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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Stay safe out there,
Your DayZ Team
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Everything posted by Powell (DayZ)
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fuck man, slow down your murderous blood lust. fuck
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[VIDEO] The Walking Dead meets Day Z
Powell (DayZ) replied to Snort (DayZ)'s topic in DayZ Mod Gallery
For anyone who hasn't watched the Walking Dead, some serious spoilers above -
Beans for you. I agree
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If Rocket Didn't Push Out The Patch, Surely There's Some Way He Can Un-nerf/Reason With The Devs.
Powell (DayZ) replied to Chewbacca Jesus's topic in DayZ Mod General Discussion
So at full health, a player can take 10-11 .44 magnum shots now? That screams retarded, sorry -
Its pretty much impossible For 1: THERE ARE WAY MORE FUCKING CONTROLS ON A KEYBOARD. You wouldn't be able to do shit on a controller except for shoot and run. 2: The console just can't handle it. Arma is just too massive for current generation consoles
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Any future changes for the revolver + m1911? Currently, they are pretty much the same as the makarov. And they are louder So they are pretty much (in my opinion) useless. Will this massive damage drop affect the spawn chance/ammo amount?
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um. wat
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according to Rocket in an interview, it will be designed to see the difference, apparently.
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
Powell (DayZ) replied to Time Glitch's topic in DayZ Mod Suggestions
thats sorta realistic though, I wouldn't be surprised if that stuff happened in a post-apocalyptic era -
Saving fellows on the coast
Powell (DayZ) replied to Plebiscite's topic in DayZ Mod General Discussion
well its nice to help people... and honestly a LOT more memorable then mindless murdering. -
I Can't be attached to my items
Powell (DayZ) replied to Cpt. Peanut's topic in DayZ Mod General Discussion
so, long story short, two friendly people.. and a hacker killed you all. yay? -
4 chest shots with a revolver within >20 meters thats...really, really dumb with the zombie speed. Granted I love how it makes zombies harder, but they are currently jerky as FUCK. welcome back makarov.
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Yeah Rocket, fix stuff thats Arma's problems, not Day Z's problems! HUR DUR...
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Yup. Arma got nuked until 7:00 AM EST
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I do not think respawn should be disabled.
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My friend turned into a zombie...
Powell (DayZ) replied to Pickbo's topic in DayZ Mod General Discussion
I have to say, pics or it didn't happen -
Thats awesome
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Shit keeps disappearing
Powell (DayZ) replied to tacooftwister22's topic in DayZ Mod Troubleshooting
I made this epic camp with a ton of wire and shit... server reset = all work gone tent included. hope you're right, that guy -
*shrug* I figure mass killing on sight is sorta just a symbolistic error in the system, and it gonna be abused until there is a change.
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Have Wire/Tanktraps/Sandbags adopt the Tent packing mechanic
Powell (DayZ) posted a topic in DayZ Mod Suggestions
Yeah that title is a bit confusing. What I mean is, if you have a tent, you can pack it and change its "operation" in the world to become an object that can be picked up. Right now, you cannot "pack up" wire etc. My peeve with this is, I want to fortify a camp. I want to get a ton of wire and tank traps and close off ALL entrances (I'm not talking the firestation, calm down). I want to be able to do the following: Arrive at my camp, take down the defence, enter the camp, turn around and re-set my defence. I don't want my camp to have an exposed entrance overnight for any random person to stumble upon and waltz into camp. Yes, I could just remove the defence and put a new one. But I don't want to burn through a ton of wire that way. So my main suggestion is, why can't we make it so defenses, when you take them down, operate the same way as tents, dropping the item on the ground to pick up? I feel with some code altering, this wouldn't be very hard to do. -
Have Wire/Tanktraps/Sandbags adopt the Tent packing mechanic
Powell (DayZ) replied to Powell (DayZ)'s topic in DayZ Mod Suggestions
gonna bump this thread once -
Agree 100%. I made the same thread at one point. I mean, how can Cherno and Elektro not have a SINGLE bicycle? I mean, what? And cars, where the hell did all those "super highway" cars go?
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It's not zombie apocalypse. This is what's actually happening.
Powell (DayZ) replied to SillySil's topic in DayZ Mod General Discussion
Hey, let's not put down socialism...it can work -
Hacking Problem in DayZ
Powell (DayZ) replied to defynphysics's topic in DayZ Mod General Discussion
Yes hacking is an issue. Yes it is being worked on. Now, we got enough forum posts on hacking- 1 reply
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