Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Search the Community
Showing results for 'Vehicles'.
Found 41868 results
-
Should we remove barbed wire in the next update
sheepdawg replied to mattlightfoot's topic in Mod Announcements & Info
When its a practical tool, bring it back. Seeing as its a griefers best friend, remove it. IMO, anyone who has a base big enough to be blocked off by barbed wire, prolly has tons of loot, and most if not all of the vehicles. To me that just screams glitcher, hacker, ToS breaker, shady server admins, scripting or any other ways of illegitimate gameplay. -
Where are all the vehicles :S
deepfried replied to [email protected]'s topic in New Player Discussion
Oh believe me, the clans do have them, and some will be stored up north, others to the west, but many will also be around the map... whats the point of a vehicle after all if its stashed in the middle of nowhere. But yeah, speaking as a clanner myself, clans usually have most of the vehicles, and in fact spend most of their time stealing them from each other. -
Under 100K active players
[email protected] replied to twistoff's topic in DayZ Mod General Discussion
I feel a combination of: *Time of Year *The ease of Duping *Graphical Glitches *Camps & vehicles getting wiped over server restarts Killed the super keen players off. I want to Build a big camp again where the tents actuallyhold our current gear :/ not rows of tents being used to farm weapons I want to scavange restlessly to find parts for my vehicle which i know won't dissapear after a restart. Thirdly I WANT TO GO HELI HUNTING OR RAID THE NW AIRFIELD. However i have stacks of as50 & l85's & nvg & rangefinders...... why bother go raiding at all. In the end 1.7.2.5 turned into arma 2 at electro & cherno.... and we all know how big arma 2 community was when dayz launched..... -
Hotfix Build 1.7.2.6 Rolling Update
WargameKlok replied to rocket's topic in Mod Announcements & Info
I don't see vehicles mentioned in his tweet, just tents -
Which Dupping has been fixed?
porkus_maximus replied to [email protected]'s topic in DayZ Mod General Discussion
Fixing duping will be the death blow for this mod I think, look at it this way; Hacking will still be rampant in the next patch. There will still be 101 glitches which can kill you without warning. Respawning back on the coast with all your gear gone or in the debug zone will still happen. These are all problems which realistically will not be fixed in the mod, however being able to dupe gear makes these problems a little less frustrating. I know that if i went to all the trouble of hiding my tent/vehicle in a really awesome hiding spot and then someone decided to use a map-hack to find it and destroy it out of spite, I'd be pretty annoyed. At least with the current bugs in the game I know that my tent will be back in the next reset. Lets say I spend several hours hiking up north, exploring towns, searching for vehicles and maybe raiding stary/NWAF, then the next day I get insta-killed logging in or simply respawn back on the coast with 0 items, not even a bandage or a backpack. At least with duped gear I can get myself back on my feet a little bit faster. I can't imagine anyone except hardcore masochists will keep playing if they keep getting set back to square one every time they get screwed over by a hacker or a gamebreaking glitch. -
Hotfix Build 1.7.2.6 Rolling Update
Gordon Axeman replied to rocket's topic in Mod Announcements & Info
TENTS AND VEHICLES WORK. SEE ROCKET'S TWITTER. -
Hotfix Build 1.7.2.6 Rolling Update
jordan2412 replied to rocket's topic in Mod Announcements & Info
Tents/Vehicles were removed from the game. If you look up the page and on pg 3 you'd see that. -
Hotfix Build 1.7.2.6 Rolling Update
Timmymachine109 (DayZ) replied to rocket's topic in Mod Announcements & Info
Any update on vehicles and tents? Are they working with this hotfix?? -
Hotfix Build 1.7.2.6 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
Tents? Vehicles? :( -
Vehicles it's also fixed I think. The flipping option, I guess it didn't make it but not sure.
-
Still doesen't say anything about vehicles saving properly and flipping atv's.
