DayZ Name : Huskerguy How long have you played DayZ : Since May 2012, I've had a total of three characters (one that made it through 88 days until he got capped). Time Zone: USA CST Will you stay loyal to our group?: Yes. Not only do I have to, but I want to. For me, it's about fellowship. Lone wolfing gets boring very quickly; you don't have much to fight for. I enjoy fighting with the people alongside me. I will have a better Day Z experience playing with an organized group that operates professionally than going solo. If I do happen to get bored and want to leave, I would do it in an appropriate manner. What is your primary role requested?: (I.E. Sniper, Medic, Engineer): I have been playing Arma since day one and have taken the time learn almost every role (except for armor, but that is irrelevant in Day Z anyways). Thus, I can truly be placed in any role; I can snipe proficiently at +1000m ranges, effectively direct a firefight at 300m, and I am familiar with the proper CQB tactics when securing a building. I can truly e put anywhere. However, I think that my most useful skills for CSA are (in order of most benefits): pilot (I have probably clocked over 100 flight hours in Arma and have served as a training instructor for a major Arma group), fire team leader, tactical advice (up to platoon level), and rifleman. Again, I don't mind being put anywhere as playing with a group of guys who move tactically is my goal. I look forwar to hearing back from you. Let me know if you have any questions.