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Found 41868 results

  1. Alamandorious

    DO NOT POST YOUR GLOBAL BAN APPEALS

    First off, a note of positive: Even in the Alpha stages of this game, I've been having fun. Just started playing last week and have been enjoying the game immensely, looking forward to seeing where it's going. Secondly: I know it's not your guys's problem, but I've been victimized by Battleye now as well >.< Didn't know it was possible to get banned when I discovered a fully functional Heli next to a crashed one (player crash, not in-game loot crash) at the lighthouse between Cherno and Elektro. Lesson learned; from now on, I'll only get into vehicles if I repair them myself, or one of my friends repair them. Hopefully I'll get unbanned and be able to go back to playing. If not...please, if you're making a stand-alone, don't go with battleye. Sent them off an e-mail detailing what happened, what server it was on, etc.
  2. flexho

    Purpose Of a Tent?

    Yes, you can save other tents aswell such as vehicles, you can however not "pick it up" and re-pitch it. Only the one that have placed it (with his current life). Even tho you own it, you don't own it, if you died that is. :P hope it answered you question.
  3. ScoopJukem

    Demolishing a Camp (Big Explosion)

    @HMS Well it DID get rid of the items because the tents were destroyed by fallen trees (you don't really get a good look in the video), however as soon as the server admins logged back in they restarted the server to get back their items... :rolleyes: As far as the remaining tents and vehicles, we made sure to destroy them as well before we left. And as far as the wires and stuff, yeah that really sucks. We were hoping to level the place, it was still impressive, but not quite what we expected.
  4. pwnage13371

    Vehicles de-/respawn?

    Depends on what mission file the server admin is choosing and vehicles despawn and respawn after 24 hours I believe it is.
  5. AryanBoogeyman

    Why are cars so rare in Chernarus?

    I have rode in or drove almost all the vehicles in DayZ and hands down the best is the pedal bike.... nothing like touring around a PvP hotspot ringing that gay little bell and pissing people off... massive fun. :D
  6. Just wondering what sort of things in the standalone or further versions of the mod do you not want to be turned "realistic" or "harder?" For me, I would prefer them NOT to go over the top on endurance. Don't get me wrong. I would very much like to see a slightly more realistic ability in terms of how much you can carry and how it slows you down. But i think it should effect the sprint aspect much more than the jog/run aspect. At this point and time it just takes forever to get somewhere, even with the ability to run forever, so changing this would not be a good idea until more buildings get opened and finding or repairing vehicles becomes slightly more intuitive and less buggy. However, in contrast i'd very much like food and water to be made more realistic so that i don't have to drink or eat every ten minutes. Also, i'd love it if weapons were kept extremely realistic regarding ammo types, effectiveness, ranges, sounds, etc. So, any thoughts?
  7. Fitzkrieg

    What do you guys do?

    Well, were were hacked by the clan XXT, they came on our server and blew up our camp once, then went to (our then time rival clan) they tp'd to them shot them up and stole their vehicles. I tracked them down after mowing down one of their bandit members whose Bizon left some dents in my car. Had my clan and KGB swoop in and steal all their stuff. Now, after we had been hacked once, we got up and moved miles away further into the mountains and forest. It was damn near impossible to find our tents. But they TP'd right infront of our guys and light them up, now, we had several AS50's and I haven't seen a single one with rapid fire being shot by someone who ran as fast as the Flash... Currently, were waiting for the server admin to find the logs so he can work on Global banning these people. They suck at PvP, they are so easy to track (knock over trees straight to camp right next to NE from Gorka). They can't shoot worth shit either but w/ God mode our bullets don't do shit. Plus they have 700 ping... Are they playing from the fucking moon? Hacker shit stains... wait, lemme take that back, that's an insult to the shit stains out there.
  8. professorchaos

    Vehicles de-/respawn?

    A few days before I found a military-offroad and hided it deep in the forest, but on the next morning, it was lost. Today i repaired two ATV´s and put them both on side, but after a server restart, they both were destroyed at the spawn-position again... So my question is: are vehicles saved at the moment? Or are they unsave, like tents?
  9. TheUnaBoner

    Why are cars so rare in Chernarus?

    I found a car and now I can't for the life of me figure out what to do with it. Vehicles are death bait.
  10. zorkmid

    No vehicles spawning on new server.

