Ferrell
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I have the same issue. I used to be able to crawl and get into the gear menu. But after a restart I was unable to. Any help would be appreciated.
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Car lost all it's gear
Ferrell replied to deren93@hotmail.com's topic in DayZ Mod General Discussion
I've also noticed a few of our vehicles lost all their contents. They were near some untouched tents so I doubt someone robbed them. I think it's a bug. -
Give Tents/Vehicles Inventory Space Counters
Ferrell replied to Time Glitch's topic in DayZ Mod Suggestions
Yes, please! +1 -
I'm all for a new map, this one looks hella fun. But I can just seem people camping all those bridges.
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A few ideas that might be good for this game.
Ferrell replied to Ardoetia's topic in DayZ Mod Suggestions
I'd like to see the ability to rob players, or some non-lethal take down, where you could rummage their pack. But it seems to me that it all hinges on players being able to disconnect at will. To make it possible you have to find a way that robbing someone would be more rewarding than killing someone, being robbed is less punishing than being murdered, and disconnecting is worse than being murdered. -
URGENT!!! Infection needs to be overhauled
Ferrell replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod Suggestions
/signed Antibiotics are too rare for it to be so tough. I wouldn't mind it if you could actually find some. In the month or so I've been playing I've seen maybe 3 of them spawn in hospitals. Either bump up the spawn, or even better have special zombies drop med supplies, like doctors, or nurses, or pharmacists. Or make them more common on crash helis, something that gives the player more of a challenge then just grabbing some at the hospital on the way out of town. -
Ideas for crossbows, ammo, flashlight, and more!
Ferrell replied to tl140's topic in DayZ Mod Suggestions
To expand on your ideas for the crossbow: Inventory Issues: I think the quiver should come with the crossbow. Just have it spawn in the same pile. Have it take up a slot of two, and hold up to 10-15 bolts, or how ever Rocket would find it balanced. Or better have a quiver attached to the actual crossbow and balance the capacity how you see fit. That helps with the inventory mess of it. Retrieving Bolts: Then you still have to worry about retrieving the bolts from the corpses, sometime they'll fall down, and you can't see the bolt underneath them. I don't know how plausible it is, but what if you could hide the corpse, and the bolt would just be lying on the ground? Or if that's too much of a pain, you could add a bolt to the inventory, and loot it like any other item. OR if you can't do that add an option to the context menu that would pickup any nearby bolts when you have the crossbow equipped. Performance: Even with these changes the crossbow would still be lacking due to it's lack of reticle. Give it iron sights, or better yet a red dot! I'm not too experienced with how the current one performs, but if it was spot-on accurate at 25-30 meters, with a moderate reload time of 2.5-3 seconds with the suggested or comparable suggests it would make for a proper weapon. TL;DR: Give us The Walking Dead's: Daryl Dixon’s Crossbow: http://www.dickssportinggoods.com/product/index.jsp?productId=2817217 It has Red dot, built-in quiver, and all the sex appeal!