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Everything posted by mibz0r
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SurviveDayZ Mod - More Difficult & Extensive DayZ | v1.2
mibz0r replied to ryahn's topic in Mod Servers & Private Hives
I was hooked till you said no NVG's, seriously dude I'll never be able to play as I don't get on till later and most servers that run daytime at IRL night time are usually packed and I prefer mid population not full to the brim. Why is it all this "balancing" people are doing always seem to bring one or two absolutely stupid (IMO) changes. -
Harsh maybe, but I have three lads and if I caught one of them cheating I'd probably sell their PC, I've played games since I was 13 and the only "cheat" I ever used was a level cheat for Lara Croft on the Playstation so I was only cheating myself. Let's just hope the lesson had been learnt.
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I have replied to all the current interested parties ;)
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Numbers are slowly growing and we have room for noobs so either reply in this thread or PM me.
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To that one I say get a decent machine or pay for decent internet, I don't wanna see some laggy mofo teleporting across my screen when I try to put him down.
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Establishing a New Rep as a Trader. [What I have to offer]
mibz0r replied to [email protected]'s topic in Trading
I'm looking for FN-FAL mags, I have an SVD camo, M24 and various bits like GPS, NVG, rangefinder. let me know if we can trade. -
Invisible wall at edge of map?
mibz0r replied to diddy (DayZ)'s topic in DayZ Mod General Discussion
Its not out of the admins control as far as I know an Admin would have to set this up it doesn't just automatically set itself, I did say "bordering on" which means not exactly but close. -
AS50 AWS??? you sure you don't mean a TWS coz if it's an AWS I wanna see it.
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Nice to know as I've just built a basic machine for a mate to play Dayz with, looking at your specs the system I built should be fine.
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In the dark and lonely streets of Kozlovka, my worst nightmare has become a reality...
mibz0r replied to Inception.'s topic in DayZ Mod General Discussion
If I see a bus blocking the road I turn round and find the quickest route away from there because a bus blocking the road spells ambush to me. -
Don't mess with how it works just when it is implemented and it will be fine. Self Epi would have to be a panic mechanism whereby you either manage to hit the right combo as you go under or you don't simple as, No way you're sticking an epi-pen into yourself whilst unconscious
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Alright do you think I should do it?
mibz0r replied to Man vs Wild's topic in DayZ Mod General Discussion
Videos or it didn't happen -
Oh I know the risks but I don't believe that he would offer it openly on the thread, I would more likely to not trust him had he offered by PM and I'm willing to give someone the benefit of the doubt.
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Now that's an offer I'd be mad to refuse
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That is about the best price I've found but I'm trying to be a scrooge as his PC went over budget so if I could find it for £10 I'd be happy, Looks like I will be buying it from them if I don't find it cheaper by 6pm.
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Pics don't work for me but after the comments not sure if I'm bothered.
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The times were you just don't give a fuck.
mibz0r replied to Inception.'s topic in DayZ Mod General Discussion
Well played, you have my beans just for the Floyd question and the reaction to his "who" answer. Being too young to know Pink Floyd is not a valid excuse, you did right to kill him. -
Invisible wall at edge of map?
mibz0r replied to diddy (DayZ)'s topic in DayZ Mod General Discussion
I'm all for the wall being there but killing players for going past (or trying to) is ridiculous and bordering on admin abuse, I'd be pretty pissed if I had a geared character hunting camps on the edge of the map and I just happened to die because I strayed over that line. -
DayZ DIAF - A custom DayZ Mod I'm working on. Input appreciated!
mibz0r replied to venthos's topic in Mod Servers & Private Hives
Don't like the loot table changes you have made AT ALL, also the ALT& F4 problem whilst there is a need to stop this behavior the mechanism must be perfect or it may end up punishing players wrongly. -
Mr Fleshy +1 for a quick and painless trade from this thread, guy even read my mind and gave me the exact GR that I was thinking of proposing as a meeting spot.
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You must be lucky with choice of server or have way too much time on your hands, I usually find that a scripter or three has messed with vehicles or there is a clan hoarding them, I think that there should be some kind of anti-hoarding measure MAYBE but I still say that if vehicles moved after a short time it would be bad. Tents losing gear after death is sort of like your tent being stolen from by people finding it now you are dead and can no longer protect it, or at least thats how I would see it. All that said PENDRAGON hit the nail on the head, we should have no real input as to how the game is made, just how well a mechanism works or doesn't when alpha testing but no input as to whether it becomes a part of the final game etc.
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Using Fire and Smoke and Associated Suggestions
mibz0r replied to ruarz's topic in DayZ Mod Suggestions
Erm from what I remember most military grade and decent rifle ammo is copper jacketed and I'm quite sure that will strike a spark in the right conditions -
Using Fire and Smoke and Associated Suggestions
mibz0r replied to ruarz's topic in DayZ Mod Suggestions
good idea's but also Jerrycan's should explode if full when shot at. -
Scavenge car parts off other vehicles
mibz0r replied to [email protected]'s topic in DayZ Mod Suggestions
Yes I wholeheartedly agree, this has been discussed in TS with quite a few players and all agree that wheels, etc should be parts you can salvage from vehicles. -
I've seen it done on videos and even had someone parachute down near me but I've also seen two people die from trying it as the chute doesn't seem to attach to them it floats down just after there body drops to the floor, I intend to try this next time I get bored and need some new way to die, parachute into Electro or Cherno when it's occupied and either way I stand a fair chance of dying , be it by failed chute or players on the ground when I land.