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Xoro

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About Xoro

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    On the Coast
  1. Xoro

    Character trait system.

    I didn't mean getting hi-end military stuff on respawn. What is the point of amassing 50 canteens or makarovs? Also, you would spend more time trying to meet up with your friend to give him the items than if you just looted them.
  2. Xoro

    Character trait system.

    It wouldn't change the core concept of the game, just give ppl a way to try different playstyles and make teamwork more rewarding.
  3. I'd like to see a possibility of choosing your character's background added to DayZ (Probably standalone version). It would govern what you will have in your inventory upon respawning, what your character's abilities are and how your character looks like (skin). I think that would add realism, because irl we are good at different things and you can't expect an average joe to be able to fly a helicopter or give blood transfusions. For example, an 'outdoorsman' would have everything to survive out in the wild (canteen, matches, hatchet, hunting knife, compass). He would be more cold resistant and able to run/swim faster than others. However, this 'class' wouldn't be able to fix a vehicle effectively (probably require more spare parts to repair or make it chance based). So you get it, every 'class' is good at something, but bad at smth else. A skill distribution would also make people think twice before engaging someone they come across to take their loot, because they would need help of other people to do something their character is bad at. What do you guys think?
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