I don't like the idea of over-standardizing ammo. I heard somewhere that someone wanted to make every 7.62 gun take the same ammo, despite there being 4 common 7.62 calibers (7.62x25, 7.62x39, 7.62x51 NATO, 7.62x54R). It's just unrealistic, and IIRC the ArmA II engine uses the cartridge itself for damage/ballistics, not the gun (unless this was changed for DayZ). So with every gun using the same generic "7.62mm" ammo, you'd have a Mosin doing the same damage as an AKM (which doesn't make any sense). I think an abundance of ammo types wouldn't be a problem if the loot drop was coded to encourage guns to spawn with some of their appropriate ammo. For a while in DayZ standalone I had an M4 and 100 rounds of 7.62x54R, and couldn't find any 5.56 for ages. Kept finding more and more M4s and 7.62 rounds, but no ammo for the gun I actually had. Military weapons like this ought to only spawn in military bases alongside loaded magazines or big ammo boxes, while civilian weapons in more generic calibers (like 12 gauge shotguns) would have their ammo scattered throughout houses. Are there any police stations in DayZ? What kind of weaponry would Chernarus PD use? It'd be cool to see their standard loadout (whatever that may be) spawn in police station armories. Maybe a Glock 17 could be their standard sidearm.