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Everything posted by barrett_killz
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Anyways I can improve game play with these specs?
barrett_killz replied to slim jim445's topic in DayZ Mod Troubleshooting
Set v-sync to off in-game? Turn off anti-alising? Turn off post-processing? Set the video memory to default? If all this doesn't help, get a quad-core CPU, because my laptop is running ArmA II on 25+ FPS (pretty playable) with an i3-2330M @ 2.20GHz. -
Had this feeling when I started playing, now I'm looting all the Elektro buildings in 5-10 minutes.
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Did you ever see how the Vaz 2106 (the one you might be talking about) is being driven off-road? :)
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Agreed with the physics part, the feature of hands on the steering wheel from ArmA 3 should be also added in the standalone.
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Good job, thought you forgot about the mod.
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Random videos: http://www.youtube.com/user/SampN3rd
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Agressive wildlife [Official wildlife topic]
barrett_killz replied to lowkey's topic in General Discussion
Won't be done, as it needs new animations and shit. Rocket said that they won't even add horses due to the animations issue. -
I want the AS50 clips, can you come to Elektro?
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Don't expect lower system requirements, trust me.
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best private/community servers?
barrett_killz replied to zionburns's topic in DayZ Mod General Discussion
No hackers? Try Balota Buddies. No deathmatch? Try DayZRP.com That's all I can suggest. -
Is Cherno based on Chernobyl?
barrett_killz replied to samzerks88's topic in DayZ Mod General Discussion
Chernobyl is NOT an abandoned city! (People still live there, google it) Pripyat is, remember that! -
WW2 Dayz - Iron Front: Liberation 1944
barrett_killz replied to xotodazo's topic in DayZ Mod Suggestions
Not interesting, zombie apocalypse in a WW2 atmosphere... Nah. -
So rocket, a western city eh?
barrett_killz replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Torontoooo -
Should've been suggested already IMHO.
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ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
barrett_killz replied to SmashT's topic in Mod Announcements & Info
Still, it's like a plot... Why no one is working on the mod anymore by the way? -
ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
barrett_killz replied to SmashT's topic in Mod Announcements & Info
Agreed, but I'm talking in general. Promises are promises, aren't they? -
ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
barrett_killz replied to SmashT's topic in Mod Announcements & Info
I'll laugh when Rocket goes to Everest and we'll be waiting for the standalone to be released... -
Arma not using all of the processor?
barrett_killz replied to methoxeta's topic in DayZ Mod Troubleshooting
Use the following param in your shortcut options: -cpuCount=4 At least this increased the FPS a bit on my i3 mobility. EDIT: Why are you using 2 CPUs by the way? Use 4, as it's a quad-core processor. -
Love the camp and the sky. Actually I feel we're far from the public release, update the mod till then.
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Beast By the way, are you Spaggiari from LS-RP? (You should know what I mean if you're that guy)
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Actually why not?
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Nicely said.
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Happened to me too, though the bloodsuckers act perfectly.
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Well played DayZ, well played
barrett_killz replied to theirongiant's topic in DayZ Mod General Discussion
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Most popular/best ArmA 2/DayZ version to use
barrett_killz replied to DannyWobble's topic in New Player Discussion
Where did you buy ArmA II? We should've asked about it first, so we'll know if it's alright.