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Found 41868 results

  1. Hey guys, we're battling hackers on our server and it's pretty blatant. We own the server, but our admin was offline as it's a new server. I was FRAPSing, and got their names etc but the proof is fairly clear as it was mostly a team effort but not conclusive. I found and they kept returning with, we also demonstrated their hacked weapons before killing each other to get rid of them and hiding the bodies. They then logged. I have FRAPSed footage I'm gonna upload anyway. General Warts Lt Dan Pvt Parts were the names on GB #126 - spawning vehicles + weapon crates. All this was around 9pm - 10pm. Gonna upload the footage.
  2. Redshift

    DayZ IRL (airsoftLARP)

    Airsoft can be a ton of fun, but it all depends on the people you play with. I used to play nearly every weekend for several years, plus multiple regional and national events (such as Oklahoma Invasion, check it out if you are into Airsoft. Its a ton of fun, they use military vehicles as transports and even overflight runs by helicopters armed with airsoft LGMs). The sport depends on honesty 100%. Everyone is expected to call their hits and be aboveboard, as well as calling for safety skills when you get too up close and personal. 99% of the people I played with were honest, but as with any group you will have people who try to cheat. Those people don't last long and tend to get banned from any local fields or events run by or with local people. That being said it can be an expensive hobby to get into, costing several hundred dollars worth of gear before you can even try it out (unless you are lucky enough to be able to get rentals or loaners from someone), and the temperment of the other players can ruin Airsoft also. The local group I always played with started getting overrun by a group of elitists pricks who changed the whole feeling of the game imo, and I havent been out to play in over a year because of it. Which is too bad because it really can be a TON of fun.
  3. ollox

    Will Dayz ever have a main goal?

    Here's how I hope the final version of Day Z will play out: Phase One: Surviving - Scavenge, kill and loot. (Basically what you can do now except repair vehicles.) Phase Two: Building - Use teamwork and mechanisms like pulleys to move large and heavy objects (use manual vehicles like push-bikes with trailers to transport heavy materials longer distances) to repair vehicles and construct fortifications. For example you couldn't pick up a car engine by yourself, you must get two other players to help lift it with a pulley and lower it into the car body (or trailer for transport). Another example would be carrying a sheet of corrugated iron between two people (too large for one) to use as a building material. Phase Three: Ruling - Expand your fort into a thriving settlement, engaging in trade and warfare with other settlements, recruiting citizens and warding off bandit raids. Your aim is now to maintain power and stability. Phase Four: Winning! - Within the sturdy walls of your ramshackle kingdom you set about achieving the pinnacle of success in Day Z, the mark of the true King of Chernarus: growing the most epic beard in the land!
  4. Turk (DayZ)

    Hotfix Build 1.7.2.4 Rolling Update

    Are the majoriety of weapons worth having anymore? The game IS too clunky too work properly with the current direction this nerfing is leading toward. So much more needs to be fixed before trying this. I see the intention of nerfing weapons so zombies are more of a threat that i agree with ... on paper, just like this arma2, on paper it sounds the best engine but in reality/practice it is flawed to all hell. (inb4 the people who are going to say gtfo if you don't like the difficulty (as they convenantly forget they have vehicles full of weapons that actually "work" akm, dmr etc that they run to anytime they are killed.) The mod in its current state has too many issues - desync/lag, numerous clipping problems and the obvious knightmare that is arma2s inventory system. TRUELY Fix those then start tweaking the difficulty. (though i guess you are flogging the last mileage out of the mod before standalone?) Every patch has slowly stiffled the limited abilities of the engine. In short the weapons nerf is far too soon for the current state of the mods development. Side note. Those in clans/groups are enjoying the current patch direction (i would too if i had vehicles and near endless supllies) BUT those who lonewolf style are having an extremely difficult time, I'd be for this IF people actually did group up, maybe it will happen over time but having been sniped at North EAST airfield and shot in the back whilst carrying an AXE (he gottsa has that axe!) I doubt it.
  5. Clans buy servers, and place their vehicles. We've done it on our server before, and it's very boring. Besides, you have to go pretty much to the back end of no where away from the action. It's pretty pointless, and I don't understand why people do it - then again I don't particularly understand Cherno/Elektro snipers killing people for their flashlights..
  6. no. false. We have 5-7 people playing in our group most days, but a lot of the time we're either playing at different times or doing separate tasks. One UAZ for 6 people isn't going to help anybody. Even with our 4 vehicles more than half the group is still walking most of the time.
  7. TheGameRexX

    tank trap kits

    Yes they do, not many people use them though. According to the DayZ wiki they are used for: Tank Traps are placeable items that block a small area and cannot be moved by vehicles. They require a Toolbox to set up. They are also known as a 'Hedgehog'. Also you should head over to the DayZ wiki for more information, its a very useful website! Good luck surviving!
  8. dolph

    Vehicle spawns bugged?

    Yep. After a server restart last night vehicles started spawning. :D
  9. Bravo-Two-Zero

    So I was on youtube and...

