Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
209 -
Joined
-
Last visited
Everything posted by sasrecon
-
Yea I really did put so much effort into this video xD
-
Read the video description -.-
-
You want some more progress screenshots of DayZ Standalone?
sasrecon replied to rocket's topic in Mod Announcements & Info
-
http://www.youtube.com/watch?v=xdcJJih-4u4&hd=1 I try to demonstrate a few things in the way of successfully landing & taking-off in a combat-zone which I see many people fail to do in DayZ :D Flown in 3rd-person to provide you with more situational awareness of what's going on, if this is popular I may do a few more and in first-person/different situations, depending on the demand - Any feedback is extremely welcome, I've just started posting dayz videos and aren't too sure what people think of them! Song: Pumped Up Kicks (Bridge & Law Remix) - Foster The People Cheers, R3con
-
Should I make my next video one from the point of view of the passenger/another player or as a pilot but just in a different scenario? Will probably be in DayZ in any-case :)
-
Any suggestions? B)
-
http://www.youtube.com/watch?v=WObuIpdoNXQ&hd=1 Turn up the volume and watch in HD for maximum effect :o This was played on a private-hive (STH vs CTH), also: Any feedback is extremely welcome, I've just started posting dayz videos and ain't too sure what people think of them!
-
Yes get in! <3 Namalsk
-
However the animation only lasts for a few seconds then your character returns to the normal stance, to make your hands stay up you have to drop your weapon completely, hope this helps.
-
http://www.dayzwiki.com/wiki/Equipment
-
How do you know when you are officially a bandit?
sasrecon replied to HHRoblox's topic in New Player Discussion
It's a Shemagh? -
Looking for sexy woman to playing with
sasrecon replied to facet's topic in DayZ Mod General Discussion
Wouldn't worry about that, OP specified: :) -
dayzmod.com - Aug 2012 - Q&A with Rocket
sasrecon replied to Max Planck's topic in Mod Announcements & Info
Will the standalone feature completely new extended terrain around Chernarus or will some of it be 'borrowed' from ACR DLC Bystrica? -
They're server-specific, and did you save your tent?
-
Looking for the app that shows vehicle locations
sasrecon replied to reuben5150's topic in Mod Servers & Private Hives
Well this shows vehicle spawn locations, not exactly what you're looking for but it might help. http://db.dayzwiki.com/map/chernarus -
I picked up some hacked camo the other day from a hacked medical box, sooooo therefore I'm a hacker?
-
lolwut You no makeo senseo Hugs!
-
Found the soldier camo in a hacked medical box, (everything else is legit!) Couldn't resist taking it, it looks ridiculously cool...
-
Suddenly everyone is getting global bans on our server
sasrecon replied to thelonewarrior's topic in DayZ Mod Troubleshooting
I found the article:http://www.pcgamer.c...y-creative-drm/ Turns out it wasn't exactly 3% but near enough.. This isn't just a steam problem, this is widespread in the PC gaming community, so it is relative. Ubisoft reports that >90% of their game purchases are also pirated but this is getting a bit OT... -
Water Still Deletes All My Gear! [Video]
sasrecon replied to AnAtomicPenguin.'s topic in DayZ Mod Gallery
I guess some servers have 'gear-dropping while swimming' on and some have it off? -
Was thinking about how many of the Arma 3 updates will be incorporated into DayZ standalone the other day as Rocket said Dayz will be based on more of an 'Arma 2.5'. Stamina came across my mind and I was wondering if it would work at all, if zombies would also need some sort of stamina system and a more interesting idea crossed my mind: as most of you know the spawn points are mostly on the southern coast with the exception of the one near Solnichny which is still pretty far south, I think it would make dayz more interesting if as you travel further north the zombies become faster, more aggressive and more cunning - my reason for this is because most of the activity happens on the southern coast with the big cities; Cherno and Elektro, the area is thriving with new players and so zombies/infected have more brains to eat, the players are also less-well armed, relative to those players who've been hanging around military camps/airfields, so from an evolution point of view, the zombies up north would have to be 'cleverer' to survive (Now is it really possible to have clever zombies? I dunno, I guess it's up to Dean Hall to decide if he thinks they're zombies or just infected humans) Incorporating this with a stamina system, it should be harder to outrun the zombies up north because theoretically you should have more high-end gear and should be able to deal with them that way, this would introduce a mechanic to make the game more demanding for those seeking rarer equipment and also make the game more noob-friendly with slower zombies near the spawn points. By 'Stamina system' I mean something which makes players run out of breath and possibly even pass out after running too fast for too long, I don't know the exact details of how it'll be in Arma3 but from what I saw in the previews/gameplays what they already have in-place looks good! R3con.
-
When an in-game character dies, Alt+F4ing doesn't make a difference - the gear is now on the dead body and lootable for whoever wants it. I was wondering if it would help prevent people from disconnecting if when they passed out, the body would be in a similar state as a dead one but it becomes lootable and the player can be revived or recover as they can now but if the player logs out, the character 'actually dies'. The only problem with this that I can think of is telling the difference between dead and simply unconscious players - for this an extra scroll-bit can be added to the interaction menu to 'check for pulse' etc. (I think this may be similar to some other Arma2 mods such as ACE). After discovering that the player is dead you can check their body to see how they died or if they're still alive you can use Epinephrine/bandages/whatever medical equipment floats your boat on them. Hopefully this suggestion will stop combat loggers and if I haven't explained my idea clearly enough feel free to let me know and I'll try and explain it better. R3con.
-
Ahah that's what you get for being a bandit...
-
I believe humanity is a bit broken.
sasrecon replied to Orlyy (DayZ)'s topic in DayZ Mod General Discussion
How about instead of shooting back, run away or just outwit whoever's shooting at you? Survival's of the fittest...