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1 NeutralAbout Emigrantes
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YES! CRAFT YOUR BOW! CRAFT YOUR BOW! CRAFT YOUR BOW! CRAFT YOUR BOW!
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Do not get me wrong but as I read these posts it is you want just a DayZ mod without bugs: P In this game forever enemy number 1 will be another player. And i think thats wrong. It will be as "MORE WEAPONS = MORE PVP" why? Because people will get bored in this game as they will have the END GAME GEAR. Therefore, in my opinion: 1) The enemy number 1 should be the environment 2) ZOMBIE 3) Player Take for example DayZ 2017 loot reduced to a minmum, between players appeared Trade willingness to each other. So in my opinion less loot, more weapons, more fun, long fun, less boring, and throughout the game you have a mission to "survive" and not "survive encounter with another player when gunz are blazeing" I remember in the first Days of DayZ Standalone there was a BUG or something...when you travel a lot your character finally was unconscious that was a challenge! Not now when you EAT EAT EAT DRINK DRINK DRINK and SPRINT by whole map to the north! This makes no sense! you should have stops, rest a lot, get injuries from long walks. Thats the game should be like. Now its just PvP like RUST, WarZ few zombies that are not a threat on a different game engene with a pinch of simulation. You have your M4, MOSIN, SKS in 10 minutes and travel north. (I KNOW YOU WILL SAID "MAN ITS ALPHA WAIT ANOTHER 9 MONTHS") But even if it will be BETA od COMPLETE GAME i dont think so it will be different and it will be demanding for a player. THERE IS AND THERE WILL BE LACK OF SURVIVAL as Dean promised us. I do not want to be rude and offend anyone but "i" "we" have been waiting a long time for this "project" and i dont want to play "another game" for CASUAL'S like Infestation Survivor Stories or 7 days to die or Nether. I have been waiting for a pure hardcore zombie and environment survival! that kick's ASS! ITS HARD TO SAY BUT INDIE GAME - PROJECT ZOMBOID is more demanding than DayZ Standalone... :P GIVE US THIS!
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Sigh! Just as I thought, you can not write anything because someone immediately begins to RAGE! As I said constantly follow DayZ project from the very beginning I have been following every Devblog and changelog and did not see anything there about Quiver (tree bark crafting). Someone said that all this is planned to be included in the near future. OH! Just as it was in the last patch of cooking? and hunting for meat to cook? Excuse me, but I ran the whole map and did not see anything there except another player to hunt. About that "Junk interface for crafting" That was just an example so you could see what i mean ... and yes, "The current drag and drop is just fine" i agree! As i said its an example. I Read, and just fucking read! read so much that I see that is not what I was promised when Rocket superlatives to describe the project DayZ who recently left the project. What? I can not? to share my ideas? to improve the project ? The smallest dogs barking most! Peace!
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At the beginning, I would like to welcome all forum members. Following DayZ project from the outset. But ... I have the impression that DayZ Standalone does not develop until the end as it should, not saying it is wrong but it is not as it should be. And in my opinion developers build project DayZ Standalone not from the side from which they should. Survival should be CORE on it should be based the whole game, I'm talking about the bonfire where you can cook food, hunt animals in the forests, and the environment, which should be the primary threat to the player. At the moment we do not have even that, because even if there are animals in this game it does not have a hunting knife gut of the animal, and you can not make a fireplace to cook, bah! you cant even gather wood to make a bonfire or craft a bow with arrows and empty cans. On That mechanisms of this game should be built, not adding to the game new firearms like the Colt 1911 and new rifles. As the game goes towards PvP zombie shooter and a stand's not futher than games such as NETHER or RUST. Dev's should check Their compass before its not to late and think what Their are doing and i beg you, the game had to be about survival so down this track, you have a great engine, use it! Do not create another shooter with zombies. That was my personal opinion about the game. Now I want to share with you my thoughts about the game and the upcoming survival, using bows. Since survival is to be in this game I think that critical needs for this game must be:1) Chop wood with axe = Why ? because it will be possible to do that and focus on the addition of wood or bark can be used to do a quiver for arrows like on this photos below... [CREATE ACTION IN MENU ON GATHERED WOOD]- HARVEST WOOD- MAKE A FIREPLACE- TAKE BARK FROM WOOD EXAMPLE BELOW EXAMPLE OF CRAFTING1) TREE BARK + ROPE = Quiver that can be upgrade later for something better like TREE BARK + ROPE + PELT FROM ANIMALS = better looking Quiver I BET you figure it out something:-) 2) Chop wood with axe = Possibility to make a standard wooden bow.EXAMPLE OF CRAFTING BRANCH + ROPE = WOODEN BOW 3) And last while i'm writing this you could create homemade hunting knife to skin animals or to take this "survival to another level" plane branches for a bow something like this... [EXAMPLE OF CRAFTING] Stick + STONE ( you already got stones in the Game) = Primitive Skinning Knife or something. I know its a long post and what i wrote could be difficult for some people to read but you get my point...and sorry for my bad english. Regards to you all
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http://pl.twitch.tv/emigrantes1983 Hello Live stream today 20:00pm! Be there with us!
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http://www.youtube.com/watch?v=_AtB68WJU18 First film but not last :) Have a nice watching! ^^