subhazard
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1 NeutralAbout subhazard
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On the Coast
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Jokes. Jokes. Combat. Chekov. More Jokes.
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Also getting artifacts, sometimes it's so bad that you can't seen anything in front of you. Wire Fencing kits do this. Our base can be hell at night.
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Sounds like eating and refueling stay on the player until someone is around to hear.
subhazard posted a topic in DayZ Mod Troubleshooting
Date/Time: 6/27/12 What happened: I've had my suspicions about this for a while. I was sneaking up on my friends to test their awareness, and they heard me make refueling sounds. However, I had refueled my ATV 15 minute prior at some place 4km away. It seems that sound effects like refueling and eating, will hover over your person until someone is around to hear them, killing stealth. They found me, because my butt makes refueling sounds. Where you were: Offroad Truck Spawn, Myshkino What you were doing: Laying underneath a pine tree wearing a ghillie suit. *Current installed version: 1.7.1.5 *Server(s) you were on: Tarkovsky *Your system specs: AMD Phenom II X4 B55 4.1 GB RAM Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit GeForce 8800 GT *Timeline of events before/after error: Refueled ATV at small barn near grozovoy pass, drove down to myshkino, parked ATV in forest 200m away, crawled under tree, waited for friends, friends found me because I was making refueling noises. -
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subhazard replied to anthony_henson2003@yahoo.com's topic in Mod Servers & Private Hives
Are these legit? I'm thinking about getting a server. -
20 words or less: Super-Low Humanity Detection
subhazard replied to rocket's topic in DayZ Mod General Discussion
NO It would get so annoying when you're with your group. "Steve, hold still, gonna drop that ammo in your pack." LUB DUB LUB DUB LUB DUB LUB DUB LUB DUB -
Removal of the bandit skins + another idea
subhazard replied to jarate's topic in DayZ Mod Suggestions
I like the idea of positive humanity a lot. -
Absolutely. We had to find some big ass clearing way out of the way to start our base. We wanted to start a base in a castle, but of course that didn't work out because the castle is one giant object.
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Obviously only for the player that's the owner. Would be useful for one specific reason: Locking up your tents. I'm with a group of people, and we have a base hidden in the north with about 6 or so tents. Would be cool if we could surround it in barbed wire, so that the only way that it's reachable is via explosives, or lying in ambush.