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Everything posted by morgan32
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New rMod Server Going Live! Vehicles Galore & 20+ Air Vehicles
morgan32 replied to byrdman's topic in Mod Servers & Private Hives
What about switching the map to Chern or something until rMod is supported for Namalsk? I miss taxying with the MV22. -
Don't get overattached, man.
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Did Namalsk get it right?
morgan32 replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
When people say the mod is designed for PvP with zombies in the background, it makes me want to puke.. -
Did Namalsk get it right?
morgan32 replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
Reread it now, my mistake sorry. -
Guess The Location ! (Chernarus)
morgan32 replied to extinctsquirrel's topic in DayZ Mod General Discussion
It's Pustoshka coming from the south-west. -
New account. Rebuying wont work.
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Did Namalsk get it right?
morgan32 replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
Fastest I've geared up is Warm Clothes x2 M14 M4 CCO SD lots of stanags Coyote Backpack x2 Food/drinks Medical supplies Antibiotics x7 All that in about 30 minutes if not less. Too easy to gear up. -
Guess The Location ! (Chernarus)
morgan32 replied to extinctsquirrel's topic in DayZ Mod General Discussion
Lopatino? -
Why would you want female skin anyways? Males have such an unfair advantage by being able to wear different clothing.
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Did Namalsk get it right?
morgan32 replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
Honestly I don't see the flint to the tinder in it. -The temperature is annoying, you spawn shaking and heatpacks does nothing. If you're going to tweak the temperature on a map, do it right or don't do it at all. -The map is small, I know every place worth looting by playing it just a couple of hours. -Backpacks are not hard to find, I've found 3 Cayotes in the bunker once. Alice might be harder to find, but Cayote evens that out. -The Railgun is stupid, it's overpowered and takes challenge away. -People keep saying surviving is hard because of lack of food and drinks, I very rarely have any problem with it at all, just a couple of times I've died from hunger / thirst, those times being the tiems I didn't know the map at all / was lost. With basic knowledge of loot spots on this map it turns boring fast. EDIT: I agree with the above, Chern will ALWAYS be the best map <3 -
Correct me if I'm wrong, but I believe Rocket and his team was discussing this in a Reddit thread once? It would depend on massive rebuild on bones and if it would be "right" to have kids (if it would affect the age rating of the game and such). If someone could come with the Reddit link it'd be good.
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Pimp grandma.
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Most likely not all of them, but I believe we can expect player-created maps being playable sometime after release.
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[DayZMod] The Dayz Statistics thread!
morgan32 replied to Ander (DayZ)'s topic in Mod Announcements & Info
Most commonly used backpack would be Patrol Pack, considering you spawn with it. -
Love the idea, just one thing to comment on the spraying. I´d love to be able to spray cars, but as discussed before, spraying on props in the game world would at some point make it lag or run bad, if not just bug up a lot. Also, penises everywhere (quote from someone I don´t remember)
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Standalone out before newyear? - Dayz Standalone Release Discussion
morgan32 replied to Teo3201's topic in DayZ Mod General Discussion
If I´m not entirely wrong Rocket said he "forced" himself to release it before years end, or else he would consider the project "failed" (I believe it was something of those lines) Honestly, I rather want a buggy and bad Alpha/Beta by the end of the year then have updates come every now and then than wait a month or two extra. -
They already are working on zombies in the Standalone, there´s no point in working on them in the mod. Zombies already surround buildings and making them able to pop tires is just too much. They can climb ladders and open doors because they are AIs that are already in the game with different actions, Rocket nor any other developer will rework the AI to make it more realistic, it´s being done in the Standalone.
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You won´t learn by not doing. Just keep taking off / landing, don´t nosedive too much and try to have a good speed when landing / taking off. With a couple of hours practice this will be easy.
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You´re not asking the most difficult question ever, but it´s not the easiest task to answer it correctly so you can learn how to fly by just reading. Just TRY to land on an airstrip, turn the plane, then TRY to takeoff. Do this 5-10 times and you´ve got a basic amount of skill.
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You can´t just say our replies are "irrelevant" and then literally explain it really poorly. I told him to go to Armory because then, no matter how many times he crashes he will always be able to restart quickly. Just fly around and try yourself. Landing can be very hard for some to master, same thing with takeoff. You´ll have to just train and train until you get it right.
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I was talking about a code in Armory so you unlock all the vehicles.
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Go to the Armory in Arma2, look on google for a code how to unlock all the unlockables. It will give you access to the exact plane you want. I´m limited on helping you right now, I´m on my mac.
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Official DayZ Brony & Pegasister Meetup
morgan32 replied to Derpy_Hooves (DayZ)'s topic in DayZ Mod General Discussion
I heard rumors that rumors can be heard. -
Maps in real life wont show you everything, it will give you an overview over your location / city. I'd love to see multiple maps introduced, one for each city / spot, making it hard even with a map to navigate where you are in forests.
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i would love your idea on what i did
morgan32 replied to mrkilljoyxd's topic in DayZ Mod Troubleshooting
Go to Video Options and tweak with Contrast / Brightness.