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minttoothpick

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Everything posted by minttoothpick

  1. minttoothpick

    Blood: Let's get this right

    +1 puppetworx
  2. By "AsapScience" - they've got some neat, to-the-point, very informative videos. [though I found them through entensity] Is a zombie apocalypse even possible? Answer: Maybe Rocket's virologist [brother-in-law?] subscribes to this theory. Cheers to the team, keep up the great work! I'm still in love with this mod :D ETA: R.Neville beat me to this two months ago - but it's worth posting again. He only got one reply--- atrocious!
  3. minttoothpick

    Fine one day, next stuck on loading screens

    Same happened to me. Can't get on any Namalsk maps. Hangs on the loading screen RIGHT when the % complete bar reaches the end. Can still alt-tab, but nothing in game works once it gets to that point. Oh. Need to update Arma2 and a bunch of maps. :blush:
  4. minttoothpick

    Enfield firing rate.

    I don't know -- if you're wearing tacticool clothing, have a patrol pack, flashlight, painkillers, and a bandage when you come-to on the coast, you're probably a survivor who has used firearms at least to a small extent. I think the Enfield should fire a little faster.
  5. ...that's- what i said. +2 beans if you get the simpsons reference :D
  6. Why not stfu and let people play the game how they want? :) :rolleyes: P.S. I'm in to help, Salty. Sounds interesting, could be fun B)
  7. minttoothpick

    Chernarus Police Department - Let us handle the Bandits!

    Yours too. PLUS your waffles ...mmm... waaffles.
  8. Is an FN FAL [regular] enough for NVG? If not, what would you need on top of that?
  9. Many thanks for the AK, G17, mags and Ghillie suit. I had just spawned after getting script-killed along with a friend. We had just found him a backpack in the Cherno apartments, and we were heading north to relative safety, then out of nowhere - "YOU ARE DEAD" - both of us, at the exact same time. We had a few very close calls with zombies in Cherno while desperately searching for the backpack, and finally got out of town... needless to say, we were annoyed. After spawning, I was frantic to get back to my body just in case my M14 was still there, and in my haste I forgot to properly thank you (partly because I forgot to switch to direct communication, I thanked you plenty on the closed group channel, d'oh). The zombies surrounding your gifts made me rush to leave, also. So, here's a *salute* and :beans: for you, Mysterious Bandit. P.S. If I can repay you somehow, I will. PM me stating the other specific items you gave me, and I'll know who you are. :D :lol:
  10. minttoothpick

    Need Medical Assistance? We can help.

    Looking to get Whitelisted - currently in the central/northeast region of Chernarus, willing to travel anywhere. (Kamenka would be a 20+ minute run though.) PM or reply on this thread. Thanks in advance B) (My only 'street cred' is as a patient of playajames/James Kennedy about a month ago, page 420: http://dayzmod.com/f.../page__st__8380 )
  11. minttoothpick

    Chernarus Police Department - Let us handle the Bandits!

    Great idea, :beans: for setting all this up Delithralas, Virus, et al. I would like to be Whitelisted, also looking to be a whitelisted medic (and trader, eventually). Currently in the central/northeast region of Chernarus, willing to travel anywhere. B)
  12. minttoothpick

    Need Medical assistance? Medics in Training can help!

