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Showing results for 'Vehicles'.
Found 41868 results
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My regular server sometimes restarts again out of schedule, after the admins find out none of the vehicles and tents have loaded. Could be a buggy server restart... Oh, and once you get a helicopter up in the air, the hidden vehicles are much easier to find!
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Yes have had same issue, it's sometimes a bad server restart keep checking back maybe you will get lucky and it will all show up again. On a side note hoarding vehicles like that and giving away your location albeit not the server (by the way this area is a common hiding place) will only lead to heartache eventually, just accept you will lose it all and remember you found it once before and go on the adventure again. But I would advise against keeping all your eggs in one basket, 2 or 3 vehicles tops in one location.
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Do you ever go back south after you get well-geared and why?
orion replied to A-E-I-OWN-U's topic in DayZ Mod General Discussion
Start off small, and work your way up. IMO bikes are the funnest vehicles in the game. -
8 vehicles? Why the hell do you need 8 vehicles? Also yeah that sucks. I hate losing anything in this game that takes any time to obtain. It's Alpha, I didn't pay for the mod, I didn't pay for, or manage the server... it's to be expected.
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Willing to trade for a SVD Camo. Happy to trade an "unfair" amount for it and can use vehicles to facilitate trade.
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Do you ever go back south after you get well-geared and why?
Eazy-E (DayZ) replied to A-E-I-OWN-U's topic in DayZ Mod General Discussion
I don´t, what can you find there besides other well geared jerks hunting for some numbers in their stats? I´m alive since 9 days now, have a strong team with me (4-8 pretty geared and experienced players and vehicles) and we strafe from Berezino, Stary Sobor to NWA and back, just farming crash sites (still no night vision, tho :( ) When we encounter other players, they usually ran away when they see us :D We just gather vehicles and looking for some helicopters, I have ZERO murders and 100% fun :) -
Introduce Trains: indestructible moving vehicles. When inside one, you are invincible, but once left alone anyone can use this vehicle.Flue is coal found at medium>high industrial locations. Spray paint: players can tag areas so gear can be found faster. E.x. tag a wall above a military spawn with a X. Spray paint will have a symbol system of predetermined objects. Such as the X example or an arrow. Colour could be introduced and even glow in the dark paint(would only area during night time, much like chemlights; that could not be extinguished.)
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But on server restarts don't any spawned in items restart? Also does this apply for spawned in vehicles?
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Detta Company is recruiting once more!
atmo (DayZ) replied to Detta (DayZ)'s topic in DayZ Mod General Discussion
Hey Detta, AGE: 19 TIMEZONE: EAST HAD DAYZ FOR 3-4 WEEKS EXPERIENCE: I haven't owned the game for that long, but i do play fairly a lot. I know the game already and i know what i'm doing for the most part. I play to have fun but i do like to play serious and try to stay alive for the most part. I have decent gear. I have always been a lone wolf in DAYZ so i havent gotten to experience certain things like raiding, vehicles, or traveled the whole map yet. I mostly play around NW airfield, Cherno, stary. I have decent gear. Fav weaps: I haven't touched a whole lot of guns yet but my favorite ones so far are the m16 or m4a1, glock 17 or PDW, not a lot of sniping lol :]. More about me: I am very very friendly, i don't single anyone out, i love teamwork, im very trustworthy i do not/will not betray my fello team, i am loyal and once i join you guys i will stay with you guys for as long as you let me and i will treat you like family. That sounds cheesy but those are the best kind of groups. I can be serious and mature and i can be funny/goofy but i control it. I know when and when not to be silly. I play serious for the most part and try to stay alive. So Let's Play Guys! Steam: Thizzomatic9193 Skype: Thatfatkidisfat Looking forward to hearing from you guys! -
What happens if I log off past the edge of the map?
