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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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156 ExcellentAbout Wili
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Survivor
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I'm quite disappointed of this being a ported map and seeing the same assets all over again. Please make a new map designed especially for Dayz with completely new assets. It would be could to have complexes that can be used as bases, like the stadium in Walking dead, a prison, factories, etc. Also the cities are quite boring to navigate in Dayz, cities are made of small buidings not connected to each other. Big buildings with holes and several entrances, roofs connected to others roofs, shopping malls etc makes a map much more enjoyable imo.
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There are some vanilla private servers, I would love to see some official servers without server hopping though. The solution they implemented for server hopping moving the players to the coast seems logical to me, otherwise players would abuse this system hoping servers until they get a good inland spawn.
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It would be nice something like, 45 secs/1 min online, and when you go to the main menu your character still stays loged in 30/45 secs more. And something like if you have been injured in the last 5 minutes or shots have been fired near you your log off timer would increase to 2 mins or something like that.
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I like the idea, maybe pressing one key once for hold power would be better than holding a button down constantly, pressing W or S would release the "hold function". Another way could be W for increasing power until you release W and power wouldn't decrease. For example you press W until 30% power is reached then You release W key and the car keeps going at 30% power. Pressing S would decrease power. This would be like Red Orchestra tanks controller. This way should have an extra key for instantly releasing all the power because it takes time to release the power and sometimes You just want to release it at once.
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It would be nice to have some unbinarized stuff as examples, for example one building with one working door and a ladder, with the materials, lods, textures and all the stuff necesary. Maybe one firegun, one melee weapon, in the future one car, etc... It's really hard to figure how to make stuff for the game without any example, I extracted the game data to take a look on how the models are done for the game but the editor doesn't open any of the models.
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It's working now than you!, I didn't run the game since last update.
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I get an error after running that command : WorkDrive- ERR: 0x50004003 The source is not a valid install of the game. ctx: undefined I have Stable version of the game installed, should I intall experimental version instead? I also tried to edit DayzTools settings.ini file to match where my folders are located with no luck: [Game] user=0 path=C:\Program Files (x86)\Steam\steamapps\common\DayZ [ProjectDrive] user=0 path=C:\Users\"MY USERNAME"\Documents\DayZ Projects [Tools] Hide=0 Mount=0
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In PC also, maybe pressing ESC should show server name.
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Also it seems like bases are gone ofter 3 days, I think barrels too. Some info would be great, is like hey! Beta is out!, it has basebuilding, some players spent a lot of time building, and storing and then everything is gone. I don't know what developers are thinking sometimes.... at least give the players info so they can expect basebuilding is just a placeholder right now...
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A dedicated game engine that seems not so dedicated...
Wili replied to rickyriot's topic in General Discussion
For a Beta nothing seems to work properly, not combat or basebuilding, persistance, vehicles, zombies... I think a Beta should be like polishing minor bugs, but it seems every important aspect of Dayz is well broken right now. -
I lost my barrels after 2/3 days, I doubt anybody took it :S
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You can use a macro program for holding lclick down.
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Nobody is denying that having a stable game for building on further should be done, but... calling it release 1.0 will bring lot's of players back to check on Dayz, and probably will bring more disappointing and bad reviews as the players coming back would expect a finished game. You can do the same without calling it release 1.0.
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Well... I don't understand... really, I don't... The Dayz developers obsession for making things complicated when it should be the other way around wonders me...
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Yeah my bad :D , I was looking into DAYZ - PC section.