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curtis19

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Everything posted by curtis19

  1. One of the things I was surprised you didn't have was something about creating groups/clans/teams. I think the game should regconize them offically, as this would benifit bases and such. Another things with bases and clans is the more you have the more human force you can use to do things that are really boring around the base while ppl in your team are offline, like build ditchs and farm and such or have tehem placed as guards to defeand it even when ppl are't around if they choose to have their player do that. Also to use humanity make it so if you have more humanity you can spawn after death in a group, if you have below say 1500 you can't.
  2. i think if they camp for a certain amount of time zombies should just start poping up around them, as if attracted to the blood adn scent of the humans there.
  3. curtis19

    Humanity

    I think your ideas are good, but they don't translate well from real world. In real world humanity gets socity working together not knowledge. I think what your idea are should be used in a sense for sure, but not as a reward for your humanity. humanity should be used for just things like whter you start ina groupd or maybe what you start with after you die. the other things should happen once people start rebulding the world starting with a base.
  4. Link sent me to a bunch of ban appeals. Spawn killing can only be fixed by either haveing zombies swarm area killing guy, and I mean REALLY swarm adn area, the more blood the worst they are i'd say, Or create a team spawn, or just have way more spawns.
  5. Nah man thank you for actually talking, hopefully something will get cahnged for the better.
  6. Agreed with all you said, and thank you for serving. I love the fact there is a crazy person running around its exciting to have that, but I feel the game needs to regconize groups more and better allow it by allowing group spawn and the humanity works into it in a very senseable way I think.
  7. curtis19

    Humanity

    I think humanity should only determine if you "CAN" start ina group after you die. The end game shoult and from what I heard is to allow people to rebuild a world, bascially makes bases, which would than allow people to fight over them and such, this is rockets in goal from what I understand, Like I said humanity should only be there to allow people to "START" with a group if they decided to, but the game needs to regconize player teams.
  8. I could see that, but i imagen it be very rare, also we should stay on point in this discusion. From What I understand one fo the biggest adjustments is adding the function of groups and maybe a reward system for the way they live wheter good or bad of some sort.
  9. curtis19

    DayZ Video Camera's!

    I think it should just be an option for people to always record not just with a camera, thoguh.
  10. i know and thats what i'd rather not see poeple do join outside of game, i would like it if people started in a group with random poeple, thinking can I trust these guys.
  11. I like the bird idea the most, also the other ideas about trading and such i like too, I don't think people should be able to tell a killer from a good citizen becasue alot of time in real life you can't. Thats why i was thinking it be connected to what happens when you die and come back. The trading and stuff i liked and is why i said people start in groups, it encourages it, and people would join together to survive in real life to more humane they are. As for laptops, maybe but only after a actual city or town with a generator was back, and it shouldnt show where peole were last killed cause it isn't realistic, but I like where your going.
  12. curtis19

    DayZ Video Camera's!

    I like this idea simply for recording what you and friends ahve done, and posting on net, as "your story" which is the sloggan for this game.
  13. I agree, and thats my biggest fear, I don't want this game to die.
  14. Personally for me getting into a group is the hardest thing so far, when ever I see people they are either tryign to kill me or just run on by, which is cool, but i would like to join a group sometimes, and my friends are not on this. Honestly never tried grouping with forums, but fig it might not be that easy. As for the concept i am proposing is to give people a reason to play a certain way, really just tryign to come up with an reason for people to care about not just killing other players only, NOT AGANSIT IT, but I would also like to see people try other stlyes or at the very least have a reason to, which you laid out reasons to, but i feel it is a bit hard to get a group going, which I think is one of the main reasons for people to help each other. The other things i put cause in my eyes I saw them as encouragin each game play.
  15. No sorry I thoguht you were responding to me ;)
  16. No I agree and that is what my idea would encourage, it would make GROUPING UP easier and make sense.
  17. LOL not even sniper never killed, yet, but it seems a lot of people don't like it so i fig I would try and take a whack at some ideas to improve the gameplay, also yea zombies not a big enough threat, I guess that might hepl with the game. The ideas are meant to give more to the game, Cause death for many isn't the worst thing ever, for me i don't really care that much as alot of the stuff i get can be retrieved fairly quickly, I want to see more people joinning togeher to build up bases and such to be attacked by bandits,I LOVE THE IDEA OF BANDITS, IT MAKES THE GAME FUN adn if nothign else interesting.
  18. The group part is the main thing, I think they should have cause those who would have more humanity would start in groups, however to keep with the game so far IDK if they should be able to choose who they start with thier friends, but really how often currently do people join at the same time, i know, but I'm sure there might be a fix with that. However I think this method could help what do you think are some good rewards that would work?
  19. LOL YOU MISSED THE POINT ALL TOGETHER...but that is probably my fault. It's not menat to shaft anyone, it's meant to give reason to pay a certain way, but not anyone way. Less food gives peoiple reson to attack others for food, or to ask for help. Starting in a group helps encraouge building a community which people with humainty would do. It also helps stop spawn killings. It also forces people to think about what they are doing. Like I said the system rewards are not solid, just a place to start.
  20. I just came up with the solution I think, and humanity is used. Example: (Just a starting point for the concept.) 1.) Everyone starts with Axe and 1x beans and 1x sodas.(Helps new players stay into game.) 2.) Your Humanity is over 1500 you CAN IF YOU CHOOSE to start in a group. 3.) Your Humanity is over 2000 with 2x beans and 2x sodas. 4.) Below 1500 you have to start alone. 5.) Below 2000 you start with 0x beans and 0x sodas.
  21. I see the second idea played out in a fashion with the zombies just running around everywhere in the area heading in the direction of the blood, with hieghtend senses so its much harder to just set and hide from the zombies as easily. It wouldn't stop long range engaments but it would make them less safe because the attacker, who shoots the player would have zombies coming in from aroud him toward the blood, unless he is very far away. Granted this doesn't stop the killing all together but it does create a BIGGER RISK for people to attack others.
  22. The best way I think to STOP senseless killing is a two part method, but simply give reason why not to go it alone and make killing people MORE dangerious in regards to zombies. This wont force people to play a certain way, but balances out why NOT to kill someone aginst why too. 1.) Make creating clans in game legit, give people roles in clan, like farming, doctor, security and such. We have barbed wire fencing we can cut out territories we could set doors, maybe allow people to act as clan security even when not in game, for money, to regulate player created bases. 2.)Whenever blood is spilled zombies are atracted from even further and faster, make it create a zombie frenzy. (This is the best way for a quic fix.)
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