    US 2123 is not saving vehicles correctly. A UAZ came back as a truck after a reset, and some other vehicles disappeared completely :(
  11. Has anyone else had one of their wheels permanently stuck into the ground after running into something? Our GAZ is completely stuck, because one wheel is basically glued to the ground. We can run the engine and spin around, however the one wheel will not move. The wheels are at red damage but when we go to fix one of them with a spare tire nothing happens. Any ideas on how to fix this? We've tried flooring it and ramming it with other vehicles, none have worked :\
  12. codeine

    Yep, this mod is dying

    I havent played the game for a while, You get bored eventually once you have half dozen tents and vehicles nothing else to do. The hacker problem is putting me off but ive been thinking of playing for the past few days.
  13. Just happened to my friend. He kept his ghillie suit. Lost all his gear, he had A LOT of gear and was working on our vehicles / camp at the time. Kind of terrible.
  14. kryvian

    Radio, Beam Radio, Amateur radio

    beans. that is all. there are already prop models of old style chunky radios with micropohones in the balota tent, traffic tower (I think) and other such places. just make them usable/lootable . Actually make them sorta like vehicles so if they are on the ground, placed, and get shot they get damaged/broken/unusable.
  15. flexho

    are vehicles saving?

    Ive had no luck with saving tents or vehicles. So from my experience, the answer is No.
  16. porkus_maximus

    are vehicles saving?

    Yesterday I found a pickup, started repairing it, logged on later and my repairs had reset, items inside vanished. Today a friend found a hatchback, started repairing it, server reset and so did all the repairs, items inside vanished. Didn't seem to matter how many times we tried to save the vehicles.
  17. i just found a bike in electro and i wanted to save it for my friend, im hiding in in a forest in three vallys and saved it 20 times, will it still be their tomarrow or is saving bugged?
  18. No, the problem with Day Z is NOT with the glitches, hackers, bandits, bugs, snipers or artifacts. And before anyone asks, No I am not an asshole sniper, script kiddie, bandit, hacker or duper. The main problem that Day Z is facing is that the game claims to be "Completely Persistent" throughout all servers and log ins. Anyone who has played Day Z for more than 5 minutes knows that this is simply just not true. Tents delete items, flatten, disappear, get eaten by bigfoot, and decide to not let you place them. Same with vehicles, they delete items, reset and overall are just a pain in the ass to keep over 1 day. Not only this, but your inventory and backpack seems to eat weapons and gear as much as anything else does. This leads to my main point. Day Z is a game that rewards being careful and hard work, along with smart play and persistence. It is more disheartening than anything to have your tent that you had stashed with over 10 days worth of weapons, ammo, food, tools and other necessities, be eaten by some problem saving to the hive. THIS is the main problem with Day Z, moreso than hackers in my mind. I believe that this issue should be targeted as #1 alongside as hackers as the game breaking elements of this game. I open this thread up to discussion, agree/disagree. I only ask that i get no "QQ faggot" comments or the whatnot.
  19. This is happening to my server as well (US866). After scrounging through the RPT file for the server, I notice that the issue seems to be with all objects with an ID that is too high. A normal RPT log event looks like this: 10:30:02 "HIVE: WRITE: "CHILD:305:573965:[139,[7366.38,12252.1,0.0183868]]:1:"" Where the 573965 number is the id of the object that is passed back to the Hive. Objects (vehicles and tents) that do not save seem to have ids that look like so: 10:30:02 "HIVE: WRITE: "CHILD:305:5739+e006:[139,[7366.38,12252.1,0.0183868]]:1:"" Notice that the id is too big - and the script seems to exponent it. Obviously, a database (in this case mySql) would not respect it. All of our older vehicles with smaller integers are saving fine. Not saying this is the problem - just my educated guess that this is related.
  20. dance1211 (DayZ)

    Improvised motorcycles

    There is a growing problem of people looking for vehicles but never being able to find them. I have played for 2 months now and I have not encounter a single one as much as I would like to. My solution, if you haven't guessed my the title, would be improvised bikes. You will be able to make these bikes by collecting 4 scrap metal into your inventory. You can then right click on them to combine them into a rusty motorbike chassis and continue building the bike as normal. (engine parts, fueltank, scrap metal, 2 wheels) These bikes wont look like the current bike though, they will look more "bare-bones" To not make these bikes OP, they will have a relatively slow speed (40k/m?), easier to break, store limited space, and will only able to hold 20liters of fuel. These bikes will be great for those who want to travel from elecktro to cherno and back to meet up with others. If you just started in kamenka as usual, you can quickly build this bike to get out of there faster than walking. It can also be great if you decide to make a little biker gang. That's my take of this anyway. If you had ideas or critiques then feel free to add them.
  21. GordonRamsay

    Hackers, and the state of the standalone game?

