Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1203 -
Joined
-
Last visited
Everything posted by Powell (DayZ)
-
will dayz ever come to consouls and is there anything else like dayz
Powell (DayZ) replied to resistence1993's topic in DayZ Mod General Discussion
My consoul friends say "I hope Day Z comes to Xbox" And I'm like "no, at the moment that just isn't possible" and they make up a ton of excuses...blah blah blah but no, it won't. And if it does, it will suck -
Most people haven't upgraded to 1.62 yet ....I have an ATV on a 1.61 server..I'm waiting to see the status of that..
-
Yeah that is either an epic vision of dedication... or duping. Probably the latter (EDIT) Can anyone tell me how he got that monitor in the top left? I would like to know my FPS in-game. Thanks in advance
-
Dog tags on survivors?
Powell (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Actually, that is a REALLY sweet idea :D When you loot the body, you might find a guy with like 13 murders. or you might find a guy with 0. A nice reflection to see whether your choice to KoS was worth it -
It's The End of the World, So let's Kill Each Other!!!
Powell (DayZ) replied to mynaameisreed's topic in DayZ Mod General Discussion
It is an ITEM BASED GAME, what do you expect? People kill for items, the characters mean nothing to them -
The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
Powell (DayZ) replied to Time Glitch's topic in DayZ Mod Suggestions
dude... come on man,..if you think that, then you're playing the wrong game -
A realistic suggestion for zombies-gunshots.
Powell (DayZ) replied to richard_b's topic in DayZ Mod Suggestions
I don't know about you, but I can fire an AK in a large town and only get like 2-3 zombies on me. Wut. Are zombies deaf? That AK should attract like 80% of the zombies in the town. -
Get rid of all the sniper rifles
Powell (DayZ) replied to whatup2003's topic in DayZ Mod Suggestions
I say make military sniper rifles A LOT more rare, and remove the L85 AWS completely. Thermal/NV Scope has no place in the zombie apocalypse -
Anyone else surprised that a city like Cherno only has like 4 (or something) working cars? Let's say something like a Day Z event happened IRL and Cherno is like Boston (East Coast US). It'd be very easy to find a car that works. In the world we know, cars are everywhere. Ever just watch a highway? Where did all those cars go?
-
Don't become like them, be stronger than that
-
There needs to be a LOT more vehicles (2x)
Powell (DayZ) replied to Powell (DayZ)'s topic in DayZ Mod Suggestions
Yes they're great if you find one, but as it stands, it is WAY easier to simply steal a vehicle then to repair one. In the few months I've played Day Z, I've only seen 1ATV that actually spawned, non repaired. Everything else was already taken; plus if we're gonna push 100~ players in the future, most of them will never use a vehicle -
actually, it seems there are no real safe places to make a camp anymore. It is either too high traffic or way to obvious
-
I have a ghillie item, not daring to put it on right now
-
Beta 95168 - Double performance
Powell (DayZ) replied to Alopex's topic in DayZ Mod General Discussion
I've been getting some serious FPS issue lately (5-10fps~) hope this clears it up a bit...I have far from a gaming pc -
Compass.
-
Bandit/Survivor Morphing to be removed
Powell (DayZ) replied to rocket's topic in Mod Announcements & Info
We need these skins back... sorry, but thats the truth until there is a better alternative -
Warz might post a threat to Dayz
Powell (DayZ) replied to BaitedHook's topic in DayZ Mod General Discussion
The top 5 threads are literally all about "War Z" please, everyone shut the fuck up and go back to playing Day Z -
Spawning in dead....w...t...f
Powell (DayZ) replied to Slyguy65's topic in DayZ Mod General Discussion
you played on a non-hive server, no big deal. That server didn't have your saved character files. Guy above me is wrong, sorry bro -
Does the community want DayZ to become harder?
Powell (DayZ) replied to L0G!N (DayZ)'s topic in DayZ Mod General Discussion
Check out the thread in my signature Yes, we need a much harder game -
Maximize Frame Rate On DayZ and Arma2 - Low Frames Fix
Powell (DayZ) replied to MorninAfterKill's topic in DayZ Mod Gallery
75 fps? ...I think thats alright -
Seems good to me, I have a intel i3 2.2 Ghz + 4 GB RAM and I run it
-
Yeah, I found some dude in the middle of the woods and I said: "Hey, hey man. We're friendly, over here. Don't shoot, okay?" Then my friend said "Are we?"
-
Maximize Frame Rate On DayZ and Arma2 - Low Frames Fix
Powell (DayZ) replied to MorninAfterKill's topic in DayZ Mod Gallery
With teamspeak, I run with like 3-4 frames per second. It is horrible. Intel i3 - 2.2 ghz 4 GB RAM -
Hotfix Build 1.7.2.3 Rolling Update
Powell (DayZ) replied to rocket's topic in Mod Announcements & Info
My biggest peeve about the mod in general is just the spazitasticness of the zombies. They jitter around like crazy, if they don't attack you from 5 meters away, they run and do circles around you until they make you bleed/get in pain in one hit. Getting a clean shot outside is difficult. Really would love for the zombie animations to be slowed down soon, and maybe decrease their attack range -
what exactly is end game in dayz?
Powell (DayZ) replied to Justin619's topic in DayZ Mod General Discussion
Right now, above ground camps are pretty much pointless considering the size of Chernarus is actually pretty small for a game of Day Z's design; your camp will always be found. So I'm waiting on better camps, then my "end game" will be to survive there.