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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Stay safe out there,
Your DayZ Team
_Profile_Shame
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Everything posted by _Profile_Shame
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Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
damn didnt know you cant edit the title anymore lol -
Ability to scar/mark other players
_Profile_Shame replied to fish911503's topic in DayZ Mod Suggestions
alt f4 is disabled though? i havent been able to do it to log out for a few patches.. also, its always going to happen, so might as well go for it now its still in alpha -
Ability to scar/mark other players
_Profile_Shame replied to fish911503's topic in DayZ Mod Suggestions
+1 this would need to be a feature of a 'cuffing' mechanic, so you can take prisoners.. believe it or not there are people that would go with it because its just part of the gameplay, its not as if there is a scoreboard or anything -
Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
my friend constantly suggests a feature where you spawn within a 1km of your friend, its a good idea - some way of keeping together on respawn would be convenient for sure... yeah limiting to direct in game would make meeting up near impossible, but this could be combated by not limiting the use of external comm... just making sure youre heard when you are using them with forced direct your idea of distribution of supplies over a group spawned together is a good idea, +1 -
Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
i am the gang doing the killing. its pretty much an exploit to use external comms, since you can talk and shout and do what you like without regard for the world in day z.. since the direction of this mod is hardcore survival, forcing mic would add to immersion and gameplay by introducing the element of player reactions making a difference -
Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
@ ulteth + nuc - Yeah, that was idealistic.. though i would like something in place as opposed to nothing @ wartzilla - i dont think the argument that 'people will exploit anyway' is enough to warrant abandoning the idea, though thanks for the reply -
Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
unwelcome sounds in the background does work against this - though theres always the chance of that happening now I guess.. there will always be exploits though.. hopefully the people doing that would be in the minority? -
Telepathic groups of survivors
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
@ deviant - yeah the ingame voice sucks compared to external shit.. maybe a custom voice solution would be needed, which would push this far down the list of implementation priority.. as long as the server can stand it, i would welcome a test of the current system for sure @ ultenth - adding in radios is another idea i love, I have vague memories of rocket discussing it at some level so who knows, it may be on its way -
Got bored with friends in TeamSpeak, killed them.
_Profile_Shame replied to mrhair's topic in DayZ Mod General Discussion
i like running into friendlies. -
Am I the only one who not using external map
_Profile_Shame replied to [email protected]'s topic in New Player Discussion
not using an external map is a major enhancer for immersion (especially if you dont know the map) but it become necessary when you have an inpatient friend wanting to meet up -
alt+f4 fix (bodies stay as long as there are players near)
_Profile_Shame posted a topic in DayZ Mod Suggestions
idea to fix people disconnecting when in conflict with other players - if there is another player within say 100m of you, disconnecting will cause your body to stay for as long as the player is still within the defined radius so if someone tries to disconnect in the middle of a firefight, they would be leaving their npc just standing around waiting for the action action ACTION -
alt+f4 fix (bodies stay as long as there are players near)
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
nah dont worry about offending, youre right - most of the ideas i throw up are half baked, basically just a starting point for discussion because i am lazy i like the login timer, just needs to be longer -
Game Mechanics unlike most other games?
_Profile_Shame replied to Spyder001 (DayZ)'s topic in New Player Discussion
its definitely got a steep learning curve stick with it, there are some priceless moments -
I run into friendly survivors all the time. This guy was pretty nice..
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server kick on death, knives, and knives to open cans
_Profile_Shame posted a topic in DayZ Mod Suggestions
if you die, your server spot should go to someone in a que knives should be a weapon they should also be required in order to open certain types of cans -
server kick on death, knives, and knives to open cans
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
yeah thats why i suggested 'certain' cans so there would still be some ring cans available with no need -
Petition to spawn with a weapon!
_Profile_Shame replied to Sloshyman's topic in DayZ Mod Suggestions
i love spawning without a weapon, its not hard to get armed, just need patience.. -
survivor skinned zeds simple idea, zed versions of the survivor skin walking around would be cool to mistake one in the distance then get raped by a horde RAPED
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SoC (Shadows of Chernarus) australia
_Profile_Shame replied to notap's topic in DayZ Mod General Discussion
also interested, yet to get into any sort of group .. also decently past the age requirement Right now i've got some pretty standard shit, akm + hatchet + lots of painkillers + spawn bag + some other shit, havent been on this character long -
Your first unprovoked murder?
_Profile_Shame replied to critanium's topic in DayZ Mod General Discussion
i swear, ive never done it before -
yeah thats a fairly well known issue
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New item: Blindfold. Does what you think it does.
_Profile_Shame replied to Techercizer's topic in DayZ Mod Suggestions
all for any sort of "handcuff" feature that would work hand in hand with this idea -
you guys are such whiners... i like supertrucks idea, but i want to try bear traps too..
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alt+f4 fix (bodies stay as long as there are players near)
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod Suggestions
dont really mind about disconnecting to avoid zombies, but anything that can help in pvp fights is a good thing.. yeah i can see how it would punish people that were in the radius but not in a fight, maybe the spotting feature would be the way to go? i dont think there would be much change since there already is that tracking system in vanilla (nametags) like thesexygoat said -
n-sec 'logout-timer' + n-sec 'login-freeze'
_Profile_Shame replied to Max Planck's topic in DayZ Mod Suggestions
dont agree with a login freeze due to the inevitability of getting killed by someone/something solely due to being frozen for no apparent reason an extended logout period (20+ seconds) i do agree with