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Wili

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Everything posted by Wili

  1. Hi, I think big objects as wheels, barrels, tents and big objects in general shouldn't be able to transfer between servers, any of these big objects should fall to the ground when switching servers. With vehicles in place the quicker way to fix a vehicle is serverhopping, and I think that's not the way to go, maybe until serverhopping is fixed or removed that would be a good temporary fix.
  2. Hi, I'm looking for a launcher like A3Launcher for Dayz Standalone, Dayz server browser runs really bad, just like arma 3 server browser. I'm having a hard time finding servers because the browser doesn't show all the servers. Thank you!
  3. I can't find Dayz on the game list inside steam server browser. I installed withsix but it doesn't seem to recognize Dayz either, it only recognizes Arma III for me. I used playwithsix long time ago but now it changed and I can't even find the way to browse Arma III servers. I disabled my Adblock but the UI still seems confusing or incomplete.
  4. Hi, I can't see Attached Files that people are posting inside the Bug Tracker, anyone knows how to see the Attached Files?, most of these files are screenshots, before submitting any bug I would like to take a look at the screenshots already posted. Thank you!
  5. Thanks for your response!, it would be nice if these images are available to all, for example I uploaded some wrong signs images and I didn't knew if these images has been already reported because I couldn't check the images already uploaded.
  6. I would like to play in official servers, sadly in all of them serverhopping is allowed.
  7. For big objects I meant objects that the only way to carry it is on your hands, wheels tents and barrels, In the future helicopter parts and maybe construction materials as you said could be added to the list also. I don't mean objects on hands like weapons. That would make these important objects easier to control by central economy also. I agree with you on serverhopping, I think they need to make it so it's less profitable doing serverhopping than not doing it. At the begining of Dayz standalone it was like that but sometimes you needed to wait to join the same server you were playing because Dayz crashed, you lost connection or a server restart happened; I hope at least this method will come back when they solve that problem.
  8. Wili

    Player run speed, turn speed

    Hi, I'm playing Life is Feudal and it has a very good turning system for characters in my opinion, the camera will turn instantly 180º without "mouse lag" but the character will take some time until turns 180º. Maybe Bohemia could toy with this system and introduce it into Dayz. I made a video so you can see what I mean: https://youtu.be/1fZV1VFTI98
  9. I think there should not be new loot after server restarts, the world should remain the same as if no server restart occurred.
  10. I would really like a new map more like Grand Theft auto maps, where graphics and detail are not as good as in Dayz but there are much more buildings each one different from the others. It really feels like a city rather than cloned buildings all over the map. The layout of houses and terrain is awesome in DayZ but I think it needs more diversity. If the buildings are the same at least the exterior texture should look different and the interiors should vary. I really would like a bigger cities on the next map. Maybe Dayz needs something like the Unreal engine BSP's for adding variation instead of making everything out of 3d models, I dunno. Here's a video from Grand Theft Auto so u can see what I mean:
  11. Wili

    Ideas for the next DayZ map

    I don't think the performance would be that bad, in GTA V buildings are much more simple than in Dayz, what I'm trying to suggest is making a more diverse buildings but making a simpler buildings also so the city doesn't look as repetitive as in Chenarus. Graphics in GTA aren't that good either, I think Bohemia can sacrifice graphics a bit also in order to make the game more fluid.
  12. Wili

    Getting shot = stay blurry or not stay blurry?

    http://feedback.dayz.com/view.php?id=102 I found this bug report, under "Relationships" you will find more bug reports about it. Also you can search for bugs here, I'm sure there are more bug reports about this problem: http://feedback.dayz.com/view_all_bug_page.php
  13. Wili

    How to Fix Gamma Exploit

    I think limiting the gamma slider won't solve it as you can always change it from your graphic card program, from the monitor, even using some gamma programs. The only solution I know of is making pitch black nights 100% black without any gradients.
  14. Wili

    Getting shot = stay blurry or not stay blurry?

    I guess yes because blurriness is on by default, after you regain blood it should slowly come back to normal.
  15. Wili

    Getting shot = stay blurry or not stay blurry?

    The problem here is if you don't remove blurring or use gamma you will be on disadvantage over other players who uses it. If I play solo games I don't use gamma or any other option for gaining advantage, but I use it if the game is an online game because I don't like to being killed/spotted by other player with better vision than mine. I think is up to developers really, they need to remove the option for avoiding blurriness if it is intentional as Dayz is an online game. Gamma has a more tricky solution, the only game I know about where gamma doesn't give you advantage if you turn it up is Rust because at night everything is completely black with the exception of the sky, there are no gradients, so turning gamma up doesn't give you any advantage over other players who doesn't use it. Many people doesn't like pitch black nights though. The only time where using gamma in Rust give you advantage is at sunrise and at nightfall but in Rust it last like 1 minute, so I think nobody adjust their gamma for just 1 minute of gameplay.
  16. Wili

    Musical Instruments

    I want synthesizers for making apocalyptic raves.
  17. Wili

    Status Report - 14 Aug 2015

    In UO you could be banned because of using macro programs playing in official servers. I like Dayz developers are trying to avoid gaining skill using macros as in Dayz we have no GM's to control if players are using macros or not.
  18. Wili

    Status Report - 14 Aug 2015

    Nice to hear new things about basebuilding, the only thing I didn't like it about basebuilding is the military basebuilding type using Hesco barriers, I'm not a fan of military equipment on a game like Dayz, I would prefer bases made of metal scraps, car hoods and so on, more like in the movie Waterworld, Mad Max, or in games like Fallout. Also walls made of tree logs would be nice.
  19. Wili

    The new crosshair...

    Wrong post sry
  20. Wili

    The new crosshair...

    Maybe is too much but I really would like a hardcore version of the game, first person, where you don't have a crosshair, without vicinity tab, and without being able to access your backpack while sprinting.
  21. Wili

    The new crosshair...

    There are people who like it and people who doesn't like it, maybe having it enabled in 3rd person servers and remove it from 1rst person server would be an option, or maybe making an standard/hardcore servers would be another option, but for that we'll need four types of servers, 1rst person with and without crosshair, 3rd person with and without crosshair.
  22. Wili

    The new crosshair...

    Yes, without crosshair simulates that, at close range you'll be able to hit someone but It won't be effective at medium/long range.
  23. Wili

    The new crosshair...

    Without crosshair you can still use hip fire at close range, with a bit of practice there is no problem with that, but it won't be effective at medium/long range, as it should be imo.
  24. Wili

    The new crosshair...

    I don't know about that chart, but if you start arma 3 and choose elite difficulty the crosshair will be off by default. Maybe if you are creating a server then elite difficulty will have it on by default.
  25. Wili

    The new crosshair...

    Then you are cheating :D Anyway, a system where the bullets doesn't hit exactly in the middle of the screen can be used instead, like Red Orchestra has, so the suckers who have a improvisade crosshairs won't have advantage over other players that doesn't do that :P
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