Paskatykki
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On the Coast
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Hatchet is overpowered but necessary
Paskatykki replied to SpeechMan's topic in DayZ Mod General Discussion
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I have found the CZ 550 difficult weapon for sniping due to apparent lower muzzle velocity (along with horrid magazine capacity) than with other sniper rifles. So i'd myself prefer a AK-74.
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Why this mod is the best thing to happen to PC gaming
Paskatykki replied to jagdfalke@gmail.com's topic in DayZ Mod General Discussion
I have nothing fancy to say (i'm drunk and feeling too lazy to think anything too fancy), but i agree with OP completely. -
Weapon of choice: pros and cons
Paskatykki replied to jimmy_rustlers's topic in DayZ Mod General Discussion
M4A3 CCO (if i manage to find one, i will never change it for another weapon). Great sights, relatively plentiful ammo and almost recoilless, which makes it easy to put tight groups at full-auto up to 50 meters (enemy will have no chance to shoot back at me, at least if i get him/her on my sights first) and quick follow up shots at longer ranges. 1911 as a sidearm, it's got the punch and accuracy and ammo can be found almost everywhere. -
Problem goes as such: Picking up loot in without problems, but suddenly i'm no longer able to pick up ANY items, anywhere. I have'nt minded it, and have blamed it on a random glitch until it happened many times during a single day, last one being when i lost my weapon after trying replace it with a better one i found, ending up losing it due to not being able to pick it up. As an obligatory symphatizer, something like this really takes it's toll when you've managed you've managed to stay alive for hours have recently found a decent weapon, and lose it due to a nasty bug. As a sidenotes, i did not find any reference to this particular bug (or it was phrased someway absurdly instead of simply "unable to pick up items" or something similiar).
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there is no need in morality system/bandits term/factions
Paskatykki replied to n7snk's topic in DayZ Mod Suggestions
There's inherent problem with grouping up with strangers and that is the lack of fully functioning voice-chat within the game itself (text chat is next to useless when in action). In some earlier thread i remember Rocket suggesting BI to try to fix this. How i see it now? Until voice chat issue within the game is fixed, any such changes that force strangers to work together (even for a test) should be left on the drawing board. -
Not so funny faulty game logic with morphine and painkillers
Paskatykki posted a topic in DayZ Mod Suggestions
I wonder why this has'nt been discussed before, being both obvious functionality and realism issue at the same time. This being a goddamn morphine shot making you capable of standing up with fractured legs, is UNABLE to kill the pain that your measly over the counter painkillers can :@ For sake of both functionality and realism, morphine should be able to work both ways. Since no doubt this is going to raise some voice from the so called 'self-entitled players' of whom many seem to be conservative to the point of pure irrationality, for the sake of improvement, people who think alike of this issue with me, bring your voice forth. Thank you.