damageundone
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"Kicked from game" Battle Eye restriction 98
damageundone replied to Patrick Meagher's topic in DayZ Mod Troubleshooting
I've updated everything on my server, battleye, client is up to date, no one can play, in the console it just says this crap, this games versions are too fragmented 20:45:50 BattlEye Server: Update attempt failed 20:47:03 Player John disconnected. 20:47:03 BattlEye Server: Player #0 John disconnected 20:47:36 Player Private Piles disconnected. 20:47:36 BattlEye Server: Player #5 Private Piles disconnected 20:47:47 BattlEye Server: Could not connect to BE Master 20:47:47 BattlEye Server: Update attempt failed 20:49:43 BattlEye Server: Could not connect to BE Master 20:49:43 BattlEye Server: Update attempt failed 20:50:07 Player -bZ-Kazuma disconnected. 20:50:07 BattlEye Server: Player #1 -bZ-Kazuma disconnected 20:51:40 BattlEye Server: Could not connect to BE Master 20:51:40 BattlEye Server: Update attempt failed 20:52:32 Player Brian disconnected. 20:52:32 BattlEye Server: Player #6 Brian disconnected 20:53:02 Player NovDec disconnected. 20:53:02 BattlEye Server: Player #3 NovDec disconnected -
Updated the scripts.txt like it said, everyone getting kicked
damageundone replied to damageundone's topic in Mod Servers & Private Hives
Well, almost done with this server hosting bullshit, why the fuck put a message in to battleye, with a link to update the scripts.txt to resolve kicking issues, when the scripts.txt now kicks everyone -
Updated the scripts.txt like it said, everyone getting kicked
damageundone replied to damageundone's topic in Mod Servers & Private Hives
"dayzSetDate" object_setHitServer Took that junk out, thats what was set to 5 for kick/logging -
Updated the scripts.txt like it said, everyone getting kicked
damageundone posted a topic in Mod Servers & Private Hives
Most people getting kicked, including me, for script restriction #41, more precisely, 41 "addons\dayz_code\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z\addons\dayz_c" #132 "= (_this select 1) spawn server_characterSync}; }; if (!isDedicated) then { "dayzSetDate" addPublicVariableEventHandler {setD" Shits broke, I dont have an old scripts.txt to revert back to, the one that actually fucking worked. -
19.08.2012 21:28:57: Chris (**************:2304) dfd32d04b61ec6381d499c85c283e186 - #0 " if (isServer) then { _object = createVehicle ['M1030', [4386.13, 9041.4, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 10494.1, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objectUI" 19.08.2012 21:46:25: Chris (**************:2304) dfd32d04b61ec6381d499c85c283e186 - #0 " if (isServer) then { _object = createVehicle ['ATV_CZ_EP1', [6580.8, 8594.76, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 4572.05, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_obj" 19.08.2012 21:49:11: Chris (**************:2304) dfd32d04b61ec6381d499c85c283e186 - #0 " if (isServer) then { _object = createVehicle ['Old_bike_TK_CIV_EP1', [6595.83, 8294.48, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 3309.89, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object cal" 19.08.2012 21:51:16: Chris (**************:2304) dfd32d04b61ec6381d499c85c283e186 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [6732.54, 8085.19, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 5116.64, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objec"
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Here's what I'm guessing is the thunderdome ya? 19.08.2012 20:10:53: Chazo (*********:2700) 3ffa5158e3e7b7db46f60c59b1453720 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 19.08.2012 20:11:33: Chazo (*********:2700) 3ffa5158e3e7b7db46f60c59b1453720 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 19.08.2012 20:11:38: Chazo (*********:2700) 3ffa5158e3e7b7db46f60c59b1453720 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 19.08.2012 20:11:57: Chazo (*********:2700) 3ffa5158e3e7b7db46f60c59b1453720 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" And BigV came back again.... 19.08.2012 20:14:18: BigV (*********:2304) 387d2e0988fa9ae006515cb246ae3043 - #0 " if (isServer) then { _object = createVehicle ['M1030', [6425.1, 2704.7, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 4537.67, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objectUID"
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19.08.2012 18:56:12: BigV (**********:2304) 387d2e0988fa9ae006515cb246ae3043 - #0 " if (isServer) then { _object = createVehicle ['tractor', [8208.18, 2771.15, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 1278.4, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_object"
