DrRageQuit
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17 NeutralAbout DrRageQuit
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Rank
Survivor
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Website URL
http://www.youtube.com/user/MBCoveringFire/videos
Profile Information
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Gender
Male
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Location
Wales, UK
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I think there was some experimentation with adding Utes off the coast, wasnt there?
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DrRageQuit started following Tour of NEW military base in the SW corner of the map, Extension or New map for Dayz, Attn: Dev's, Give us a break to help u test the game and and 5 others
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30 meters is no comfort to people with decent shooting skills engaging at distance.
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Attn: Dev's, Give us a break to help u test the game
DrRageQuit replied to Morbius221's topic in General Discussion
I was killed thursday at vybor with a whole shedload of gear. I didnt hop on the forums about how difficult it would be to 'explore' without water and the lack of loot in coastal cities. Instead i respawned and ran directly off the coast north, got some sips from a well in bor (i think) and was in Rogovo before i bothered to stop and pick up my first items. There is nothing wrong with the current starting loot. If you move with purpose instead of aimlessly wandering from building to building on the coast (on that 40/40 server thats been up for hours) then you can get yourself to a safe place where theres food and drink aplenty. The idea is that you're a survivor. not a well prepared hiker out for an afternoon stroll. alpha or not, its not difficult to get up north, honest :P -
DayZ standalone: ‘We will never fully solve hacking problem’, says dev
DrRageQuit replied to piffaroni's topic in General Discussion
hacking is impossible to stop, and every developer will always be playing catchup so long as the client has the smallest amount of decision making power. Doesnt matter how big your budget for anti-hacking technology is, people will always try to exploit the system until every aspect of the game is taken out of the hackers hands. -
If you've got a gun, hold shift to walk slowly, it will keep your gun up and ready to blast anything that jumps out at you. Firing unsighted at close range is fine, aiming down sight narrows your field of view and obscures it, leaving you vulnerable. If you get the drop on someone, keep the pressure on. Dont give them time to form a plan or counter attack. If they're always on the back foot you have a better chance of finishing the job - just dont get cocky :P If you've got any kind of melee weapon, might as well turn it on yourself. you're a dead man. And practice. Then when you're doing doing that, practice some more. If you have ArmA 2/3, hop on a wasteland or other pvp server and practice combat in a relatively low risk enviroment. If you die, you've got less to lose. Theres various web articles on 'real life' cqb that a lot can be learned from.
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Exactly how i've played shooters since '06. The fire rate of the M4 is far too high to *reliably* shoot single shots in full auto. And the muzzle drift is too great to keep on target blasting full auto at 200+ meters. But hey, these kids with madskillz are bound to know what they're talking about. Can do it in CoD right? :lol:
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Get rid of lens flare since we're not cameras.
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Careful, my thread earlier today was immediately flamed for an apparent lack of trigger control :P Presently i dont think there is any kind of fire select implemented. I mashed a few buttons last night in a vague hope but without results.
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For the record i'm not disagreeing with you, just the slightly tactless response. :P
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It wasnt mentioned that it HAD to be implemented during alpha, beta or even at full release. Just a guy saying 'here is a problem, this i what i'd like to happen - what do you think?' Trolling - deliberately being disruptive, offering no sensible comments or suggestion to get a negative reaction. Feel free to google it. You *could* have offered constructive critisism, or perhaps even just a simple 'no'. But people are less likely to respond to that, right? ;)
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Go back to the first post. Read it again. Tell me where OP suggested it needed to be added right now to ban 'testers'? This is a legitimate concern from user(s) and a discussion on how this small portion of the community thinks it needs to be handled. Whats not needed is trolling.
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when will be able to hide weapons to backpack
DrRageQuit replied to szfeps@gmail.com's topic in New Player Discussion
I like the concept of a backpack purely for a single weapon. Useful for squad snipers, where another teammate can carry the players general kit and allow him to carry a gun for self defense with a small amount of gear in a vest. team play, etc. maximum shooties for the marksmen, protecting the guys that loot towns. -
Tour of NEW military base in the SW corner of the map
DrRageQuit replied to DrFree_man's topic in Gallery
quit ruining the surprisessss! :P Seriously though, 90% of the fun for me was running around learning all this stuff myself. I personally wouldnt want it any other way. -
Somebody never played postal 2 :P
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There are, though you'd be better off sticking your cat on the end of the barrel - they dont work well!