    Satchel charges are in Dayz, but just like M136 extremely rare to find and only in one place. But since they have an insane amount of satchel charges, yes, they are for 99.99% sure hackers. As for the admin, even admins can't detect most scripts being executed, except for spawning vehicles maybe. But other than that: hackers can kill, teleport, spawn weapon crates and relocate vehicles and find player locations without any admin will ever notice in the log files.
  10. Maybe disappeared because server crash, if server down befor restart, some times all vehicles and tents disappear but when server restart at 12 8 16 pm it will apear again, see again and if you have it give me :P ahahah
  11. I am currently a very experienced player riding as a lone wolf. I want a clan where we can be trusted, raid, look for vehicles, counter snipe all that stuff. im a very mature 14 year old and my time is GMT -7 rocky mountain time. Skype name: Pvm.This Add me if your willing to join, im looking for mature, smart experienced players that i can TRUST PLEASE! (btw i am a brony ;)
  12. Colditz

    My rant on why DayZ is getting worse

    Thank you so much, probably the only thing in the entire DayZ forum that made me laugh so hard that I actually spat my drink out. But now, back to topic. I agree with you and jimykx, there are major issues with the game, I dislike how many people "sweetmouth" the Mod and talk in high praises of rocket, sure, he brings a pretty unique Mod out on the field, but all that sweetmouthing seems to be hiding the major problems that DayZ still has. 1) Zombies got the moves like jagger, the run in all kinds of directions, VERY FAST and most of the time their animations start lagging when they change direction or start hitting players, when I'm playing with a group and a zombie gets aggro'd we usually shoot him alltogether, but if he's too close, the only one allowed to fire is the guy being attacked while everyone else just goes prone, hitting the zombie in his twitchy attack animation makes it easy to miss him and kill your mate. 2) Nights, way too dark, only way to "make out stuff" in the dark is to set HDR to "High" and move Brightness and Gamma to Max., it should be slightly brighter, Night servers are almost ALWAYS empty, only people on there are usually those with NVG's, and they're having a nice time looting EVERYTHING without hindrance. 3) New Players, they're fucked, they get thrown into a world of hateful players that are hellbent on killing every other Player they come across, leave alone the buggy zombies and the horrible loot spawns. Last time I died I checked Elektrozavodsk (even the Market), then moved to Pusta and on to Mogilevka, in that time I found ONE Can of Soda and NO FOOD.... but a shitload of weapons, by the time I left Elektro I already had a AKM with 4 mags, Alice Pack and some nice tools (map,watch,etc.) but found no food. My suggestion: Make ALL weapon spawns more rare. Increase spawn of food cans in Residential by a tiny bit. Give new players that start on the Coast some means to defend themselves, a Crowbar would be fine imho, right now they're food for everything they come across, most of them don't even know how the zombies work yet and what they should do if shit hits the fan, this issue really lowers the population of new players. Last but not least) PVP. Why are people doing it ? Because pretty much everything else in DayZ apart from killing/hunting other Players is plain boring. Reasons I believe to be for this: Helicopters got removed, for valid reasons, yeah, but they were a lot of fun for people. Pretty much ALL vehicles on the Servers are taken by the Server Owners or Clan Members Tents, Vehicles are STILL really buggy and sometimes their gear vanishes or just doesn't save The Mod's difficulty is way too low, there need to be Zombies in Fields, Hills and Forests, more varied zombies too, the game in general should be harder. Like said before, I understand that Chernarus is a eastern country, but you wouldn't even find that many guns in the whole of the U.S., there's guns and ammo EVERYWHERE. Killing People has no negative effects, a slightly higher amount of zombies and a better hearing range for them in terms of gunshots would make Shootouts less likely. What does this have to do with PvPing ? Easy, most of the fun aspects of the mod are either still buggy, or got taken out because they were buggy and are being worked on. The only feature that's fun for people which more or less works as intented is... you guessed it... PvP. EDIT: You also break your bones way too often, it's annoying. I alone broke my bones more often in DayZ than the entire population of the World has in probably two decades. Open a door, door hits you, start bleeding like a stabbed pig all over the place, drop unconscious for 5 minutes, shock and leg broken > Die. Killed by Door in a Zombie Apocalypse. Thank you for this thread, I know there's probably many like this, but if there were none, than there'd be no one to hear our prayers and fears for the future of DayZ. A friend of mine was filling up a gascan at a Station, I took a jerry can too to refill it, I come around the corner and we run into each other, it looked as if our heads bashed into each other, we both dropped unconscious, of course with broken legs and bleeding. We both died. Most of the time you can also just break your bones by being punched by a zombie (happens too often in my oppionion) or by running over uneven terrain.
  13. shnoogy

    Tents need to be removed...

