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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Powell (DayZ)
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Entire forest/city is on fire? Glitch or hack?
Powell (DayZ) replied to Xerosnake90's topic in DayZ Mod General Discussion
Old graphics glitch. Nothing serious -
Beat ya to it!
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Wonder what the character skins will look like...
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This seriously made my night. I'll sleep happy with this in mind :D
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Power generator and soldier clothing wtf?
Powell (DayZ) replied to tonybravo's topic in DayZ Mod General Discussion
Funny, one of the Devs (forget name) was talking about having some sort of radio tower you could set up and it would have a radius that players could not log in at. He said it'd have to be run off fuel, but maybe the power generator is some sort of...leaked item? but bottom line = hacked items -
Hackers in US 366 Chicago (Warning for anyone)
Powell (DayZ) replied to NaturaI's topic in DayZ Mod General Discussion
You do realize hackers switch servers ALL THE TIME? so no point in really posting this -
Have a sense of ADVENTURE :D Sometimes, you gotta pack your opinions in a box for later and just go for it
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Log in.. no weapons, backpack or hatchet
Powell (DayZ) replied to broguenz's topic in DayZ Mod General Discussion
Probably the HIVE hiccuped and lost your gear...thats all I can say -
Full release - Map discussion
Powell (DayZ) replied to boxman80's topic in DayZ Mod General Discussion
I'll take whatever I'm given. I do wish for atleast 3 large cities like in Chernarus, but even larger :D And every building enterable.... -
So I am assuming this mod is pretty much dead then right?
Powell (DayZ) replied to Oddzball's topic in DayZ Mod General Discussion
If you ask me, I see getting over 4000 new players a day is far from dead -
i hope full game fix this game breaking issues
Powell (DayZ) replied to dogtree's topic in DayZ Mod General Discussion
Trust me, Standalone Day Z will be a very fresh breath of air. also, I'm pretty sure all the above things you posted ARE good game features.. -
yes people still die legitimately in this mod. What a silly question
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GD, that breaking bones while open/closing doors needs top of BUG list priority..
Powell (DayZ) replied to Siberian (DayZ)'s topic in DayZ Mod General Discussion
I don't think it needs the "top" of the bug list...there are a lot more important ones -
Got killed by hackers 3 times today.
Powell (DayZ) replied to Jimmy McNulty's topic in DayZ Mod General Discussion
Play in low population servers more -
how well concealed is a ghillie player in heavy forest?
Powell (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
noted for future use -
Now 1 Million!!!!! + Unique Players!!!
Powell (DayZ) replied to Irenicus (DayZ)'s topic in DayZ Mod General Discussion
I've had to merge 7 topics so far on the same thing, can we stop making repeat threads? -
Where are the zombie hordes?
Powell (DayZ) replied to ruecanonrails's topic in DayZ Mod General Discussion
The engine currently is restricting that -
Vehicles - Whats the deal.....
Powell (DayZ) replied to mikey182's topic in DayZ Mod General Discussion
If a car is stolen, and the server resets, that doesn't mean the location resets. -
Now 1 Million!!!!! + Unique Players!!!
Powell (DayZ) replied to Irenicus (DayZ)'s topic in DayZ Mod General Discussion
I joined with about 20,000 people. Oh my it's come a long way -
Artifacts aren't hurting me too badly, I'm more excited to see the new skin stuff :D
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Poll: Should Barbed wire be removed?
Powell (DayZ) replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
It can actually be useful, you know -
If I ever see you, just SAY SOMETHING. I'm 90% less likely to shoot someone who talks rather than not.
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First experience with a bandit...
Powell (DayZ) replied to marformation's topic in DayZ Mod General Discussion
My first experience = going up a hill, got shot in the face. -
Favorite spot to build a base?
Powell (DayZ) replied to Raspuutin's topic in DayZ Mod General Discussion
Sorry bro, but telling the location, even with a ton of servers, would get it more popular and therefore checked more often. -
Please, DONT add a bandit-indicator in this patch
Powell (DayZ) replied to JulieMeyers's topic in DayZ Mod Suggestions
I want a bandit "indicator" as you say. Also, why the hell NOT? It's alpha, let's try shit. Let's break the game with crap we change.