Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
556 -
Joined
-
Last visited
Everything posted by timboski
-
E3 Expo - June 2013 - Interviews and Gameplay
timboski replied to SmashT's topic in Mod Announcements & Info
I'm hugely happy with most of it. It looks great. The zombies well...they need to be better, it's what makes the game what it is. I was really hoping they would be slower but more determined. I know the game is nowhere near finished, but they need to fix those zeds :S -
- 1890 replies
-
- 20
-
-
Bots are getting quite smarter.
-
Thought I would give this old classic the maxgif treatment. http://maxgif.com/AtY
-
nice
-
Play DayZ on Arma III they said, it will be fun they said
timboski replied to timskijwalker (DayZ)'s topic in DayZ Mod Gallery
Not much smoother from what I hear. All the old DayZ bugs and glitches still persist as well as new ones. Also the map just looks unnaturally bright. Like someone turned the colour right up to full. -
Yeh our server has those choppers. Very cool. What's the emote pack like?
-
DayZ Double Developer Blog 14th May 2013
timboski replied to mattlightfoot's topic in Mod Announcements & Info
Nice. Please bring this out before I have to go away for 6 months and will have no pc/internet (end of August). -
Kindergarten Wanker - Having fun in dayz
timboski replied to Pancake Jackson's topic in DayZ Mod Gallery
Based on this, plus the video having been removed, I was too. -
Realistic hunting in Dayz inspired by thehunter 2013
timboski replied to jona (DayZ)'s topic in DayZ Mod Suggestions
An old suggestion but a good one. Wild animals should act like wild animals and domestic animals should be much harder to find. -
As long as they leave in my beloved CZ I don't really care :)
-
Thanks for that...captain obvious.
-
MOAR DEANS!
-
John Williams does not approve of this video.
-
You don't sound much like thugs.
-
DayZ Origins - Attacking a home on the top of a volcano
timboski replied to tamaster92's topic in DayZ Mod Gallery
Low blood shake is not helped by painkillers. -
http://uk.ign.com/top/movie-moments/100 I've done 2 of them so far.
-
Apologies if already suggested (I did have a look). If fists are going to be usable in the standalone then I think there should be an old boxing ring somewhere. This would allow scores to be settled in a gentlemanly manner as well as making for some good gambling etc (fighting for your beans etc). Yay or nay?
-
True but if there is a specific place then it's all the more immersive. Imagine creeping up on a fight fully geared. Everyone is focused on the ring then suddenly you open fire and all hell breaks loose.
-
Man...that's even worse.
-
server admin getting kidnapped......by a pig?
timboski replied to Spikér's topic in DayZ Mod Gallery
Ah no probs :) -
server admin getting kidnapped......by a pig?
timboski replied to Spikér's topic in DayZ Mod Gallery
Link to script pls? :D -
It's like some kind of jeep trap.
-
Haha that was some impressive running :D