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19.08.2012 17:31:11: Last Kings (**********:2304) 09d03e382b14060935d4e11034cc368d - #0 " if (isServer) then { _object = createVehicle ['Old_bike_TK_CIV_EP1', [10630.3, 2335.41, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 4849.34, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object cal" 19.08.2012 17:44:04: Last Kings (**********:2304) 09d03e382b14060935d4e11034cc368d - #0 " if (isServer) then { _object = createVehicle ['ATV_CZ_EP1', [10395.2, 2178.54, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 4902.99, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_ob"
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Question for admins and what you would do
damageundone posted a topic in Mod Servers & Private Hives
I have a guy on my server currently, 1 hour ago, his inventory was.... 14:15:19 "READ/WRITE: ['PASS',false,'27805937',[154,[12067,3459.68,0.139905]],[["ItemFlashlight","M4A1_AIM_SD_camo","M9SD","Binocular_Vector","NVGoggles","ItemGPS","ItemCompass","ItemMap","ItemWatch","ItemHatchet","ItemKnife","ItemMatchbox","ItemEtool","ItemToolbox","ItemFlashlightRed"],[["30Rnd_556x45_StanagSD",1],["30Rnd_556x45_StanagSD",14],["30Rnd_556x45_StanagSD",16],["30Rnd_556x45_StanagSD",17],"ItemBandage","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage","ItemBandage","ItemBandage","ItemBandage"]],["DZ_Backpack_EP1",[[],[]],[["ItemBloodbag","ItemPainkiller","ItemAntibiotic","ItemMorphine","ItemEpinephrine","ItemWaterbottle","FoodSteakCooked","30Rnd_556x45_StanagSD","15Rnd_9x19_M9SD"],[2,2,2,2,2,4,4,3,3]]],[516,561,561],"Survivor2_DZ",0.94]" 15:03:43 "DISCONNECT START (i): ****** ("66064582") Object: <NULL-object>" He disconnects to the lobby, he's been here the whole time, I've also been in the lobby the whole time going over some log files, He logs in: 15:09:19 "LOGIN ATTEMPT: "66064582" **********" Now his inventory is changed: 15:09:50 "READ/WRITE: ['PASS',false,'27805937',[3,[3597.53,2675.78,0.00162506]],[["ItemFlashlight","M9SD","Binocular_Vector","NVGoggles","ItemGPS","ItemCompass","ItemMap","ItemWatch","ItemHatchet","ItemKnife","ItemMatchbox","ItemEtool","ItemToolbox","ItemFlashlightRed","DMR"],[["20Rnd_762x51_DMR",15],"20Rnd_762x51_DMR","FoodCanPasta","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","20Rnd_762x51_DMR","ItemMorphine","ItemEpinephrine","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","15Rnd_9x19_M9SD","ItemBandage","ItemBandage","ItemBandage","ItemBandage"]],["DZ_Backpack_EP1",[[],[]],[["ItemBloodbag","ItemPainkiller","ItemAntibiotic","ItemMorphine","ItemEpinephrine","ItemWaterbottle","30Rnd_556x45_StanagSD","15Rnd_9x19_M9SD"],[2,2,2,2,2,4,3,3]]],[561,615,615],Sniper1_DZ,0.94]" He's replaced his M4 with a DMR, how's that possible from the lobby? Would you consider this bannable? -
19.08.2012 13:39:00: -PMS- Gabe (**********:62248) 1614f5aaa2c7c37de2c1b7218009024c - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 19.08.2012 13:39:23: -PMS- Gabe (**********:62248) 1614f5aaa2c7c37de2c1b7218009024c - #0 "player setVariable['lastPos',0]; player setposatl [9644.17,3103.79,0.000801086];" 19.08.2012 13:39:26: -PMS- Gabe (**********:62248) 1614f5aaa2c7c37de2c1b7218009024c - #0 "removeAllWeapons player; player addWeapon 'BAF_AS50_Scoped'; player addMagazine '5Rnd_127x99_as50'; player addMagazine '5Rnd_127x99_as50'; player addMagazine '5Rnd_127x99_as50'; player addMagazine '5Rnd_127x99_as50'; player ad" ____________________________________________________________________________ 19.08.2012 13:51:41: Armando (**********:2304) 1918bcbf3e020cd8597b226fff51ad2a - #0 " if (isServer) then { _object = createVehicle ['ATV_CZ_EP1', [9632.12, 3092.15, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 5983.99, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_ob" 19.08.2012 13:59:23: Armando (**********:2304) 1918bcbf3e020cd8597b226fff51ad2a - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [9671.88, 1733.85, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 2957.9, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_object" _____________________________________________________________________ 19.08.2012 14:14:21: Zealios (**********:2304) 332db7adaf04a4c9f18ee7cb2d6f4e1f - #0 " if (isServer) then { _object = createVehicle ['Volha_2_TK_CIV_EP1', [9068.04, 4100.36, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 2747.25, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call"
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Yes, US 1550 and US 2522 are down.
