silkyskills
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Everything posted by silkyskills
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So I found a mutant heart...
silkyskills replied to FinalNinja447's topic in DayZ Mod General Discussion
a space game traveling to different planets with open world maps could be an interesting mod with normal guns and space weapons you could use the planets in our solar system as the worlds -
what is the whitelist? i think im on it...
silkyskills replied to lar53's topic in DayZ Mod General Discussion
You in big trouble now -
What should our next competition be?
silkyskills replied to mattlightfoot's topic in DayZ Mod Suggestions
A race from the north east corner to the south west corner -
I like the idea, i think Rocket could work with this.
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I'm one of the baddest motherfuckers of all time, im one of the best singers and one of the best looking motherfuckers you've ever seen, hold my drink bitch! I'm Rick James bitch enjoy yourself. link
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maybe add gloves
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Couple of moronic logic's that should be fixed.
silkyskills replied to DiazWaffleCrabstro's topic in DayZ Mod Suggestions
Ok Cooking should at least take 10-15 mins, it should create more risk. Drinking water should have to be filtered from dams,lakes and pools. Thermal should depend on body heat, rain, night and day temperature, battery power, heat proof clothes. After swimming you should have to dry off quickly or get hyperthermia. ATV's should be bridge friendly. More in depth weather, snow, sleet, hail, wind. Camo netting for vehicles & tents Tents should not be able to be put in the middle of trees and stairs, plus no easy spotted tents from half a mile away, it's really annoying. -
my tents been underwater in black lake for months
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If you could make 3 specific changes what would they be?
silkyskills replied to Sula's topic in DayZ Mod General Discussion
FIRST.... More in depth icons on the side Food - certain food being better and longer lasting then other food, with a correct timer that alters depending on expended energy. (also on weight of gear) Drink - same thing as food Gun - wear and tear depending on different aspects - weather - water - usage - amount of time used temp - depending on - weather, clothes - water - weight Blood - bullet damage = blood poisoning (slight loss of blood over time) Maybe adding more icons hygiene - you would have to wash or have a greater chance of catching a cold. Stamina - better food/ drink, keeping on the move, = better stamina. SECOND... tranquilizers and poison THIRD..... removal of peripheral dots -
nightvision bow
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Any1 meet frankie on his namalsk?
silkyskills replied to LittleTragik's topic in DayZ Mod General Discussion
Seems a good guy and a good player, it always makes me laugh when others come in to threads and slag off the person just for the sake of it, you do realise that you are just being a complete dick right? -
'The moment' that crushed your dreams?
silkyskills replied to Trizzo's topic in DayZ Mod General Discussion
found some beans but there where no franks inside the tin -
with all the effort you put in on servers only for it to be all undone by other players because you can't fit in enough gaming time would it be better for servers to work a shift?
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you aren't limiting other players if you still have 24 hour servers for others to play on, it's not rocket science!
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Other squad players gearing up with a spare 20 hours over you affects game play too, you could be over run on a server because you can't put the hours in.
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That's fair enough.Just because it might not fit one persons idea of how the game should work for whatever reasons, other players may feel it works better that way for them, some people get more time to play games then others.
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well they will find your stuff anyway because you won't be on the full 8-12 hours, i get home from work at 630 every night i get 2-3 hours in if im lucky that leaves a more realistic amount of time ratio of awake to sleep and makes tracking your gear more realistic.I'm just putting the idea out there all those who don't like it don't have to play it but if you feel it suits you better and you prefer a more realistic approach then you can choose a lower hour server maybe.
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yea because when i thought of this idea i thought what would benefit me because im scared of losing my gear, grow up.
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I disagree with Rossums 24 hour servers with maybe 4 hours game play a day wouldn't make sense, that would mean you spend 20 hours in bed 12 hour servers with 4 hours game play is closer to the ratio of awake and asleep I simply say 8-12 hour servers for those who have a lot to do with their time and can't fit the hours in.
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don't want to hide it better - 8 hour servers
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If Dayz & warz had a baby :o
silkyskills replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
Jet-Set-Willy.if completed you won a helicopter ride -
not really because they would have their own shift pattern servers, you don't have to do away with 24 hour servers you could have both kinds.
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Get a team, you will be better off in numbers
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Gets teamspeak on laptop plays on PC lol
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well this was fun