**I have thoroughly searched the forums for this topic. Thus far, I have not located a topic like it. If this is has already been posted, sorry!** Thus far in Dayz, I have been plagued by alt+f4ers, people who abort from zombie aggro, and a variety of other players who coward out of fights. A good simple solution to prevent this problem is the introduction of a logout timer. What is a logout timer? Put quite simply, a logout timer is something that when a player disconnects the player's body stays in the server for an addition amount of time past the player's disconnect. The mechanics of how something like this would work could vary and are debatable. The important thing is that a logout timer would prevent people from evading combat by disconnecting. Here is an example of logout mechanics that could work for DayZ: #1: If a player currently has zombie aggro, his body remains on the server for an addition 30 seconds after disconnect. #2: If a shot lands within X amount of distance from a player, his body remains on the server for an addition 45 seconds after disconnect. #3: If a player fires a shot, his body remains on the server for 30 seconds after disconnect (except in a case in which Rule #2 applied). For those of who think this would never work in an online game, EVE has been using a similar style system for years: http://wiki.eveonline.com/en/wiki/Combat_Timers Thanks for reading.