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Surripio

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About Surripio

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    On the Coast
  1. Surripio

    Bandit or Headhunter

    You're entitled to your own opinion. But how would the other players, the players avoid just for fun shoot. If you're already upset about it could you at least thought about how to make it better.
  2. Surripio

    Bandit or Headhunter

    ok you think so, But the current system "bandits" changes nothing the only thing new is the "sheriff" system. Many of my friends play day-z and almost all are of the opinion that the player, which indiscriminately kill just to have fun and not because of the equipments, to make the game permanently damaged. My suggestion is to suppress it, and not to punish players. Instead of the current bandit outfits, the clothes of a bandit could just be full of blood, it would be even more difficult to identify them.
  3. Surripio

    Bandit or Headhunter

    Ok, no bad Idea. But Step by Step, i think the Sheriff is not to complcated to implement this in the game and then the developer can see where they will carry out these changes :)
  4. Surripio

    Bandit or Headhunter

    @Dochtar Thats a good point. You could make it so when a sheriff kill the bandits it is not possible to looting the bandit (hide body option instant or so), then is the only reason you kill a bandit for more blood. For bandits are no changes they can any time lot all players who kill them. When you want or need equipment fast you kill players or Sheriffs but now you're living dangerously.
  5. Surripio

    Bandit or Headhunter

    Hi, after the last update was again the value of humanity imported, now i dont know is there the bandit outfit implemented? But this is not the point at issue. To stop the senseless killing I've considered the following To the bandit costume you could parallel once you have killed some bandits introduce a sheriff, ranger or hero costume. These are typically available only when the humanity is not slipped into neagtive. If a Ranger groundless kill another player who is not a bandit, shall rapidly into a bandit. To make it easier for Ranger (Shreiffs or hero) still attractiv increases the blood level after reaching the rank (15000-20000 by way of example) The other good think, have more trust in these players, perhaps ;) What do you think of this idea? p.s. : Sorry for my bad english.
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