Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by Powell (DayZ)
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Sure, I suppose.
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Incredibly Minor Gripes Thread
Powell (DayZ) replied to Dreams_Of_Cheese (DayZ)'s topic in DayZ Mod General Discussion
Yeah, funny how that was changed now -
New Update Makes DayZ Extremely Difficult
Powell (DayZ) replied to GrassyKnoll's topic in DayZ Mod General Discussion
I disagree with everything you said. It needs to be harder. -
A message to the people who are mad about the patch
Powell (DayZ) replied to Xianyu's topic in DayZ Mod General Discussion
Many people didn't play before the sound was bugged Oh god the hoards -
Zeds aggro/spawn is ridiculous!
Powell (DayZ) replied to sibble's topic in DayZ Mod General Discussion
whoa man, it almost sounds like we're talking about zombies -
DayZ Devblog 4th February 2013
Powell (DayZ) replied to griffinz's topic in Mod Announcements & Info
Love it! Utes I feel will drag even MORE people south though... I'm becoming worried about map flow and there being too much high-value loot everywhere. With the addition of more airfields, military camps, and barracks, I just think military stuff will be much easier to find, which is already incredibly easy as it is right now in vanilla DayZ -
Damnit Rocket stop teasing us!
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#rendering this topic was thrown off by this
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You were kicked off the game. why.jpg Otherwise, love it
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I've managed to keep my dayz character alive for over 120 days!
Powell (DayZ) replied to obi_james_kinobi's topic in DayZ Mod General Discussion
then you're not actually playing -
1.7.5.1 What's up with the low ammo drops
Powell (DayZ) replied to lorneagle's topic in DayZ Mod General Discussion
Im still finding full ammo in everything for some reason -
lots of 3D models that are wrong IE: double barrel shells = makarov mags And .45 ACP = Makarov mags...etc
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Its great, but expect a 10 fps loss.
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GMT-5 Reporting in. Still Sunday
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What Happened On Your FIRST DAY Of DayZ?
Powell (DayZ) replied to Devon206 (DayZ)'s topic in DayZ Mod General Discussion
I adjusted some settings and then I don't remember. It's been too long -
Let's start with something the majority of the community can try: don't shoot on sight
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stay on topic ladies and gents
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[Standalone] @Rocket: Please don't do that "dark athmosphere" thing !!!
Powell (DayZ) replied to ponc's topic in DayZ Mod General Discussion
but... but zambies, man. -
well there was a quite recent devblog update...
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DayZMod wins GameStars best indie game / best mod 2012
Powell (DayZ) replied to SmashT's topic in Mod Announcements & Info
Smasht, you got a bag o' links all the time? -
I do hope they make DayZ much, much harder. like DayZ 2017 before they messed up the loot tables slightly Stuff Needs RARITY
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I never realized how much of a haze there was
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I actually removed my "zoom" and third person keybinds. It breaks the immersion, makes it too easy, and I feel like I'm cheating
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Wow, it never ceases to amaze me how awesome this game is coming out. Their programming skills certainly shine and its great to see hard work paying off I am such a monkey when it comes to programming, so I can really appreciate this stuff Here is an example of me trying to program:
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*raises hand* Remove crosshair and third person ._.