    Thanks again for the thread Duke. Looking to get Whitelisted - currently in the central/northeast region of Chernarus, willing to travel anywhere. (Kamenka would be a 20+ minute run though.) PM or reply on this thread. Thanks in advance B) (My only street cred is as a patient of playajames/James Kennedy a while ago, TMW thread: http://dayzmod.com/f.../page__st__8380 ) --- Get fixed up yet? It will take a while to run down there, but I can. No reimbursements. ;)
  13. Playing one of the OA singleplayer campaigns. It rocks. People too often knock the Arma II game. It's not for everyone. But I've the sneaking suspicion that a few of the "Arma II sucks" folks are intimidated by it, lazy, or a bit of both. ;) A few.
  14. Just got to 5000, didn't get hero skin, logged out and in several times, still don't have it... any thoughts? Wearing original threads. ETA: Learned it was just a bug - getting to 5250-5500 is the key.
  15. Oh. That would be interesting. But forcing killers to need alcohol/tobacco/other is still a penalization. I hope they don't equalize it too much. Murderers/snipers are huge part of any zombie apocalypse. ;) But then there are those like me who make it their business to kill such dastardly folks.
  16. Ok. I see where you're at. If only there were a way to imitate that deep feeling you get in your gut when you lie, badly cut someone off in traffic when you're late, etc. Perhaps periodic changes in vision, maybe the more humans you kill, the more prone to sickness you are, and the harder it is to keep your heat/thirst/blood/hunger in the green. Maybe you run slower, or can't hear quite as well. Maybe a combination of these things. Maybe sometimes you hear things like footsteps that aren't really there, since you have a 'guilty conscious'. It's a tough issue. If they make it too disadvantageous to kill, then they are defining morality, giving the game too many rules. I think it's better for the community to do that. Maybe one day it will be a bit like the Wild West, with people on wanted posters, rewards, dead or alive, bounties, posses etc. In fact I bet that's what the community eventually builds it to. Maybe if you've seen a 'Wanted Poster', and you either get close enough to that person or see them in a scope, it gives you a nameplate. At the same time, I think it is intentional that KoS is by nature more advantageous. That's the whole scenario. It kind of sucks, I agree, but it's the way it is. It is the apocalypse, after all! Haha. I enjoy the challenge of surviving by not murdering. However, if I need to kill someone in self-defense and my Humanity goes down, that will certainly aggravate me, since I'm one blood transfusion away from being a 'Hero' - which I think will be pretty cool. B)
  17. I'm not quite sure if I agree with you, but a couple thoughts... Isn't that what the 'Humanity' meter is for? KoS is the most equal it can ever get. With a complete collapse of society and an absolute infestation of zombies, many 'normal' people will turn into murderers. In fact, it favors heroes right now because they can run faster, and bandits are marked with the Shemagh. In truer form, the morality of a person is indistinguishable without really knowing that person. - That said I agree with your signature, except I don't know what you mean by "...even out 'KoS' and 'friendly' playstyles..." EDITED: Ok, I re-read a bit and totally get your point - but how to factor in what happens to a person as they kill more and more humans? Some people totally get off on it, some would come to enjoy it, some wouldn't care, some would feel bad about it, others would be absolutely torn up inside over it. For the stage of this in-alpha mod, the Humanity total is about as good as you're gonna get. Sure it's flawed. But I'm the team is doing exactly what's stated in your signature (maybe not reducing military spawns), if not for the mod then certainly for the standalone.
  18. I was JUST going to say the same thing. :lol: is the closest I guess. Jackftw - you sig rocks, struck a chord for some reason Buffjesus - your CM Burns pic may be the best forum avatar I have ever seen. Is that [a modified image] from 'Homer the Smithers', after Burns teaches himself to make coffee? No, that's not it... this is going to bug me... :)
  19. minttoothpick

    Day 60: Tips and Tricks (with my survival path)

    Haters gonna hate - you're winning on your own terms. Cheers omgwtfbbq, thanks for the informative post, and congrats.
  20. THANK you. So simple. No more head->bang->wall. ROFL@ Zombie Jesus.
  21. The guy in the picture looks more like Rick to me. And here's to another season of the WD - new writing staff, maybe some zombies will die and there will be a little less argue-on-the-farm week after week....
  22. minttoothpick

    Need Medical assistance? Medics in Training can help!

    Thanks for the thread DukeRottingFace. If someone in the south* needs help [either patient, OR Medic looking for escort] in the next hour or so, hit me up. Steam: same name/pic as here. *ETA: 3-4 clicks from Cherno, preferably. But If I need to make a long haul, I can try. My short-term motivation?: One more blood transfusion and I'm at 5000 Humanity. The Preacher: Meantime, why don't you put me to work? Hull Barret: Oh no, I couldn't ask you to, uh... Well, I mean, ya know - maybe if there was somethin' spiritual. The Preacher: Well, that Spirit ain't worth spit without a little exercise. Now you tell me where.
  23. minttoothpick

    Attack on New Fort Haven

    Don't get mad, Fort Haven. Get even!
  24. minttoothpick

    Chernarus Quarantine Force {CQF}

    Ready to help, I see no Chaplains in your unit... I'll look for your servers to deliver 'high-caliber inspiration', if you will, to zombies and bandits...
  25. minttoothpick

