JezzaFromAUS
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Map of your adventure after death
JezzaFromAUS replied to Stealth Pyro's topic in DayZ Mod Suggestions
Get this guy a line to the devs ASAP, he might be on to something. -
[suggestion] finding out info on bodies
JezzaFromAUS replied to thorlax's topic in DayZ Mod Suggestions
Agree, I'd also like to know the name of the guy I, or someone else killed x] -
I half agree here, you need to be able to lose zombies some way or another but it should be harder than just running in a straight line. Something like losing their line of sight and making complicated turns might be a good way, not sure.
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Server Hopping + Loot spawns + Barbed Wire = Broken Game
JezzaFromAUS replied to jonaswashe's topic in DayZ Mod Suggestions
1: Agree, your character should be left in there for at least 10 seconds to avoid logging out of danger. 3: Agree, a basic tool (pair of snips or even hunting knife) should be used to dismantle the barbed wire. -
yeah, if they're making it even more realistic (which I hear they are), they should at least allow you to put a tent wherever you like.
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whether it's bikes or not, I agree their needs to be more sources of transport.
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I think it's this dark to prevent the few players exploiting that bit of light. I'm 50-50 on this, I'd like it to emit light like you said, so you can actually make out your feet but it would have to be in a way that didn't allow people to increase their gamma etc. to see very clearly.
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I've often been at the top of everything quite quickly on the server, but left without a place I can call 'home', maybe this would open a new branch of gameplay within the mod.
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Good idea, away from towns you can mindlessly sprint anywhere you want without the fear of zombies, I think that needs to stop.
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Could you perhaps find the script that detects what a player is walking on to produce a sound and use that same system to detect whether he's on water or not?