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bvrettski

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About bvrettski

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  1. Our community has an active group of about 8-12 players and would like to get a private hive server again until the standalone version of dayz comes out. We have had servers wtih HFB, Survival Servers and DayZ.st. Ideally I'd like to find 2-3 other groups, communities or clans that would like to share a server, share the cost, share the admin responsibilities and have a good group of guys to play with and against. No hackers, no douchebaggery. We would have to agree upon a setup and stick to it. I know its probably hard to do but the idea of renting a community server with little or no traffic beyond our members and a few randoms doesnt appeal to us.Besides, the last we we need on DayZ Commander is four more servers with 2-6 players in them. What a waste of money.... I'm guessing each community would be responsible for approximately $10-15 a month for the server. Thats almost nothing. Again we are looking for communities and groups with at least 8+ active DayZ players and a good, established online presence (website, teamspeak, forums etc) If your interested please post here and we can discuss details if/when their is enough interest. Thanks
  2. I'm not selling anything..thats just my opinion. Our Arma2 server has run fine on a 4 core VDS system while 2 installs of CoD2 and a BF3 server are running at the same time. We dont see lag. We dont see desync, memory issues or bandwidth issues. And that is not an opinion thats fact...as I am the one that sets up, runs, maintains and monitors those installs. The cost to us is $85 a month. Villayer is offering to let you host one game for $54/ month. I'll stick with our VDS. An unmanaged virtual server is similar to a dedicated server in that you are givenfull control of a machine on our network. However, a virtual server does not run on the bare hardware -- instead, a special operating system loader called a "Hypervisor" is run when the real machine boots, and it loads and runs multiple simulated machines (virtual servers). Each virtual server has in its own dedicated memory and hard drive space, and we also dedicate each virtual machine to its own hyperthreaded CPU core(s). Most other providers force servers to share a single pool of CPU resources; by giving each server its own HT core(s), we ensure a much more predictable level of performance, and predictable performance is absolutely essential to running high-performance game servers and reliable, responsive web applications.
  3. The key thing to know here is that the dayz mod is kind of a rolling cluster f!!k of releases...the arma beta, dayz mod, bliss hive releases, map releases etc. At any given time they can all spring a leak and not play nicely with each other. The server companies have a horrible time trying to keep on top of all that. The best thing about dayz.st is that they seem to keep things working. Its not a totally open system for you mess with with and customize but it reliable and kinda idiot proof.
  4. In my opinion a VDS system is going to give you plenty of horsepower because at any given time 99% of the servers you might be sharing cores with will be empty and basically idling with no traffic. I won't argue the merits of one setup vs another..that is better left to a professional but I will say this.... There are hundreds if not thousands of empty dayz servers being paid for each month. If we could get 10 of those groups/ communities/ peoples to cancel their accounts, get together and fund one kick @ss server, play together, not hack, and have fun we'd all save money and have a great place to play. So I'm pro on getting more people together and paying for less dumb empty servers. On the other hand these server companies are all about renting servers that are going to be empty. They require little work or support. They dont draw on much of a servers resources and if they rent enough of them its just extra money in hand each month for almost no work. Even if the cancellation rate is high.
  5. I have been meaning to write a little review about dayz hosting but havent really had the time or the forum to do it so this seems like as good a time as any. I know nothing about Vilayer as a company. We looked at them before we went with another company. At the time, as i remember, they weren't offering private hives or much custom control for the admins. Instead we went with hfb and for two months struggled with their slow support, server lag, and as I recall their databases got hacked. From there we tried Survival Servers and that was an even worse experience. We saw consistent server desync and lag issues. They were painfully slow at updating the install packages, their support happened primarily overnight and what support we got was usually bad, wrong or half @ssed. They moved our game server twice due to stability issues with the servers they rent. Their control panel interface would just stop working and leave with no way to restart your server. They said it was a known issue but never made it a priority to fix it. On more than one occasion we ended up figuring out problems, for them, that they couldn't. For example we were seeing what looked like crashes or random restarts. We complained over and over again but were strictly told that no one else was having the issue and it must be in our settings. Finally one day we realized that their server clocks were not set correctly. Our control panel shows the server times and were off by some strange amount (like 4 hours and 37 minutes). Our scheduled restarts were happening at totally unpredicatable times. It took several more emails (each having to wait 24 hours for them to respond) before we "proved" to them that it was a server issue only they could fix. By the time they finally admitted the issue we had moved on to DayZ.st ** We left the $15 credit behind that they gave us for all the "problems" we had. Our sanity was worth more than that. Dayz.st was extremely solid, easy to work with but very limited at the time...even for a private hive. If you want to monkey with your server and setup and want full access to all the bells and whistles dayz.st is not where you wanted to be. But, if you want your server to work and want a good selection of tools you can't beat it for the price. As for vilayer ...their package looks like most of the others and of course the proof is in the putting as they say (or is it pudding?) My one observations would be price. They seem very proud of their service. Not even competitive. Dayz.st -50 slots, private hive $30 /month HFB -50 slot, private hive $35 /month Survival server -50 slot, private hive $25 /month VILAYER - $54.40/month :( :o Another option you could look at is NFO servers. Get yourself an unmanaged single core VDS and build your own using bliss. Unlimited slots, free ip but no support. $30 /per month. We use their VDS system for our communities other games and its amazing. Remember you'll need an unmanaged VDS if you want to run DayZ. Good luck and hope this helps.
  6. I have added this to our BE install but I can't tell if its doing anything. Additionally we had a player running around with an AS50 TWS which is not in the game. The file was added to the Bliss>BattEye directory which holds the scripts.txt, scripts.log, bans.txt, createvehicle.text and createvehicle.log. Am I missing something or is there some way for me to test it?
  7. Same issue here...HFB server....we have added the file and run it for five days now but it has not created a log file that reports anything.
  8. bvrettski

    Hotfix Build 1.7.2.5 Rolling Update

    We had no vehicle or tent problems with 2.4. 2.5 was supposed to fix the dead soldier and barbwire related graphic distortion. It did not. Additionally 2.5 seems to have problems with players loosing all their equipment and players sudo dying and being respawned in debug field. So from our observations 2.5 cracked open a bunch more issues than it solved. Rolling back would be nice but with no official word from DayZ, no patch to fix and all the news being about the stand alone game we can only guess that fixing the free version of Dayz isnt a priority to them. Maybe now its a matter of which hits first...DayZ or WarZ....and of course which is done better (has less issues)
  9. bvrettski

    Hotfix Build 1.7.2.5 Rolling Update

    33-50% of the game is currently disabled due to issues that popped up with version 1.7.2.5. Can't save items to tents and can't save vehicles. In effect you can run around, collect stuff on your player, kill zombie and other players but forget about creating a camp for your group or acquiring vehicles......except for short term use. Most of our community has quit playing because the update killed a lot of the objectives of the game. I have to wonder if they are going to fix these issues or if they have sidelined mod development in favor of working on the standalone game. Maybe they are going to leave the game handicapped like this for now.
  10. For the 4th straight day since the 1.7.2.5 and 1.62.95885 updates for DayZ and Arma2 I have died at login and been sent to debug land with none of my equipment. Additionally tents, items put in tents and vehicles are not saving. At this point the game is virtually worthless unless your happy just killing zombies or the random player you might run into. Anything beyond that is a waste of time. This is happening across multiple servers so I know its not a single server issue. The latest patches created more problems than they solved. That said we did know it was an alpha release.... Until the game is fixed it going to remain a messed up mix of bugs, glitches, exploits and hack attacks.
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