Kiraxa posted a topic in DayZ Mod General Discussion
Just curious. I know vehicles reset after 6 hours, but does anything happen to players? -
What happens if I log off past the edge of the map?
decapitator replied to Kiraxa's topic in DayZ Mod General Discussion
They don't - think it was 24hrs and might be bugged to be even a few days.As far as players goes around the edge up to 1km could still work but if you manage to get to far you will get put back on the coast (with your stuff, since its like a bugged wilderness spawn) as of the current patch 1.7.2.4 Off map tents are invisible (unless you right click zoom up, but you cant use them either way). Vehicles don't get wiped, they might however respawn at some point. Saves you the trouble of running back to the coast! Walking offmap north with your new guns is shorter then walking down to cherno after hitting the airfield :thumbsup: - and you might even see some camps when running that way.--- If you have grass (foliage, not just the texture) below you your still on map. The road up lopatino stops at the end so if your still at it your on the map. -
What happens if I find a hacked gun, or vehicle?
jackoire (DayZ) replied to BobTheBuilders's topic in New Player Discussion
Hacked vehicles despawn after server restart, i think weapons do too. -
DE10 - Server Thread <(^-^<) <(^-^)> (>^-^)>
Trowa replied to caspar's topic in Mod Servers & Private Hives
If you're going to post about taking vehicles and raiding camps in a DE10 thread at least mention it was on a different server first. :P -
What happens if I log off past the edge of the map?
Adjta (DayZ) replied to Kiraxa's topic in DayZ Mod General Discussion
If you stash tents or vehicles there it gets wiped. I'm not sure for players although it's frowned upon as it virtually guarantees a safe respawn. -
The hacking in this game is a massive problem. It is on a scale that I have never seen before. To me this should be priority when versions are released not fixing helecoptors, or gun mechanics. Please put a focus on this devs and get it under control. I don't know what you have to do but if you don't do something I think your community will start to dwindle in numbers. I play with a group of 9 people and we play almost every day and almost every day we have some type of run in with a hacker. It's just not fun to get gear, get vehicles, and then get killed by a hacker. I am begging you devs to fix this. This game is amazing and I would like to see it succeed.
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Attention: Rocket. Please review the DayZ server host rules.
AADiC replied to Zoop's topic in Mod Servers & Private Hives
See that is the thing you CANNOT say that: 1. Locked server = cheating 2. That a locked server will equate to hoarding all vehicles and acquiring of all top gear Not all admins fit into your delusions. -
What happens if I find a hacked gun, or vehicle?
TheDesigner replied to BobTheBuilders's topic in New Player Discussion
Since there is no way in proving you know it is hacked, no. I think that only applies for vehicles. Although, if you do know it's hacked, be a man and dispose of it. Guns are an iffy. Just don't be a douche bag, discard of hacked stuff. -
Game Mechanics behind vehicles and vehicle spawn?
trylan replied to Raventhorn's topic in New Player Discussion
i think you may be right about that or something as it is a limited spawn of vehicles per server and most people just camp them at their base/tent till they get found or destroyed...i dont know the full details but thats about the basics of it :/ -
Rare weapons not the slightest bit rare, survival isn't an issue
Pheasant posted a topic in DayZ Mod Suggestions
Eyeballing server logs, its hilarious to see the amount of expensive equipment people are armed with in a zombie apocalypse. Out of 20 people, 15 will have nvgs, 10 will have high class sniper rifles, 5 will have thermal weapons. Several of those will have silenced primaries also in their equipment. Ignoring the fact that it would take an ungodly amount of cash to outfit large numbers of troops with these weapons, one still has to factor in that most of this would be either destroyed in a crash, or fouled while sitting in the mud all day, or generally just being rendered unusable by any number of conditions. Additionally, gadgets require power, guns require cleaning and repair, etc. It isn't hard to see why people only work together with people they know: the only real threat is other people. At no time does a person with this equipment feel truly threatened by a zombie, let alone the few who aren't similarly equipped. Factor in duping, and its almost impossible to make this a game about surviving the zombies. Will it even be possible to stop all the duping? The people at Blizzard had a hell of a time with duping in Diablo 2, and I'm not sure they ever solved that issue completely, even with a decade to work with (though I might stand to be corrected on that). I've personally seen camps filled with vehicles, with enough fuel cans to power an armored battalion. People are now offering equipment in game for cash, which is probably a scam, but they did the same thing in Diablo with legitimate sales of items by third parties. People hoard items, others steal them, or destroy them. Within a day or two, another cache is gathered up, and the cycle continues. Hell, one can die somewhere, and arrive soon enough to pick up their equipment again, with a small amount of luck. Is this really a new experience? This doesn't promote 'emergent gameplay.' It doesn't promote working together. It doesn't really promote anything, other than people picking on 'noobs' or camping a particular spot, which is hardly a new experience. Now, I'm sure I'll see the normal crass comments here: suggestions that I'm 'butthurt' or whatever insult someone will come up with, but I earnestly wish to see this game become something different. Deathmatch is not new, having people work together to accomplish something other than killing other players is much more rare. TL;DR Deathmatch is old, and will get old quickly for everyone but a few grognards in this game, like it has for every other game (not faulting grognards, I am one in certain games). Let's put up suggestions for making this game into something a little more, shall we? I've already mentioned some, in a manner of speaking. Weapon repair, batteries for gadgets, weapon cleaning would all be good additions. Less complex weapons would benefit from these dramatically, fancier weapons should require considerable effort to keep in operation, if one is capable of repair at all. How many spare military grade thermal scopes do you think exist, and how knowledgeable does one have to be to keep them in operation? -
Game Mechanics behind vehicles and vehicle spawn?
