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Soupee

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Posts posted by Soupee


  1. I explained in my post. It's quicker to drop gun + mags than just mags.

     

    It's exactly two less clicks.  You only need to drop two mags for some logs... and you keep your gun + some rounds if you need to defend yourself.

    I know it's "facepalm", but to save two clicks?  How many hours have you spent with your finger holding down the W button?


  2. I don't personally like the idea of having some sort of travel time between maps.  If there's some type of loading screen/time between them... ok.  But just auto eat/drink/use gas does not really appeal much to me.  Neither does rolling the dice on having a flat happen or something like that. 

     

    I'm all for bigger/connected maps, but there has to be a better mechanic than basically just respawning with less supplies.


  3. I wouldn't call this a "bad habit", but kind of how I play the game.

     

    I work the coast for quite awhile to collect what I consider "necessary" to move north.  A gun/ammo, hatchet, matches, water bottle (or a few sodas), a few bandages, and a morphine syringe.  This evolves from patch to patch.  I seem to need a bandage more often than every other zombie hit anymore in the new patch.  And I haven't broken a leg yet in the newest patch. 

     

    So I get this basic pack built up and then I usually hit Balota to see if I can't get a little better weapon.  Then I head due north and start exploring that way.  I have basically never explored the northeast part of the map at all.  Draw a line from Elektro through Novy and up past the NW Airfield... I seriously have been east of that about two times, and that's probably only because of having spawned there. 

     

    My bad habit is once I get going up there I end up getting a little bit too "bold" and start risking it.  I really think it's just because the north doesn't appeal to me much besides better weapons.  But since I don't PVP unless fired upon, I don't have a ton of use for that.  I do like collecting and moving north though I find myself a little bored after that.

     

    I haven't played much since the tents have been fixed.  I like the stashes and the idea of actually being able to build up a decent amout of stuff up in the hills somewhere.  So maybe once I get to that point I will find more enjoyment.


  4.  

     

     

     

    OP, I quit for about the same amount of time.  Partially because it became a counter-strike deathmatch, but also because my wife gave birth to our first kid seven months ago.

     

    I have started playing again the last few days.  It has changed a lot, loot is much more rare (it seriously took me two days of playing a few hours each day to find a damn hatchet).  I haven't had any run-ins with other players except as a fresh spawn.  They were of course shooting me as I ran around unarmed.  Hackers seem much more rare, they are obviously still around, but not nearly as common. 

     

    I tried the private hive thing, but all of the different rules and stuff just turned me off.  I'm sorry if I don't find it entertaining to spawn with full gear loadout and 10,000 vehicles.  In fact, the absolute worst hacking I ever dealt with was on a private whitelist server.  Me and everyone else on the server got killed/transported/whatever about five times per hour of play it seemed.  Needless to say, I didn't stick around long.


  5. SideStrafe for me, but I think the first video I watched about DayZ on YT was someone else.  They were running around by a church and were trying to fix a bus.

     

    I love SideStrafe's matter-of-fact tone, he wasn't really "good", but he was entertaining.  Everytime some zombie hits me through a wall or some other BS I always think of one of my favorite comments of his regarding DayZ.  "That was not a good encounter."  Or something like that.

     

    Always funny.

     

    I also watched quite a bit of Devil Dog Gamer's DayZ content as well, but I confess that I never really liked him as a DayZ player.  I always thought he was an ass.

    • Like 1

  6. Dont be conned by youtube videos, they have been heavily edited to cut out the boring parts and make the dayz experience look alot more interesting than it really is.

    If you really do want to get it, make sure you have a friend FIRST or else its gonna get boring real quick (1 week or so).

    Be sure to get the standalone though

    Sidestrafe has some good less/non-edited stuff. I do disagree with the "make sure you have a friend" comment. I really enjoy playing alone!


  7. Looking for a private, password protected server. I'm a lone wolf who has been playing for a few months. Don't mind getting shot but being in an environment where that isn't the norm would be great. I have two total murders to my name and have never been the first to shoot. I pretty much keep to myself... just want to get away from all the hackers and. KoS nonsense of public servers... not to mention tents and vehicles not saving.

    Let me know!

    Soupee


  8. About an hour ago and couple friends and I just got back from raiding the NW airfield. I got a AK-47 and went to switch my AKSU-74 with it. Then my screen flashes and all my stuff is gone! My Coyote Backpack, all my ammo, everything. I re-join the server, again, all my stuff is gone. Would hacking just this stuff back, which i did get legit, then deleting the scripts for hacking get me banned?

    Except for the coyote backpack you should be able to find replacement stuff pretty readily. Even near the coast, actually.


  9. I think I am answering your question. If I'm not I apologize. When I first started out I hated killing other players, I still do actually, and never did. Of course I would pay the consequences and get killed because of trusting what seemed like friendly people. Eventually I was fed up with it and decided I couldn't take it anymore, and killed most players on sight. Anyways, my answer is players have just become conditioned to shoot when they see other players, because in their experience if they don't the other player will shoot first.

    That's my take on it.

    I told my brother awhile back that DayZ was Counter Strike with a more difficult and drawn out buying process. That's over simplifying it, but it's really too bad. I think it would be nice to have say... a 75% chance that your encounters with other players won't end in one or both of you dying. At this point it is what it is... I've played quite a bit in the past several week and have only killed one other player, I guess that's not too bad.


  10. The risk of you shooting first, if you have the choice wouldn't you start the fight on your own and have a chance of coming out alive rather than taking a bullet in the back?

    Humanity means nothing by the way.

    How com I saw a guy running around in a turbin the other day? Or did they disable that again? I don't keep up on the patch stuff like I should... I just like to play.

    Maybe he shot you because you were too lazy to say you were friendly, lmao.

    He has me pinned in the back of the hangar and he's on the outside... he is going to initiate the hostile contact, not me. Maybe he was throwing a flare as a sign of his enduring friendship... seems to me he had time to do that he could have typed. I wasn't going anywhere until he left on account of getting my ass handed to me the moment I walk out of the hangar. That coupled with a rough couple of days of being PKed after announcing my friendly status.

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