    DayZ Stories

    High Highs, Low Lows, a Mysterious Stranger - The Brilliantly Epic Success of DayZ Zhhhvvvt! Another zombie bit the dust courtesy of my rapidly improving crossbow skills. I had come out of Novy - happier than ever, after weeks of playing, I finally found: matches! I decided to swing around southeast and loot a few places before I refilled water in the ponds of Mogilevka. Low-risk area, lightly populated server - no worries, right? --- I was on top of the world... well, on top of Chenarus, anyway, at 430-some meters above sea level. I found a boar just south of the Lesnoy Khrebet (Forrest Ridge?) peak. With my best stalking skills, I caught up with him, turned to keep out of sight, and went in for the silent kill with my trusty crossbow. Zhhhvvvp! –miss! Zhhvvvt! Got you. Cooked him good, regained blood, took a swig from my canteen - I had finally made it - self sufficient survival. The elusive, lofty, endlessly method-argued state we all ponder. The ultimate goal of every zombie-enthusiast to prepper across the globe (save the goal of a lovely like-minded woman to share the apocalypse with - this Bud's for you, Scotty). After briefly enjoying my first campfire dutifully hidden in some bushes and trees, I pushed on to gather a few supplies, with the ponds north of Mogilevka as the destination to refill water. By chance, a Chenarussian solider-zombie spotted me despite my meticulous jog through the forest, and he gave me quite a chase. After finally losing him, I gazed uphill. The small village of Guglovo looked innocent enough, a few regular houses, not too many zeds. Easy pickings for a simpleton survivor like myself. So in I went... After a relatively fruitless search of the first few houses, I ran into some zombies that came around corners and from behind bushes at the exact wrong time, from the exact wrong angles. I was patiently crawling, waiting, tactically moving (yes, with a strategic-ish plan - but the best laid…). Before I knew it, a few were right on me. I dropped one or two with the crossbow, and retreated inside a building to throw them off. "DAMN!" I proclaimed to no one in-particular from the safety of my Mom's basemen- I mean, my Command Center. Bleeding, minus three precious 'steel bolt' arrows, my entry into this two-bit town has been a small disaster. With resolve, I retrieved one of the arrows and continued through the town, ever optimistic that I would find some awesome stuff in the last few houses, "Bound to!" I concluded, after going through Dire Straits in such a small town. But then, - still slowly crawling mind you - approaching the last two houses, every zombie for 50 meters starting converging on my position. My tactics were up to the test now. Expletives flowed. "Shht!" "Fack!" But, even with my widely arrayed vocabulary, and thousands of hours of PC shooter experience, I said to myself: "...Game over man! Game OVER! Da fck are we gonna do now?!?..." - there was only one option for survival. RUN. So, I did. Balls-to-the-wall, I comically looped around a house - lost a few zombies, picked up a few, lost them - then to only pick up the first lost zombies on the other side [b'oh!]… So, out of town (and desperation) I went. Through the trees and brush to the south, I lost them miraculously quickly. Equally amazing, I triple-checked to confirm I wasn't bleeding. Sure, I had lost a lot of blood from their attacks, but no open wounds? Hm, okay… With just over half my blood/pressure remaining, I continued my trudge south, utterly abandoning Guglovo, its loot, and all but two of my arrows. Though I was deeply unnerved by the last several minutes, I carried on, chin-up. Jogging and crouching at periodic bushes to keep up my SA, I skirted the road south to Kumyrna. Not much there, loot or threats - maybe I could regain a bandage, painkillers, a steel bolt if I was lucky - then head to the ponds and quench my thirst. Despite my judicious effort to maintain maximum situational awareness, out of nowhere I hear jogging footsteps very close behind me. I turn and hit the deck in a single, fluid motion – one that could only be developed from thousands of expert infantry and special operations cough*PC FPS*cough experiences – I caught the briefest glimpse of a man in a ghillie suit 10 meters behind me. CAPS LOCK: "Um, hello?." - I was completely frazzled. Frightened, I lacked any contact with another survivor for days, and was without direct voice-contact with another human for many days. "Hi." A slightly accented voice replied. "Uh, I don't really have much on me" was all I could muster out. This guy behind me, who I'd totally lost sight of, clearly had the upper hand. I was toast if he wanted, but I kept my pistol pointed his general direction anyway. No fcking way I'm going down after all this without a fight. "It's okay. I won't shoot you. Just don't look at me." Unable to pin the accent. Interesting. I complied. Like a scolded dog, a weak child, with a broken spirit - I relented. Basically 'giving myself' to this absolute stranger, I turned to the side, and almost powerlessly looked with Left ALT to see what was up. He materialized from the brush and grass, from prone to crouched, and immediately I saw his massive sniper rifle (DMR maybe?) lowered, but clearly ready. As he approached, I repeated I didn't have much, but would be willing to share. "You sound pretty scared. It's okay. I won't kill you. Just don't look at me." "Okay." "You need a gun? I have one." "Oh, well, gee, yes, if you have extra." I was