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Everything posted by Skat3rat
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If people really want kos to be toned down
Skat3rat replied to [email protected]'s topic in General Discussion
No, npcs will not help at all. There are other ways to lower KoS. -
You have to buy SA. You bought a game for a mod the first time. No where did it state you would get a free copy of SA.
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You need to find antibiotics or wait until the sickness passes away. Make sure that when you eat and drink, you eat and drink until your character says that he/she is full.
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OK. Myself and few others have found radios but haven't figured out how to make them work. So I was wondering if having my VOIP down might of been the issue.
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Quick question, when radios are implemented and working, will we need VOIP up to here people talking through them?
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I've tested it and it works. It worked in the mod too.
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How do you open cans, when right click it just says "recieving"
Skat3rat replied to Casual007's topic in General Discussion
No problem. Have fun and good luck! -
You need to bind the key to do the gestures. It's in the options list.
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You can turn down VOIP in the options. That's what I did and you can still hear people over direct chat.
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How do you open cans, when right click it just says "recieving"
Skat3rat replied to Casual007's topic in General Discussion
You need to drag a can opener or another sharp object over it. If an orange box appears behind it, that means you can open it. -
Will there be a windows 8.1 update to dayz
Skat3rat replied to jorgegalarza's topic in General Discussion
Have tried pressing F to turn on the flashlight? F is the new interaction key. -
I think it isn't working properly right now. I spent a good 5 minutes trying to get it to work last night and wasn't able to.
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It should be rare though. It makes the game harder and that is what Rocket was aiming for. I like that every second I'm playing, I'm struggling to find loot and stay alive.
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A while ago Rocket talked about possibly making DayZ for console but only if PC sold enough copies and was a big enough success would he truly consider making it for console as well.
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I have that issue too. I don't think there is a way to fix it. I believe it's just a glitch and that it'll get fixed later.
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OK well you could try contacting the DayZ dev team and letting them know. Maybe someone who knows chinese could create a translation for the game and send it to the DayZ dev team. Chinese: 確定好你可以嘗試接觸DAYZ開發團隊,並讓他們知道。也許有人誰知道中國可以創建一個翻譯的遊戲,並將其發送到DAYZ開發團隊。
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It should say your stomach is full. It did for me yesterday. Maybe you have to eat and drink a lot for it to say your stomach is full though.
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Ehh gun shots are buggy right now. It's very possible that he got shot by a mosin from long range.
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smaller suggestions and feedback based on the Alpha so far - let's make a continuous list
Skat3rat replied to joe_mcentire's topic in DayZ Mod Suggestions
Melee weapons get a little stronger maybe? It seems like it takes a ridicules amount of hits to kill anything or anyone with most melee weapons. Also crowbars need to be fixed. It seems like I can't hit anything with them and neither can a few friends. -
No, no, no, no. Epoch did this and it was terrible. Rocket has stated that the survivors are immune to the infection and that they can't become zombies.
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Other people have stated having this issue. You sure you didn't get shot by chance?
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Loot is already somewhat rare as it is. So with people storming buildings and finding what little loot there already is, it's going to make finding anything even harder. Like Victus said, head north.
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Oops I didn't realize this was suggested in the DayZ mod section. @webb, are you suggesting this for the mod or SA?
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Why are people complaining about KOS like it's a feature issue?
Skat3rat replied to kragz's topic in General Discussion
Not really. This has been something that has been suggested for well over a year and has been shot down every time. Except for things like eating rotten foods that cause your character's vision to screw up, Rocket doesn't want things like killing a player to affect the character. He wants it to affect you, the player. -
Weapons can degrade. What type of tools do you suggest could be implemented that would repair the weapon?