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_Profile_Shame
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Anyone else playing in 3D?
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod General Discussion
well then... my apologies :S -
Anyone else playing in 3D?
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod General Discussion
I work for my needlessly expensive toys, thank you very much mr assumptions -
Anyone else playing in 3D?
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod General Discussion
well, floating text on a black screen isnt what traditional religions prepare you for but i'll just go with it -
well arent you a knight in shining armour! it was pretty damn amusing for me when I was playing, I just wish I caught the end of what the kid was saying... 'because you're a d-" "danger" "dickhead" "dumbass" the list goes on!
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Anyone else playing in 3D?
_Profile_Shame replied to _Profile_Shame's topic in DayZ Mod General Discussion
cant wait to get one... this hmd is sorely lacking in head tracking -
Do you even need to ask? Also, this video is a compelling case for adding cannibalism as a gameplay device if there ever was one
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so I was starting fresh a few weeks ago and came across two kids playing one character in kamenka, since I was out of ammo the only option was to rambo the shit out of the nearest zed filled building with a hatchet.. Child Killer (Youtube) youtu.be/hJJBDPam1vc I then took out the only witness
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I just got a pair of ST1080 HMD glasses, and after a day of messing around trying to get DayZ to run properly with it I finally achieved success.. It definitely adds to the experience, once you are used to the hmd and occasional artifacts.. anyone else playing either with hmd or 3d monitors? do you prefer the experience to 2d? a downside Ive noticed that is supposedly common to 3d conversions is that the aim is all messed up, and a third party 'laser sight' has to be added to replace the aim (assuming you use an aim/regular server) Next I am getting a Track IR5, combining that with the HMD plus the Novint Falcon + Gun controller I got a while ago.... day z should be pretty fucking immersive lol 3d video for those with 3d displays (must play in full screen with 3d in top/bottom) - http://youtu.be/HUykq65n24M
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Loot own corpse, log out 10 mins later, log back in, loot is gone.. WTF!
_Profile_Shame replied to nicolaiml's topic in DayZ Mod General Discussion
The fuck? -
No one up north! WHYYYYYYY?!
_Profile_Shame replied to SGT.Beast's topic in DayZ Mod General Discussion
Has anyone suggested that the hacking plague may be the work of a certain other development company in preparation for their own release? If not, I call that paranoid fantasy -
This is interesting, only with a feature like this is this change redeemable - its essentially swapping out blood on your hands / clothes from close combat for the bandit headscarf.. so its logical, if you can remove it through the action of changing clothes (as opposed to performing charitable acts... such a foreign gameplay device in a game meant to be void of that, an 'antigame' ... anyone remember that?) Also, people arguing their point off the comparison between hacks, exploits etc not getting attention for being bad while bandit skin is hated fail to recognise that hacks and exploits arent part of the game design
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Up until now, that 'subtle sign' would have been the second you had before they either aimed and fired or ran at you with an axe... obviously player ingame behaviour isnt going to change too drastically (survivors will still be bandits), but having it shoved in your face the second you spot someone is disappointing
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How dont you get by now that doesnt make a difference? I dont like having an visual humanity indicator. For good or bad humanity. Its a lame feature to be able to distinguish 'good' from 'bad', even more so if they are so easily interchangeable. Its strange that rocket is ok to put these features back in to appease the waves of casuals getting him to the 1 million mark, but still will not consider gameplay mechanics that break the 'authenticity/realism' of his back story (infected not undead) Whatever. So DayZ is back to being a game of cops and robbers. I am still going to play.
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I am not worried that this change will make things harder for me, I am worried about how much easier visual humanity indicators make it. Its a strange feature to include, it does nothing but make the game easier... I personally enjoyed not knowing about people's humanity, it made meeting them and finding out about their playstyle alot more interesting. You people are delusional. So bandits = exploiters now? Also, I made a thread about teamspeak being the equivalent of telepathy between survivors, since it was so easy to coordinate someone's death a meter in front of them without them knowing
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the only part of what you quoted that works with that picture would be "I consider it real banditry and not cheap griefing", which is something I quoted.. EDIT - Actually, reading the rest of the comment, yeah thats appropriate. Carry on.