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Nuke (DayZ)

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About Nuke (DayZ)

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    Helicopter Hunter
  1. Nuke (DayZ)

    Should we remove barbed wire in the next update

    No, just fix it so they dont respawn on server restarts
  2. Nuke (DayZ)

    M4A1 vs. M16A2

    thats not correct, AS50 shooting m107 ammo does same damage as m107 shooting m107 (37k) as50 shooting the nato round does 174k
  3. Nuke (DayZ)

    M4A1 vs. M16A2

    How dayz works is the damage is calculated by the type of bullet being fired, not the gun that is shooting it.
  4. Nuke (DayZ)

    DMR or M107

    dmr= altf4 when shot once
  5. Nuke (DayZ)

    Beta Patch - 95819

    aww yeah [95783] Fixed: Some sounds (esp. say) queued if played out of hearing range.
  6. he would have to have been in REALLY bad shape considering mak does what 900 damage?
  7. Nuke (DayZ)

    Lingor Island Chit Chat.

    its an interesting map, I like that its smaller and there's more player interactions (maybe because I like shooting players but that's me) But there is a TON of military spawns everywhere so everyone can have an assault rifle within 5 minutes of spawning
  8. Nuke (DayZ)

    Singleplayer help?

    Of all the bugs they can fix they do this? has any1 found a way to re-enable sp without disabling dayz?
  9. Nuke (DayZ)

    Pending Update: Build 1.7.2.4

    Ive seen that bug once, but not all vehicles get it
  10. Nuke (DayZ)

    Pending Update: Build 1.7.2.4

    Whats the current target date?
  11. Nuke (DayZ)

    AS50 Or M107?

    as50 all the way, it shoots both as50 and m107 rounds, does 174k damage with as50 rounds, and its quieter to players
  12. Nuke (DayZ)

    Crash Site Dilema

    not true, as50 shooting as50 rounds does higher damage and lower audible range also higher velocity bullets
  13. Nuke (DayZ)

    [DayZMod] The Dayz Statistics thread!

    I just with the holo's sight and CCO's sights worked properly shooting SD rounds
  14. Nuke (DayZ)

    unsaved true

    Bring back the unsaved false/true counter on the debug monitor. I think it would help knowing that your char is saved before you log and might bring down some annoyances of inv items being deleted
  15. why even bother with mil dots on a gun that has zeroing?
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