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Everything posted by Tegla (DayZ)
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How do I not panic/shake when I get in a gunfight?
Tegla (DayZ) replied to cheeseburger8's topic in New Player Discussion
Thats good, trust me. Hold on to that feeling, don't ever let killing another player become second nature. I still remember my very first player kill. I shaked uncontrolably, and my heart was faster than a Pendulum track. It was a feeling that no other game has provided me -
If only most people put this much thought in their suggestions. This is an absolutely brilliant way to make a presentation
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Don't think that is possible, and it would result in so many furniture clipping through the wall. Also, the load on the server would be massive. Been suggested. People would kill themselves until they spawn with the items they want There was some word on that. They carried loot in the mod, i don't see why they wouldn't in the SA. A huge NO to player classes. This is actually a pretty good one. I like it.
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I never said anything was confirmed, but that doesn't mean we can't discuss it
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Wow, this looks pretty awesome. Great work! I especially like the spray painting part!
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It does take food though, which is more valuably than gas. To answer the suggestion, i don't think this is something that would be easily implemented. There are serious engine limitations for doing this, as animals are not like in the other games.
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Yeah, but what about other people? Im all for large maps if there are 100+ player servers. Even Chernarus is very large in relation to the ammount of players
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If it were a zombie apocalypse, would you really ride a horse around?
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Then don't, and leave others to discuss the possibility of new maps
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How To Find A Tent! | DayZ Standalone Tips
Tegla (DayZ) replied to BlueCollarhero's topic in Gallery
I found my first and only one on the balcony. It was very visible from the inside though, as it spawned vertical -
I did, thought there are not a lot of pictures. All i see are mountains
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If we ever do get a second map, my vote goes to Namalsk. That map was brilliant! The scenery, the cold, the snow covered mountains, the sound of wind around your ears.. It was perfect
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The game seems too survivor/bandit heavy, I have afew suggestions
Tegla (DayZ) replied to LLY's topic in Suggestions
The horde has been suggested multiple times, but we don't have any confirmation of it, nor do we know when more zombies will be added. They are still testing the stability i think. We had that in the mod didn't we? At least DayZRP has it, i don't know if its exclusive to them Already have it, don't we? I'm personally hoping for snow. This was also in the mod -
Please elaborate on this. That doesn't mean private hive, does it?
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DayZ Game Question / long time no play
Tegla (DayZ) replied to Dandiser's topic in General Discussion
No to that. Cheat engine would be on that list as well then, and Cheat engine is a tool that a lot of people use (not just for cheating). IT students use it as well -
Til death do us part - Bone effect
Tegla (DayZ) replied to StarLord (DayZ)'s topic in General Discussion
Thats why we need some sorts of barricading and base building added. I mean, realistically it makes sense. We wouldn't run around the woods for ages if it were a real zombie apocalypse, would we? I would barricade a house, stay inside safe during the daytime, and scavenge for food, water, clothes and ammunition during the night. I would look for more ways to upgrade my barricade, perhaps welded some metal so zombies and other people don't come in to steal my stuff. Right now, its pointless. I don't really know what to do after i'm fully geared, so i just run around, meet people and help them at need. Sometimes im almost hoping to get shot, just so i can start all over. If i had a house i could defend, or even the ability to make a camp, it would add to much to the game, and be a new form of endgame. -
I don't think they can do that. Or can they? They could teoretically restart servers multiple times for new loot to spawn, but does persistence mean that loot that is left on the server stays on the server? That would be the only possible explanation, but i don't think it would work so well
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DayZ Game Question / long time no play
Tegla (DayZ) replied to Dandiser's topic in General Discussion
I completely forgot about hardware bans. Any chance whe got it implemented? -
DayZ Game Question / long time no play
Tegla (DayZ) replied to Dandiser's topic in General Discussion
You wouldn't get banned if you didn't hack. So you are saying that you stopped playing then came back to a banned account? Yeah, doesn't work like that. Like Calvin Candie said, bans should be by IP. -
DayZ Game Question / long time no play
Tegla (DayZ) replied to Dandiser's topic in General Discussion
Don't lie, it wasn't a mistake and you know it. You got caught hacking -
I think this is from the experimental build? I've seen a lot of posts like this in the last few days
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I found that Novo has a lot of pvp going on, especially the new City hall building
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Can't get energized / healthy no matter how much I eat.
Tegla (DayZ) replied to venkman302's topic in General Discussion
Ah, cool then, i'll test it the next time i need to eat and drink :) -
Click 'settings' then under the "Install fields" section manually enter the location of your arma folder by ticking the Override box. For example: G:\steam\steamapps\common\Arma 2 Operation Arrowhead
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In the future, i suggest using the map "TheCreeper linked", DayZDB. You can go to the town entrance, read the cyrilic writing on the sign and compare it to the one on the map. That way you can roughly determine your location on the map