ideal-hosting replied to Raventhorn's topic in New Player Discussion
There is a limit on each vehicle on the map. The spawnpoints are public, look up for the DayZdb Map. When a player takes the car, the limit is in place. When it's not used for 7 days, it respawns. When it breaks, it respawns faster (<- inaccurate Information) Vehicles are often hidden in forests. But trust me, there is a good amount of vehicles on each server. -
Your thoughts on making foodstuffs perishable and adding a working life to weapon components/vehicle parts?
SystemiK replied to sealteamaus's topic in DayZ Mod Suggestions
I could live with the meats idea, but the rest seems like unnecessarily complicating things just for the sake of complicating them. Vehicles already break easily enough that I don't really think this is needed. -
Helicopters Not being saved after Server Restarts
Aitloian replied to Valetius's topic in DayZ Mod General Discussion
yeah the chopper will probably appear on the next restart, happend to mine its a common glitch just take a look to see if any of your tents spawned in, if they haven't no vehicles are on the server either -
UK4 "Thunderdomed" by player named "LOL"
Monoxide3009 replied to Bloodreign's topic in Mod Servers & Private Hives
He is currently rampaging on US 1044. I made a post about it, he is spawning vehicles and giving them away: Killing people who do not take them. Time: 12.30 am Central -
Attention: Rocket. Please review the DayZ server host rules.
Valec replied to Zoop's topic in Mod Servers & Private Hives
There have been plenty of complaints of admin abuse and we all know what they are capable of. The fact is, if you allow people to do it, they will abuse it. It's a simple fact. Locked servers = cheaters. Every time. I'd be fine with it if you couldn't play on any other server. However you can take your ill-gotten gains elsewhere, or even unlock your server once you have all the vehicles and gear you need. Don't think for a second this isn't what will happen if admins are allowed to lock. -
Dear god, why me? I barely escape elektro with my skin intact, hiking north to meet Nate. Why me? After days of avoiding roads and shadowing power lines I made my way to Berezino, our meeting point. Upon entering the city, I found that it had been deserted, aside from the wandering groups of Deadheads that now made up the majority of our planet's population. Jesus, the town looked like a war zone. Destroyed vehicles, run down fortifications, dead bodies, nd debris littered the streets like toys on the floor of a child's bedroom. Throw around in some climatic battle, forgotten by everyone but the dead. Nate was nowhere to be found. Had he succumbed to the horrors lurking in the dark places of this City of Ghosts, or had he simply given up hope and left for a new destination, a new hope of survival? "Elektro," I said to myself. Recounting all the times I had told him of the loot I found in mass quantities in that godforsaken coastal metropolis. "He had to have gone to Elektro." The thought of returning stirred up many memories, mostly unpleasant. I had lost Danny there, Tik-Tak too. I had been forced to kill my first human being there, which had ended up beng for a pile of empty whiskey bottles and bent tin cans. The city was nothing but a charnel house to those who dared enter. So I set out on my trek bck along the coast to that city I swore never to enter again. After dodging a group of Zacks by running into the forest, I came upon a friendly fellow named Jacken. After a short, tense standoff in the dark we decided to team up. I told him why I was heading back down to the coast, and that my friend was a fairly new player who likely had no ideas of the dangers he currently faced. A fairly expirienced player, he was a tad low on gear and decided that I could use some help once I arrived at Elektro. Making our way through the mountainous roads, time and time again avoiding large hordes of the undead, we came upon a small village. Jacken spoke up first. "Rock, you hungry?" "Sure am. Lost most of my supplies on the hike up to Berez." "Alright, we'll hit up Tulga here then move on to elektro." Creeping slowly through the town, we wasted precious minutes scavenging for supplies that couldn't be found. Minutes in which Nate may have been killed. Then it happened. Creeping across the road in the dark, I tripped over a crawler making its nightly rounds. A scream echoed up from its depths as the entire village was summoned to me. Emptying an AK-74 magazine into the oncoming horde did little to slow them down as they closed the distance. That's when Jacken threw a flare,illuminating the entire village. The