    A lot of these posts popping up and I thought I'd join one already rolling. It is sad to me to see so many people's responses. "I have played 400 total hours and no hacker yet". This statement is a lot like saying "It's cold outside today so global warming isnt real!". Your personal anecdotal piece of evidence means nothing. The same could be said for the person complaining. There are some real legitimate problems with the game. As one person stated in a thread the mechanics of the game are heavily focused on gear gathering and survival. Both of these are majorly screwed with by the pressence of hacks, exploits, glitches like the coast spawning or the still persistant artifacts that cover the entire screen at key areas of the map, as well as the unreliablity of servers in general. All of these act against the intended play of the mod, to varying degrees, and should be addressed as problems. Hacks are a problem right now, I don't even need evidence I know it. They seem to become a problem in waves, or rather the problem goes away in short waves of a few days of hack free play until the hackers figure out a new method and we get a week or two of mass hacking. The sad thing to do is to cultivate an enviroment where the community stops bitching at Rocket about it. We should bitch until something is done, or else he should take down that 1,000,000 players banner above the website now as apparently there is no responsibility felt to give those players the intended experience. When I see people posting that this isn't a problem it is alittle sad, you do it to the detriment of the game. And mods on the forums I've noticed have been disgusting about the topic. "I played for 2 hours was fun I declare the game playable and thread locked". Completely ignoring the issue, treating it as a non-issue. This is the price we'll pay for hand holding developement of this game instead of standing up for the fact that you can't hide behind the "alpha" label as minecraft did with "beta" when you have a million individuals playing. You have a responsibility to deliever them, to the best of your ability, a playable mod. Many of those saying it is currently playable likely play the game at a low level (feel free to get offended). To those players who form serious groups, live in the north, start camps with vehicles and gear and try to hide and defend them, the mod is unplayable. Those aspects of it are stripped away by constant teleportation, global kill, and spawn glitches. This area of the game already suffers heavily from the fact that most servers are unreliable and go down for days at a time, some never to come back online again with no warning. You can build a base on a server that seems fine just to have it all disappear. There is no way to check these servers without getting to personally know the admins, there are no dedicated servers hosted by the dayz team, its a completely unreliable system and really hurts the motivation to even build a base. The answer to go onto a low pop server is crap, as that strips the pvp element right out of the game. 2 people online im so scared to move around the map....lets get real, if thats your solution, there is a problem. All of this becomes even greater because it is piled on top of the already huge problem that exists in dayz - altf4 and combat loggers. So lets just all stop pretending the game isnt broken. Yes the game is broken. Yes we should be mad. Yes we should bitch. Yes, they should fix it. And if you havent experienced these problems then wtf are you even doing in this thread? Go play your hack free dayz, and let the people for whom the game has been ruined stay here and complain for the playable mod that we paid for. Plz dont give me that "it's free" bs, Rocket & Bohemia know full well most people buying arma nowadays is for this mod. Can we stop hiding behind the "its free" and "alpha mod" labels that you slap on there to escape credibility please? Ty
  22. same happened to me and my clan leader. hacker teleported to our vehicles and drove off I did manage to get plenty of screenshots which was enough to get him banned off the server. best of luck.
  23. erocker

    No vehicles spawning on new server.

    Vehicles have spawned on Dallas 2145. Like others, the vehicles didn't want to save their skin or location upon server restart. Since then I've rolled the server back to 1.7.2.4 and all is well.. except for those good ol' graphical glitches. Thanks for giving out high instance ID servers vehicles! :D
  24. Someone posted a video the other day of some kid trying to teach others how to script in DayZ. It was hilarious. First the kid teleports himself to the NW airfield, there he spawns all manner of vehicles all over the place, he makes himself invisible, spawns a weapon crate and gives himself unlimited ammo. Then he actually tries to shoot a zombie - he takes out his AS50 and spams the trigger. He misses about 20 rounds then says "oh well i guess my zeroing is off", spawns a chopper and is then kicked and banned. Sounds like OP's friend had practically the exact same experience, equally hilarious.
  25. unclegus

    Not sure if bug... pretty sure is bug

    Ah, okay. I did notice that sometimes when I restart my local hive server, the vehicles don't spawn and sometimes they do. This is the same bug, no?
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