Hi. This has probably been suggested before. But I think it's too easy to exploit less populated servers to loot in peace. I do it all the time, especially on night time servers, and it takes just a few hours before I'm set with some of the best gear there is in DayZ. If the number of players online at any server was kept secret, there would allways be that uncertainty how safe you really are. In this case, less information would increase the paranoia. And I would love that. This would probably only be possible in the standalone edition of the game. Unless the core ArmA 2 engine is changed to prevent revealing the player list upon connecting/entering. If the server would only reveal the player list to clients with administrator rights, it could perhaps also help with security and hacking and all that.