horde stopped momentarily, only to have Jacken charge them with his hatchet. In the middle fo the road I saw him swing left, right, up, down, taking down a deadhead with every hack, slash, and cleave. I rushed to help, but something slammed into me from behind as I ran to help. One off the zombies had run into me in the dark, and with my night vision deadened by the flare the monster began to carve into me. SNAP! A bone in my leg shattered and a deep gash was torn into my chest as I fell in the darkness. Falling unconcious I prepared myself for the end.But the end didn't come. Within a few seconds I was awake again, desperately dragging myself out of the fight. The flare had gone out, but the growls and moans of the dead remained. As I crawled into the forest I heardone last, faint shout from the village below. "Find your friend! Don't let hi-" Being cut off suddenly in a chorus of sick, wet, crunching sounds his shout was silenced. I applied morphine for my bones, and a bandage for the deep gash in my chest. Looking down into the blackened village, I could make out just a bit of movement on the road. I threw a new flare in hopes of alerting Jacken to my survival. At the spot he had made his stand in, there now crouched a horde of the beasts. Several corpses lay strewn over the road and to the sides, at least ten that I could see in the red glare. A sickening, wet sound echoed through the trees and I knew it to be the final acknowledgement of Jacken's existance, only food for a horde of bloodthirsy, cannibal former human beings. I turned into the woods and ran, going south and never stopping. Wracked with pain I stumbled through the night, with my goal being the only thing that kept me going. I should have died that night, on the side of the road in Tulga along with Jacken, the last thing I saw being the teeth of a dozen starved, dead mouths. After what seemed like hours of running, I reached it. The dark familiar skyline greeted me with a feeling of unease as I slipped quietly into the town. Raiding the hospital, I stumbled on another dose of morphine and a bag of blood. Thinking to myself that it would be handy in case Nate had been wounded, I darted through the streets. Whispering my friends name every half-minute or so, I came upon the old station house in town. I popped a flare, deciding to alert Nate to my presence through a visual, instead of audible means. Scouring the station, I found one extra clip for my rifle before descending back to the ground level. Satisfied with my loot, I crept slowly and deliberately out of the station's rear exit when it happened again. Turning a corner onto the darkened streets led me face to face with a hopper. Crouched low, it let out a menacing growl as it leaped for my face. I turned and ran, not wanting to alert the rest of the town's population to my presence any more than I already had when two more cut me off from the road. I broke hard left into the field where my flares had fallen, no less than five undead chasing me at this point. Sprinting with all the strength I could muster I made my way to the supermarket in hopes of making a last stand when I heard a voice from the shadows. "Rock, I see you! Wait up!" Oh shit! I forgot about Nate in my exodus from the station house! I screamed at him to find some buildig to hide in while I took care of my pursuers, though I knew I couldn't survive. Running into the supermarket drew them in withme, now sauntering slowly through the aisles. Thinking quickly, I ran out the back door in an attempt to lead them away from my friend but to my curiosity I hadn't been followed. Then I heard a voice from inside the supermarket. "Rock, where are you? I'm inside the store." Oh god no. Is someone else going to die tonight because of me? Then he shouts at me. "They're all over the place! I found a gun, a double-barrel. Holy shit, they're everywhere!" A large boom thundered outward from the store as I ran into the street. Even more came crawling and shambling from dark corners of the town as Nate made his last stand. The were gathering around the outside now, oblivious to my presence as they came closer to their food inside. Then it hit me. He really is going to die because of me. He was justa kid.He had no experience against these things other than run and hide. But now he was cornered. Nowhere to run, nowhere to hide. Another thundering blast echoed through the dark store as I made up my mind. Taking one of my last flares from my belt, I lobbed it through the store window. As it ignited, I saw half a dozen rottin, pale faces turn to me from inside. Fast as lightning I drew my revolver and sighted in on one that was outside and