sergio (DayZ)
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19 NeutralAbout sergio (DayZ)
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Helicopter Hunter
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Rolling Update Rev. 0.30.113925
sergio (DayZ) replied to Hicks_206 (DayZ)'s topic in News & Announcements
Dec 31st patch? And there are people who even say the devs are lazy, oh boy... -
Sorry, but this is not random, it is necessary sometimes during development. So expect this to keep happening "randomly" until the game is on its final release.
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Go north and to the smaller, less frequented settlements. It seems loot respawn only on server restart, so anywhere near spawn points (coast) will be always looted unless the server has just restarted. I am finding all sorts of incredible things in the middle of the map and north. I literally have no more place for food and drinks in my inventory. This is a great design decision to make people go everywhere in the map, not only damn cherno, elektro, stary and NWAF. Way to go, team!
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Security Vulnerabilities fixed by Patch #2 and Character wipe
sergio (DayZ) replied to rocket's topic in News & Announcements
Don't feed the troll. :) -
You might be sick, dehydrated or starving (or a combination of them).
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Ok i get it.. its alpha.. but this is worse than the mod.
sergio (DayZ) replied to yotimmyg@gmail.com's topic in General Discussion
Why Rocket didn't release the ALPHA before - exhibit A -
I believe it is a way to help orientation in the north. Also, there is a kind of a trainstation (or more like "train parking") more or less in between NEAF and NWAF. Really cool to rediscover the map.
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Hotfix Build 1.7.2.6 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
Since communication with DayZ Mod devs became a guessing game, here is my guess: DayZ mod development is over. The mod was the "alpha" of the standalone. Since the standalone is on development, this alpha is no more. That is all a guess, as I said. -
Hotfix Build 1.7.2.6 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
No offense taken. The question is, who spoiled the children? Expectation is a bitch. Once it is set, you have to fulfill or overcome it. Inconsistency is the source of the complaints to bad communication. You don't say "tomorrow, we have dogs, yei" - then disappear. Or "bug A, B and C are super fixed." - ops, it is not and we created new ones. Or say you are working in releasing something today and then 2 weeks later send a message saying "oh, here it is this thing I promised, except that it has stuff never mentioned before and not the stuff we promised. Enjoy!" I totally understand your point as "the others don't communicate as much", but that is a way of setting expectations too, so people behave accordingly. -
Hotfix Build 1.7.2.6 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
Yep, my clan stopped playing it about 10 days ago. We feel we did everything we could in the game and now there was no more challenge (or point) since we can't improve the camp and already have top gear. Well, let's wait for the famous standalone. But, sincerely, the way the players are being treated, I might not be so enthusiastic (as I was before) to enter a deal with mr. Rocket. Too many broken expectations (I refer to bad communication mostly). -
Hotfix Build 1.7.2.6 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
Tents? Vehicles? :( -
Since tents are already broken anyway, why not release a patch only for this NOW and let US test?
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Matt said that only AFTER September 6th (when Rocket comes back). So it can be on the 6th or a month after 6th or a year.
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If you think DayZ is cool but now it does not deserve the prize (whatever is your reason), consider voting for Journey. It is a hell of a game (too bad there is no pc version...) :/ My reasons for not voting DayZ are 3: 1 - it is an alpha (let the real game get ready and then you can see if it is worth the vote); 2 - the recurring bugs (tends/vehicles); and 3 - weeks without communication in the forum (I think this is just disrespectful with the fans)
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Hotfix Build 1.7.2.5 Rolling Update
sergio (DayZ) replied to rocket's topic in Mod Announcements & Info
Nice to hear. :) Would be cool if you put your answer in a sticky on a thread on its own in the announcements forum. I clicked this topic by mistake and those are all my questions, yes.