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US264 Dallas 1 - Private Hive - Completely Vanilla
xProlithium (DayZ) replied to xProlithium (DayZ)'s topic in Mod Servers & Private Hives
Due to conflicting issues with FireDaemon and ArmA 2 OA, the server has to be restarted manually. That being said, there are times when the server could have an up-time at or exceeding 1 day. If you type !upt in side chat, BEC will give you the exact time for how long the server has been up, and if it exceeds 8 hours please hop into our Teamspeak (ts.adrenalein-gaming.net) and inform either myself or Cornfed to restart the server. I am currently working on fixing the issue with FireDaemon to make it restart automatically again. With this server being private hive, there is little to no lagg from the server having an up-time longer than 1 day. Regardless, we'd prefer to have it restart every 8 hours to refresh destroyed vehicles, and clean up heli-crashes. I will keep updates in this thread as it develops. -
US264 Dallas 1 - Private Hive - Completely Vanilla
xProlithium (DayZ) posted a topic in Mod Servers & Private Hives
Adrenaline Gaming - US264 Dallas 1 Private Hive Complete Vanilla Private Hive, DayZ Mod 1.8.0.3, beta patch 103718 Active Admin, Active Anti-Hacks Our website is http://adrenaline-gaming.net If you're interested in joining our server, IP: 72.5.195.86:2316 We have a TS3 server with a DayZ section for any public players that are interested, ts.adrenaline-gaming.net Current difficulty level is Veteran. -
Cannot get my DayZ MOD server to work
xProlithium (DayZ) replied to mdude2312's topic in Mod Servers & Private Hives
Again..bump. -
Cannot get my DayZ MOD server to work
xProlithium (DayZ) replied to mdude2312's topic in Mod Servers & Private Hives
bump? -
Cannot get my DayZ MOD server to work
xProlithium (DayZ) replied to mdude2312's topic in Mod Servers & Private Hives
Hey guys, I am the technical person trying to get the server up for mdude and the rest of our gaming community, we are the old US264. Now we did as instructed, removed all of the old @DayZ, @Hive, dayz.bikey, and the four .dll files from the server. Then proceeded to install a fresh, full version of DayZ. Now, last time I did not see any communication with the hive what-so-ever. This time, I do see that wonderfully beautiful green text indicating that it has connected to the hive, but when we attempt to join we still get a Waiting for server to start authentication. The above RPT file is a fragment of the whole thing, simply because that is the only part of the RPT that contains any kind of errors. I also checked the HiveExt.log and there aren't any indications of errors there. After reading into the "Waiting for server to start authentication", in multiple places, it states it is an issue to do with the database the server is trying to connect to. That's pretty much the only information I can give and we will wait for any kind of response / feedback in hopes of fixing this issue. -
Our server is 24 hour daytime as posted. Information for our server can be found in my signature Name: AG DayZ | Daytime | - Regular - 114557 Connection Info: 107.150.41.138:2902
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Update: Our 24/7 Daytime server has switched to Kansas City. IP/Port is now 107.150.41.138:2902
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Adrenaline Gaming [Public/3PP:ON] 24/7 Daylight.
xProlithium (DayZ) replied to xAtrocity's topic in Server Advertisement
Server name has changed to "AG DayZ | Daytime | - Regular - 114557" but the IP and Port are still the same. -
ArmA 2 is a game run off of sqf, its easy to hack and hard to counter. It is also open source, therefore any counter you make, can be broken down, then bypassed. If this is its own standalone game with its own engine (as they say), then they have the raw coding of the engine itself, rather than patching the mod, they can alter the engine entirely.
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Bohemia used the cheaters to their advantage economically, they would mass ban cheaters, then go on sale, then do it again and again.
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Allow me to explain this in a way people can understand. People create scripts to gain unfair advantages, and ruin the fun of others. It is inevitable for one to be created, and it is up to the developers to fix them. Anything can be hacked, scripted, injected, altered, or decompressed. It's how fast the dev team fixes it, and removes the players that matters.
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US264 Dallas 1 -Hosted by Adrenaline Gaming
xProlithium (DayZ) replied to xAtrocity's topic in Mod Servers & Private Hives
We also added custom nameplates at a maximum range of 30m. -
xProlithium (DayZ) started following US264 Dallas 1 Public Hive Server Thread
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US264 Dallas 1 Public Hive Server Thread
xProlithium (DayZ) posted a topic in Mod Servers & Private Hives
Adrenaline Gaming - US264 Dallas 1 Official Public Hive Vanilla Public Hive, DayZ Mod 1.7.7.1, beta patch 103718. Active Admins, Active Anti-Hacks Our website is Adrenaline-Gaming.net, feel free to stop by and register. If you are interested in joining our server, IP: 72.5.195.86:2302 We have a TS3 server with a DayZ section for any public players if you are interested. ts.adrenaline-gaming.net Current difficulty is set to regular. Our server is located in Chicago. -
Adrenaline Gaming Community: Tough on Hackers, Strong on Principle
xProlithium (DayZ) replied to startrekern's topic in Mod Servers & Private Hives
New IP: 72.5.195.86:2302 -
Reporting Admin Abuse US264 Dallas 1
xProlithium (DayZ) replied to Knight05 (DayZ)'s topic in Mod Servers & Private Hives
As an admin for this server id like to bring to your attention that you were indeed permanently banned for the SetPos Restriction. 12.01.2013 13:37:21: JesterXP (IP Address) (df52a4197f08b3398ad6a80976f97e5e) - #1 445:16 Sniper1_DZ [10563,3054,174] Before you decide to disrespect my server why don't you try and understand from the perspective on an administrator. You were temporarily banned for 10 minutes for suspected no-recoil. As that could not be proven, we did not push for a permanent ban. We further investigated you and found the SetPos restriction which is grounds for a permanent ban. Do not disrespect my server when i waste my time to keep it hacker and troll free.