Well, I don't get why you couldn't just look at the changelog, but whatever; 1. They fixed this glitch everyone got when looking at dead soldiers (scenery, not actual players) where giant shapes would come out of them and obscure your view. It can still happen with barbed wire and maybe some other things though. 2. When you get a vehicle or a tent to put stuff in you can save them. But for the last patch, this hasn't been working, so the vehicles would reset to their spawns instead of returning where you left them. This has apparently been fixed, though I'll believe it when I see it! :D 3. You used to be able to change Revolver ammo to M1911 ammo and vice versa, and it would reset the clip to full ammo. You could use this to get infinite ammo as long as you never finished a magazine. Now, you just get the amount of ammo that was in the clip when you convert it to the new type of clip. 4. Now bear traps have a chance to spawn on hunter zombies. 5. They made it so you can switch between three types of HUD; default (with no debug), debug (with everything) and nothing. However, this broke the GUI and now if you have debug on the rest of the HUD will remain static (meaning, it won't update at all - so it's basically useless). That's it.