flabbergasted. Gee? What am I, in the '50s? "Ok. Don't look at me. I will leave it here, but don't turn around until I fire into the air." "Ok, wow, thank you so much." "No problem. Remember, don't turn until I fire into the air. Don't trust anyone." "I won't," replying to both instructions. A few seconds later, a few shots. I didn't dare move a muscle for at least a few more seconds. As soon as I turned, I saw before me an M4A1 CCO and six full mags. I couldn't believe my eyes. Even after weeks of playing, the Enfield [much respect to Mr. Lee btw] was the best firearm I had seen. It took me about 1.5 seconds to dump my crossbow and two bolts for the shiny new rifle and mags. "Did you get it?" "Yes, thank you. I didn't want to turn too soon." "It's okay, good luck." "Thanks again, you too!" - but he was already gone. Did he help me? Absolutely. Was he friendly? Technically. Was he warm or accommodating? Absolutely not. He was as close to a: silent, deadly professional, with benevolent heart, as I can imagine in this game. Thus far, my experience on DayZ has led me to believe this mysterious individual is one rare bird. Thank you, Man With No Name. I started playing DayZ several weeks ago with only a few IGN videos for reference. I’ve been shot out of nowhere many times. Hackers? Sure they’ve got my server a several times. But this time – this time was what it’s all about. In an instant, I could have been dropped by this guy in one shot, despite my vigilance, scanning all my surroundings constantly, despite my meticulous map-planning and server-choosing. But instead he said one sentence – eleven words – I couldn't see him anymore, the sound of his voice, probably because of all my precious supplies accumulated painstakingly, I complied. I knew to avoid other survivors. I knew not to trust strangers. Hell, I couldn’t even pin his accent, but I succumbed. I still feel a little ashamed of myself for yielding so fast. Even though it turned out awesome - an M4 ACOG witn 180x5.56 - I let my guard down, at the mercy of this total stranger. I can’t help but wonder, was I a total wuss for giving up and just lying there? Was it the best choice? “He coulda killed you, easy. It was the right choice, just look how it turned out!” says the tiny halo-wearing Lawrence on my right shoulder. “No. You gave up. You were scared, you were tired [from a video game], you were low on water and supplies, and you just gave up like a total puss. You failed the test. You trusted this guy who was stalking you. In real life, you’d be just another dead assh*le.” Pinto in the red costume, opposite shoulder. For now, I’m thinking I was wrong in just laying there. If anything, I should have ran, jinked side-to-side, zig-zaged. But not just lie there and trust this total stranger with a gun to my backside. I still feel violated, and that I let it happen out of cowardice. Sure, I was beaten up, thirsty, on the run, and frankly quite shaken by my near-death experience moments before. This was a total stranger who completely sneaked up on me, said a few words, and I trusted him. Was it the way he spoke? Was it my desperation, cowardice, or over-attachment to the loot I had obtained over the course of many days? What caused me to stop and yield to this guy? Probably a combination. In any case, I still think about this relatively minor event, even many day(z) after the fact. Rocket went way above and beyond here. To take the mainstream, boiled-down and dazzled-up Zombie Apocalypse, and turn it into something real - I’m going further than ‘authentic’ here :) - something that humanity at large can access, explore, and develop, is an absolutely engrossing, fascinating, introspective and enlightening thing. Now that I have friends playing, we trade stories of our DayZ experience almost as if they happened in real life. "Oh dude, I totally killed three guys with a grenade after mowing down two" from CoD etc.is not a topic of conversation when a couple guys get together for beers. There is no emotion, no thought-provocation, or learning that occurs from those games. (Don't get me wrong, still love 'em.) DayZ takes virtual reality to a new level. At least as far as a 20-something zombie-enthusiast dude like me can see. Countless other miraculous, despicable or plain bizzare stories adorn this forum and others. I'm unaware of any other outpouring of mass intellectual growth on a such a fantastical subject. I've barely played mmos, never WoW, etc. But DayZ has become a small instituton. It's taken this hugely popular, almost totally science-fiction subject, and somehow removed the speculation and fiction. Given all the limitations on computer games and a mod's resources, DayZ is still the Zombie Apocalypse Simulator. It fits in perfectly between repetitive run-and-gun gore [still love you too, L4D], and crafting/quest/'superpower' stuff that turns many of us off to mmo games. And Rocket did all this in a chillingly brutal, but beautiful way. Cheers Sir. If I ever see you, I hope we can have a fine BBQ, a couple of fine cigars, and share a well-aged bottle of Apocalyptic Whiskey. -P P.S. Thank you for trying to include horses. Appaloosa for me, please. And I'll take the dog from Road Warrior. Many thanks. :D and +can of sardines to everyone who gets my few pop-cultural references. P.P.S. Apocalyptic Whiskey, Apocalypse Whiskey, Zombie Whiskey, End of Days Whiskey, Armageddon Whiskey, Rapture Whiskey, Four Horsemen Whiskey, Whiskey ZED, are all TM'd by me now so :P
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