-
so me and a couple of freinds have been playin on us 132,we found a couple of their bases and stole a few vehicles..(well tried) first time we found a truck at a tent city so we decide to take it,there was about 4 people on the server including us,we stopped up north past lipertino and started taking fire my freind was killed. i managed to get away and made it to zenorgorsk where fuck nos what happend but my leg broke and i ejected from the vehicle,i was knocked out and bleeding when sudenly the bleeding stopped and i regained 1200 blood still ko,i come round and the truck is destroyed next to me and there are a few dead zeds on the floor (this was a pretty cool experience but i dont no exactly what happend) ok so next we find another base just a bit further north than the last and on the second time we check it theres 3 vehicles and the heli,so we grab the heli take it to our near by base as it was leaking fuel then jump in the truck and make our way back to get the other vehicles. while we were fixing up the cars we hear the heli taking off so we bast it out the sky with there as50's killing the two people inside and sending the helo crashing itnto the ground. then this dude appears out of no where and kills us all lol. so we make our way back to the camp to find about 20 buses and a shit load of cows and all the legit vehicles moved so today i spwan in at kamenka to find a brad new helii waiting for me on the coast near the lighthouse so i jump in and fly it to the top of the map and waited low and behold the usual suspects connect and within 10 i hear invisible poeple running around so i jumped out the heli and went to some bushes and low and behold the heli blows up and i get shot by someone on the edge of the map bunch of pricks cheers for the as50s
-
Rocket, i was just about to post this on the pending update thread but it got locked. It would be nice to get some guideline regarding vehicles and tents and what's their life-cycle now, what to do, what not to do. (Well right now i don't know if the tent/vehicle save got release since it's not in the changelog anymore, but just in case here it goes) I mean, ie: - Will the tents now get destroyed and wiped out if we ran over it with a vehicle? That would be at least a mean of removing dupped tents with no contents at all, if a hive "tent-wipe" is not possible. - What happens now if you pack a tent? Does the server automatically updates that writing to the hive, removing the tent from the mysql database? - Does the tent allow multiple saves? I mean, we place them, now we take items out of it or add new ones, and save again, does it work like a charm?. Just as an idea, some hammering prevention code would be nice. If you want to save the tent like 5 times in 2 seconds, this should be blocked by the server code, and give some output message to the players GUI like "You must wait 3 minutes before saving your tent again". That would lessen the strain on the database, avoid mysql locking, etc. But well i don't know the internals, you surely have though of this lot's of times. - Is the owner of the tent (the one who placed it) the only one allowed to save it? When some else removes items, it automatically updates to the hive? If we can get info on all these possible use case scenarios, that would be great, for two reasons. Collaborate on the use-case tests and also to feedback from the MP exprience, what works, what doesn't, etc. IMPORTANT: Please, if it's not a hard task, and i'm just guessing in the wind for what i have seen that it's not, could you log to the .RPT file who killed someone?. ie: Player JohnDoe was killed by WilliamDafoe. This is VERY important for us admins to mitigate the hackers. Right now, i could have all the proof of a hacker (for example a video of someone getting teleported and killed), and i could see his death in the .RPT file, but can't know who killed him on a non-gametags server such as mine. So i can't punish the hacker. For more info: http://dayzmod.com/forum/index.php?/topic/82535-modification-to-kill-messages/ And the eventHandler (onPlayerKilled) https://community.bistudio.com/wiki/Event_Scripts Thx in advance, keep up the good job. Cheers from Argentina.
- 706 replies
-
- 14
-
-
Should we remove barbed wire in the next update
BOSIG replied to mattlightfoot's topic in Mod Announcements & Info
Yes. The wire is only used to prevent beaners to accses loot in electro/cherno, therefore making starting the game much harder. Also, its the source of the atrifact-glitches (that might have been fixed in the hotfix today). I have never seen wire being used to for example securing camps/vehicles, just griefing. -
Wait, has the fix for the tents and vehicles not saving not been fixed?
-
Did you forget the change with the tents/vehicles or is it not in yet?
-
* [FIXED] Tents and vehicles not saving correctly ( https://dev-heaven.net/issues/41502 ) Rocket, does it include this too or got removed?
-
Hotfix Build 1.7.2.6 Rolling Update
Gogster (DayZ) replied to rocket's topic in Mod Announcements & Info
I thought vehicles and tents were getting a kick in this fix? -
Preventing Choppers spawning in trees for 7 days.
insolentfool posted a topic in DayZ Mod Suggestions
As i understand it, the game saves vehicles whenever someone exits it. This includes ejecting. At the moment this has not been a massive issue as many servers have a resetting chopper every time the server reboots. But what happens if you get shotdown over water or trees and you eject/land and get out before it blows? Ejecting works, people will try it. What happens if somone drives a car into the water? it will respawn in a unsafe location and be destroyed every time the server reboots. As long as its on the map it will then take 7 days before respawning. Perhaps there could be a check implemented either in the alpha or standalone to check if a vehicle is in a "dud" location and give it a reset sooner. This has happened to our crew once on a server, all that happened was there was some exploded trees in the one location for a week and was impossible to retrieve the chopper. -
I can offer you a private Hive Server as well. Timezone is UTC -6. We got several active Teams from all over Europe playing. We had a Database rest two Days ago, so there`s also a few Vehicles left. For further Information feel free to contact me via PM.
-
Rocket. Will you fix vehicles and tents in this update?
-
New private hive server! 24/7 Online starting 5th september 2012 8.00am UK time!
lewisuk replied to lewisuk's topic in Mod Servers & Private Hives
63 VEHICLES! -
My helicopter stopped working after i landed it.
Zombie Jesus replied to Caplock's topic in DayZ Mod General Discussion
You landed too hard, some servers have a bug where vehicles will repair themselves but probably screwed, you will need either engine parts or a main rotar assembly, but your helicopter will be gone by the time you get back most likely. Construction sites are a great place to look, there should be one North of you near the tractor spawn. Also Engine parts are the rarest part of vehicles, so if you have the storage take them even if you do not need them. -
Exactly. The item dupe using tents and vehicles, happend like this: Snip* Let's not tell the remaining people how to exploit the game. (Fraggle)
-
Tents and vehicles have always been iffy.