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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Your DayZ Team
LanceUppercut
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Everything posted by LanceUppercut
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IF this was an actual game...
LanceUppercut replied to rocket's topic in DayZ Mod General Discussion
community hosting is better -
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IF this was an actual game...
LanceUppercut replied to rocket's topic in DayZ Mod General Discussion
game purchase only -
[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
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[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
good thing he is wrong? deer stands are all over the map, they have 2 loot spawns in them and can spawn military gear No. I want diversity for christ sake, not this fucking airfield airfield airfield run all the time. but your diversity is what? adding more spawns? and by doing that you make it easier -
[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
Excuse me what, are you actually serious ? ( red dots are station ) Only one is truely interesting. One loot inside, extremely rare to get something interesting out of them except knifes, food, smokes grenade or... nothing. Also they're espaced as fuck. so you want it to be easy to get good military gear? -
[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
Dangerous ? Sure. Fuck diversity ? Sure. Boring as fuck ? Sure too. Airfield is dangerous because it's almost the only place in the game for looting nice shit. Add more interesting spawnpoints ? They will be dangerous too in about two hours. what you are saying doesnt even make sense if you add more of those buildings people will have more options for where to get that gear' date=' meaning less chance to run into people, meaning its safer, and thus easier to get... [hr'] go to cherno/electro and berezino? those wooden stands can spawn military gear, they are all over the map -
[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
... you realize by adding more camps it will make it easier... there is a reason the airfields are dangerous... its because of all the bandits every time i have been to an airfield i have run into someone... and they have never been friendly -
[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
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[1.7.2] DayZ loot cheat sheet
LanceUppercut replied to samatra's topic in DayZ Mod General Discussion
most people know this -
i actually like the knockdown effect, it makes zombies a lot more dangerous
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Why dont we just take a city?
LanceUppercut replied to upqShp's topic in DayZ Mod General Discussion
would just have to watch the fence entrance -
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if your just starting out, try to group up with people and make some trusted allies, it will come in handy and make the game a lot more fun
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MERGED: Everything poop and pee
LanceUppercut replied to grandpa_smuckers's topic in DayZ Mod Suggestions
Those figures were based off of an average I had found on the internet. wut?? -
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Why dont we just take a city?
LanceUppercut replied to upqShp's topic in DayZ Mod General Discussion
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MERGED: Everything poop and pee
LanceUppercut replied to grandpa_smuckers's topic in DayZ Mod Suggestions
piss every 2 - 3 hours? why so often? why only piss, why not shit too?[/align] -
i dont understand, these are all things you can do for yourself
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i disagree with adding missions, what i love about this is that you can make your own, i regularly go on rescue missions to help out people i know and trust, then we gear up at the airfield, get working vehicles etc..
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is it just on dallas 1 or other servers?
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Food and water being used offline
LanceUppercut replied to Jeff (DayZ)'s topic in DayZ Mod General Discussion
seems like it must be a bug, i dont see anything about this on the patch notes -
i think without the bandit model everyone would be a lot more hostile