damageundone replied to DrainBamaged's topic in Mod Servers & Private Hives
Yes, 2533 is down as well, I thought it was some issues I had to deal with but it wasn't, there's a big thread in the general forums, looks like the hive is down at the moment -
I guess this guy was having some "fun" too 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "AmmoBoxBig" 488:126 [10158,1819,6] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Patrol_Pack_EP1" 488:127 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Patrol_Pack_EP1" 488:128 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Assault_Pack_EP1" 488:129 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Assault_Pack_EP1" 488:130 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_CivilBackpack_EP1" 488:131 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_CivilBackpack_EP1" 488:132 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_ALICE_Pack_EP1" 488:133 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_ALICE_Pack_EP1" 488:134 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "US_Assault_Pack_EP1" 488:135 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "US_Assault_Pack_EP1" 488:136 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Backpack_EP1" 488:137 [0,0,0] 18.08.2012 17:16:00: familylove7910 (**********:2304) 782b1ef388cfb6ee90c97dc1c80d3f0b - #0 "DZ_Backpack_EP1" 488:138 [0,0,0]
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Yea, I read some other post, I'm pretty sure thats the spawn script, I'm currently sending a message to shut the server down for a few, gonna do a few updates and other things. Just want others to see these guys also.
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*Edit: I'll just make this the US 2533 report thread, have more added on the bottom. So, I'm a new admin, I guess I'll be banning these 2 guys, right? Friend told me right after I left for the afternoon he kept getting killed by a chopper over and over, I'm new, so I gave them the benefit of the doubt, from looking at the inventories they were pretty stacked as far as gear is concerned, but whatever, then I did some searches and found more log files to look at, Excedrin spawned 6 helicopters over the course of about 2 hours, General Naro was the guy flying/crashing. 13:56:01 BattlEye Server: Player #11 Excedrin - GUID: 589d9522ea30ecaaa958b714e59bfaab 13:56:08 BattlEye Server: Player #19 General Naro - GUID: f2248642fe373412f2394969b747e87b 18.08.2012 14:01:15: Excedrin (***********:2304) 589d9522ea30ecaaa958b714e59bfaab - #0 " if (isServer) then { _dsasadsa = createVehicle ['UH1H_DZ', [11647.6, 3410.1, 0], [], 0, 'CAN_COLLIDE']; 18.08.2012 14:17:32: General Naro (*********:2304) f2248642fe373412f2394969b747e87b - #0 "HelicopterExploSmall" 395:36 0:0 [2649,2640,114] [0,0,0] 18.08.2012 14:17:38: General Naro (**********:2304) f2248642fe373412f2394969b747e87b - #0 "HelicopterExploBig" 395:37 0:0 [2653,2645,97] [0,0,0] 18.08.2012 14:18:22: Excedrin (**********:2304) 589d9522ea30ecaaa958b714e59bfaab - #0 " if (isServer) then { _dsasadsa = createVehicle ['UH1H_DZ', [2718.64, 2583.4, 0], [], 0, 'CAN_COLLIDE']; 18.08.2012 14:41:57: General Naro (**********:2304) f2248642fe373412f2394969b747e87b - #0 "HelicopterExploSmall" 395:73 0:0 [9494,2013,5] [0,0,0] 18.08.2012 14:41:57: General Naro (**********:2304) f2248642fe373412f2394969b747e87b - #0 "HelicopterExploBig" 395:74 0:0 [9494,2013,6] [0,0,0]