nearest to me. Pulling the trigger, I had his friend's head in my iron sights before his body hitthe ground dead. Another shot, another kill, and I ran in the front door. "Nate! get out of here, there's doors in the back!" They stumbled toward me, cold hands reaching for my throat as I pulled the trigger. BLAM! One fell, I sighted another. BLAM! Rinse and repeat, rinse and repeat I told myself. Time seemed to stand still as I fired. I couldn't hear their moans, the sizzling of the flare, or even the oud gunshots eminating from the barrel of my weapon. There was just me and the undead bastard currently in my sights. Finishing off the ones in the front, I ran to the back to discover that there were even MORE back there. Reloadng I proceeded to clear them out. The last one nearly had me as I fired the gun point blank into his left eye, splattering the wall behind him in grey matter as the body fell to the floor lifeless. Nate came storming out from the back, now with a crossbow clutched in his hands as he staredat me. Before we could say anything else, more entered the store from the front and back. Nate scurried behind one of the shelves to find more bolts for his weapon while I reloaded and began taking them down. Nate, finding another bolt, proceeded to reload while I turned my back on the few remaining Zed to cover him from behind. At the moment I turned around one stood up behind him, approaching him from his bllind spot. "Nate, behind you!" His voice quivered in fear. "I got him, don't worr-" His sentence was cut off as the zombie behind him hit him, slamming him to the ground. Hearing the moans behind me growing ever closer, I took aim at Nate's attacker and fired. The force sent it backwards, with a smoking hole in its head as it stumbled about for a few seconds before accepting a final, permanent death. Getting up, now with a loaded crossbow, Nate fired over my should and hit one that was about to finish me, repaying my favor almost instantly. Swinging around and firing my weapon in one fluid motion, I began backpedaling to the rear of the store. At the moment the last one fell, my revolver clicked as the hammercame down on an empty cylinder. Fumbling for my next six rounds, I had just shoved them into the gun when I was grabbed from over the counter. I yelled as the rounds clicked into place at the same time cold, stiff fingernails pierced my arm. The thing jerked, as if to pull me over the counter and pin me to the ground where I would be an easy meal. With its fingers still lodged in my arm, I placed the barrel of my revolver into the bastard's mouth and squeezed the trigger as I clenched my teeth in pain. The bullet ripped through the back of his mouth, taking a portion of jawbone with it as it sailed into the back room of the store minus its owner. The thing gave a last desperate wease before the grip slackened and I was able to pull my arm free. The body fell back against the wall and slid down, leaving a small trail of gore in its wake that glistened in the dying red light of the flare. I limped over to the wall, and fell against it for support. With my legs giving out I slid down and into a sitting position as Nate crawled over to sit beside me. The world was silent for a moment, as if even the crickets were giving us their rapt attention. We both sat in silence, neither of us able to believe that we were still breathing. The flare died, plunging the store back into darkness. The bodies, and evidence of our struggle seemed to evaporate as the shadows swallowed them. The silence was broken. "Nate..." "Yeah?" "Did I save you?" He was quiet for a moment. "I think so." Slipping me some painkillers and a bandage, he continued. "That was some shit we just pulled off man." "I guess it was." He wrapped he bandage around my arm, and the pain that had been hounding me since Tulga had finally retreated, now only a distant, numb throbbing in my head. I stood up, barely, and made my way to the back doors. Nate finished scavenging the food and other useful items and met me within a minute. I led him shakily to my hiding place so we could rest for the night, regather our strength and take inventory, when he spoke up. "Why'd you come back for me? I was screwed." "I just did." Even in the night I could see his frown. "No reason? Even I would have left me to rot in there." I gave a smile as we reached the treeline to the north of the city. "Let's just say someone did the same for me. Pay it forward, ya know?" I glanced back one last time, at the city that had claimed so many of my friends. Not this time you bastard, I thought as we scampered northward. i'll see you some day Jacken. Thanks for another chance.