The possibility to revive your fallen comrade is something I would really love to see added to DayZ. Playing with a friend or a group is awesome and increases your chances of survival when you run across bandits, but no matter how careful you play, you will have casualities at some point. A lucky shot by a guy who happens to spot you first has ended my life more than once. Thats cool, I don't have an issue with that. The problem is that after the enemy has been summarily executed by the rest of your group, you will often have to spend the next hour or even more to hike back to your group, while they have the exciting task of either watching your body until you get there, or to carry your equipment until you reach them. Thats not fun. The solution I was thinking lends from Project Reality mod for BF2(haven't checked out how it is in arma2 version of the mod, but propably something similiar). When you got shot in PR, instead of dying outright you would get wounded and incapacitated. If you are not helped by a medic in certain time you will die and have to respawn. When you are revived you would be at very low health and getting downed again within a certain time(think it was like 5-10 minutes) would then kill you for good. Receiving massive damage, like a headshot or getting blown to bits by a 'nade, would also kill you instantly. This would enable a group to keep playing in the event of one member getting shot down in a firefight without having to spend ungodly amounts of time regrouping each time that happens, but still forcing you to play careful nonetheless, as being downed again too soon WILL kill you. Also the fact that you have to be able to get to your buddy's corpse to revive him means that any well prepared enemy ambush will still get the kills they deserve. Winning a fight would be far more rewarding when you don't have to lament over wasting hours of playtime running up'n'down the map. What are your thoughts?