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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

QuintonHeckroth

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About QuintonHeckroth

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  1. QuintonHeckroth

    The 'End-Game' possibility and the over-run of infected/zombies

    You're completely right, there has to be an incentive for players to want to go out of their way to get; the reward has to match the risk. Perhaps in high areas of zombie population would spawn higher valued items, weapons or vehicles. Also, clearing zombies in these cities may increase humanity. Whilst humanity currently gives you the hero skin, in the future it may lead to say... being able to give a transfusion slightly quicker, bandaging quicker etc. The benefits can't be too overpowered, but worth the good deed. Without turning this into WoW, having areas that simply can't be looted by new players would result in more teamwork between serious players, and end game content.
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