    Following OPs logic, every item/spawn location will eventually be too easy to find; so as a solution I propose we remove all loot spawns, vehicles and items from the game and run around screaming as zombies chase us...maybe add in some benny hill music.
  14. vorcineris

    Player Camps

    Thanks, I'll get to blowing up vehicles straight away. Missile launchers are soooo hard to come by. For those of you who will just move your camp and aren't concerned about people like me, by all means, post the location of your camp. I understand there will be ambushes involved, but I have time.
  15. I've always had a good experience playing dayz. Ran into one guy that was invincible but I got the hell out of dodge, never been a victim of a mass server kill or anything like that. Found many camps none of them not-legit. Never found any "vehicle hoards" only 1-2 vehicles at a time. Met lots of friendly people AND not friendly people and had great experiences with BOTH. Most of these "forum" problems I don't experience. That being said my roommate gets the weird graphic glitch its a simple simple fix hit your SHIFT key and the minus (-) key on your numpad and then type FLUSH (there won't be a chat box but once you type flush it will activate) Goodbye graphic glitch
  16. Spikér

    Freeside Whiners

    So what were they doing then? Other than getting 'wrong signature' errors, they did nothing. They didnt patch properly or did something wrong and a file gets damaged? Belive it or not, ive seen people with the same error for weapons, buildings, vehicles etc. So using YOUR logic, shall i get our server admin to ban all them too? Thats basicly what your saying, anyone with wrong signature errors are obviously hacking right?
  17. ZomboWTF

    vehicle "hoarding", what the hell is it?

    the problem is that the camps are often way out, and some vehicles are really hard to track, like bicycles and motorcycles normally vehicles spawn near buildings or streets, but when someone moves them to somewhere no one ever travels through, how the hell would someone find them? oh sure, someone says "lets go and search every forrest in chernarus to find a car" you really think someone would spend 50+ hours searching the whole map? also, the persons hoarding the cars often aren't even on the server, if the people hoarding vehicles would actually DRIVE them, i'd have no problem with that since its risky to drive around in the car, making you easier to track, but placing the cars at god knows where and never using them is like living in chernarus outskirts on a watersource and animals and saying "im teh best gamer of all times! i survived 50 days without getting killed!" edit: speaking in terms of your example, spots A,B, and C are easy to find and in places players tend to go, but D is almost impossible to find if not intentionally searching for hidden camps
  18. Izziee

    Player Camps

    Yes, the thing is, it's really not hard to find these hoarded vehicles anyway. If ever I want one I just follow the coast up north and go around the fjord thingy. There has always been some (not one, some!) on every server I've checked. I just can't be arsed with them though, too much hassle to look out for, people seem to think they have this awesome spot that's never been found, but in reality, there's no place on the map like that. Sometimes their so far off I'd rather spend the time doing something fun anyway. Anyway, off to watch swamp people before bed! :D
  19. How i would know the cheater's name? He could teleport the vehicles miles away from me. I'm not server admin or hoster, so i can't get the logs. And i said i had no proof about it.
  20. TheProphecy

    My rant on why DayZ is getting worse

    I've been playing this mod for awhile now, and personally, I haven't seen a ton of progress toward the end goal, which is of course a standalone game. The main reason for this IMO is a lack of focus. When we have an update, it seems like everything gets updated. Zombies are different, new weapons/items are introduced, something happens with vehicles, weather effects are changed, behind the scenes changes are being done to the HIVE, etc. What happens as a result is the game usually breaks in some way, and then we have to wait on hotfixes. I think the developers need to have tunnel vision if they want to put this out as a standalone game. What I mean by that is focus on one aspect in an update and don't worry about anything else until that one aspect is as good as you can possibly make it. For example, zombies are a huge issue right now. IMO, the focus should be on them. Doesn't make much sense to me that we're worrying about bear traps, reintroducing helis, etc., when we still have zombies that can see for miles, run faster than players, break your bones/make you bleed easily, walk through walls and zigzag when they run at you.
  21. testsubject81

    glitchy backpacks?

    I can't tell you if it was a bug or not. I myself have not lost any gear to bugs (that I know of) for a while now, however I have seen it happen with friends leaving guns behind by accident when placing items in backpacks, maybe it overflows and kicks items out on the ground? Also with putting too many items in tents and vehicles they can be left on the ground and might not be seen.
  22. I want to add a plug for Ryahn and HFB, after contacting him and having excellent communication they have re-installed our server and our Ghillie / camo problems are fixed! As noted above all tents and vehicles were un-affected and in the same state as we had left them. I know there was alot of flack over HFB being posted but in our case Ryahn was prompt and courteous.
  23. It required a re-installation of our server, took about an hour, but it fixed the issue. You do not lose gear, tents, or vehicles with the reinstall.
  24. septuscap

    Player Camps

    Usually those vehicles are being used by many players who have banded together to form a clan/tribe/etc. Seems kind of "realistic" to me. You need to stop sucking and play the game.
  25. sm00tje

    Ended up in Gorka

    Do vehicles need to be destroyed in order to respawn? I assume that the north estern smaller airfield is better in loot and the connected danger than the big airport to the west, small military buildings are worth it too, aren't they?
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