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Your DayZ Team
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Everything posted by duke0095
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machete don't play dayz.
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in conemplation that dayz is just a game it speeds your heart speeds up in firefights because you can lose everything for what you spend hours to get :D if i die too often in a row I stop playing but it's fun even if it doesn't sounds like that in the first view. never lock yourself into your ingame stuff :D
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As the clobber we wear seems to be of the casual nature.
duke0095 replied to bushwaka's topic in New Player Discussion
i see it coming... ...what, what, what, what... what, what, what, what... I'm gonna pop some beanz, Only got twenty rounds in my pocket I I I'm kos'ing, looking for some gear This is fucking awesome //edit: if we're on the way please add some big golden chains, trench coats and toppers -
haha nice work :D go for some more videos please!
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purchased arma 2 some years ago and buyed arrowhead just for the mod because some of my friends started playing it and I saw the official trailer which seemed very interesting. played tons of hours in chernarus, later namalsk and celle. beside cs:s one of the best games I ever played.
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his moves were so unique :'(
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i bet the two survivors had fun :D
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dev please add these zombies into the game
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everytime they play the original on the radio I have to think about your parody :D
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1. group fights and 2. camp raids 3. in a post-apocalyptic zombie survival open world with lots of features which are fun to play with 4. where you can talk ingame to close surrounding players.
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and a dayz player like me makes it also mad :D
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hello, as I walked through Berenzino I saw these small areas of trees which reminded me a of DayZ Celle. Thick forests like that seems to be a pretty nice area for (group) firefights because it's not that easy to find out where your enemy is and the trees seems to be a good cover. its like hide and seek. As my mates and me played Celle back in 2012 we had a lot of fun in these woods (the complete map is filled with them). The server we played on had really cool custom created military bases in those forests which were always occupied by the servers clan or other players and we often tried to steal their cars, helicopters and loot. One day we discovered a new base and as we entered it our enemies heard and started shooting and hunting us. Full of adrenaline we jumped over the sand barricades and ran to the Autobahn out of the forest. The only thing what protected us was the thick wood. these forests made it hard to find out bases and we had a couple of awesome fights in them. I really like Cherno but this map has basically really assessable forests which are also fun but it can't top my experiences in Celle with thick forests. So my idea is to create more of them - what do you think? berenzino: http://i.imgur.com/LciE9kb.jpg http://i.imgur.com/ZtkKwP4.jpg dayz celle: more pictures... http://www.mmogames.com/wp-content/uploads/2012/12/zombie-mmo-games-dayz-celle-screenshot-45.png http://blog.germandayz.de/wp-content/uploads/2012/10/capture-fourpng.png
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[POLL] - Thick forests for Cherno/SA? YOUR OPINION!
duke0095 replied to duke0095's topic in General Discussion
in celle you have very dense areas (as you can see in the pictures) and areas were just the outstandig trees have a dense "inner life". a mix of both could be a compromise. the trees in dayz sa actually changed their models or am I wrong? they look different or more dense than the ones you have in the mod. -
someone who's friendly doesn't have to emphasize it. thats my intention. never trust these friendly-shouting ppl because someone who is really friendly will show it to you. action speaks louder than words. anyway as I remember back in the mod I played sometimes a hero and sometimes a bandit. never stayed on just one category.
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AB+ bloog bags, beans, ammo, berrys? or gold?
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[POLL] - Thick forests for Cherno/SA? YOUR OPINION!
duke0095 replied to duke0095's topic in General Discussion
want to hear more replies -
woah these nuts in part 4! keep your work on! it's really awesome! :)
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you need more ammo dude, more ammo... really :D
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we need black backpacks and helmets
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[POLL] - Thick forests for Cherno/SA? YOUR OPINION!
duke0095 replied to duke0095's topic in General Discussion
oh yeah this map really has something special. hopefully they'll add it to the SA later. yep. performance > everything else we want in/for dayz. but didn't rocket said in an interview that they'll remove the moving grass and trees caused by the wind? actually these animations are still in the SA. maybe this could fix something but idk I'm not into game programming. Anway I only have a midclass PC and all in all I never had problems in Celle with FPS. In the SA i really get problems in cities (like everyone) but in the forests everything is fine with very good fps. So i think the cities are a bigger problem than the forests. -
this looks very nice. u should take more with this setup.
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rust seems to have an faster gameplay than dayz. as my previous speakers said I'm of the same opinion that you can't compare them - they're really too different. both have their pros and cons but all in all people play what people want to play. I like both but prefer dayz more because it's not so fast.
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come on guys, you forced feed him to drink too much disinfectant spray :lol:
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DayZ Sound Design Test - Part 3 Final Added
duke0095 replied to fortran's topic in General Discussion
sounds sound awesome! :D would be nice to set them as standard sounds.