Nuke (DayZ)
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-1 PoorAbout Nuke (DayZ)
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Helicopter Hunter
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Should we remove barbed wire in the next update
Nuke (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
No, just fix it so they dont respawn on server restarts -
thats not correct, AS50 shooting m107 ammo does same damage as m107 shooting m107 (37k) as50 shooting the nato round does 174k
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How dayz works is the damage is calculated by the type of bullet being fired, not the gun that is shooting it.
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dmr= altf4 when shot once
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aww yeah [95783] Fixed: Some sounds (esp. say) queued if played out of hearing range.
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1 makarov shot brings down a helicopter...
Nuke (DayZ) replied to Tersidre's topic in DayZ Mod General Discussion
he would have to have been in REALLY bad shape considering mak does what 900 damage? -
its an interesting map, I like that its smaller and there's more player interactions (maybe because I like shooting players but that's me) But there is a TON of military spawns everywhere so everyone can have an assault rifle within 5 minutes of spawning
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Of all the bugs they can fix they do this? has any1 found a way to re-enable sp without disabling dayz?
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Ive seen that bug once, but not all vehicles get it
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Whats the current target date?
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as50 all the way, it shoots both as50 and m107 rounds, does 174k damage with as50 rounds, and its quieter to players
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Crash Site Dilema
Nuke (DayZ) replied to oled123@hotmail.co.uk's topic in DayZ Mod General Discussion
not true, as50 shooting as50 rounds does higher damage and lower audible range also higher velocity bullets -
[DayZMod] The Dayz Statistics thread!
Nuke (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
I just with the holo's sight and CCO's sights worked properly shooting SD rounds -
Bring back the unsaved false/true counter on the debug monitor. I think it would help knowing that your char is saved before you log and might bring down some annoyances of inv items being deleted
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is there any difference between AS50's own ammo and 107 ammo?
Nuke (DayZ) replied to oleg86@msn.com's topic in DayZ Mod General Discussion
why even bother with mil dots on a gun that has zeroing?