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Ghoulfriend

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About Ghoulfriend

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    On the Coast
  1. Ghoulfriend

    Has DayZ died down quite abit?

    I think people are just waiting of the standalone to come. I dont like to play for 5 hours and then lose it all to some idiot cheater who teleports behind me and shoots me with an AS50. I love the game and i still play it but not as often.
  2. Ghoulfriend

    Introduce slumber...and many other ideas

    Sure its a better idea, but i really think that the game shouldnt revolve so much around the guns. Why make a system for using weapons when you just can adapt yourself for the weapon. With the L85 i dont use full auto or use it in close combat. M107 dont spam bullets get to a great distance waiting for the perfect moment. AKM dont use full auto go for burst. And so on learn the guns and then adapt to them. i get your point with a system it would be more fun and you can flex some muscles to the friends but, really its just for show.
  3. Ghoulfriend

    Introduce slumber...and many other ideas

    I read it your answer to number three, and as i see it there really is no reason for specialization. For example are running around with the makarov its easy to handle and it isnt all to powerful not much recoil, but for some reason later on in the game you find a M107 and just because you have been cowboying or put some "points" in a certain specialization the M107 is now as easy to handle as the makarov. Im stretching the example of course but i hope you get the point. I totaly agree that the lighter load and the smaller backpack the longer you can doubletap sprint and even move more quickly and more silent. But i personally dont like when a you can "boost" your character with specializations because it just makes the game drift away from what i think is good. It becomes some wierd mechanic that you really dont need, you can learn your gun instead. I mean the M107 kicks like a mule but what can you learn from that? Dont spam the mouse 1, take your time and wait for the perfect moment to shoot. specialization for me is just dumbing the game down and is really just insulting almost to me as a player. Dont get me wrong some games specializations works perfectly good like, CoD, BF3 or Fallout. But i dont really see the point for it in this game because you can learn so much from shooting with a gun and just take your time with it instead of going the easy way with specializations. Just to clarify im not shooting down your ideas but i just dont think that specializations is the way to go in this kind of game. I like the fact that everyone has the same pros and cons.
  4. Ghoulfriend

    Kill Camera

    "You are dead" What more is there to learn from this?
  5. Ghoulfriend

    Introduce slumber...and many other ideas

    "1) Introduction of slumber:" For me my character sleeps when i log out, i get what you mean but i cant peice it together. Because you play the game in realtime and i dont know about you, but i can stay awake for a very long time, and i dont need to slumber to stay awake especially if im in a post apocalyptical world. it doesnt make sense to sleep a couple of minutes to recive some kind of energy when you are awake realtime. If this is to be realistic it wont fill any kind of function, because it will mean you have to stare at your black screen for 1 hour. "2) Zombies adjustments" I always play veteran and i dont know if they get harder to kill in veteran but due to the recent nerf on handguns zombies are harder to kill, sure if you are good geared and have m4a1 they arent as much as a threat but that seems to me logical that if you have a bigger gun the bigger hole it does in those infected people. And due to the recent update on infected i kinda like them the way they are atm. What i want is the forest filled with more dangerous wildlife or something. "3) Introducing Specialties" I dont really understand this system because it doesnt make sense. Please no specialities because this is just making games suck, as another person stated with specialites makes the game unrealistic. everyone should have the same possibilitys. Limiting the player characters to specialisations is would just reduce the immersion for me personally. "4) Crafting:" Here is something i really want, being able to make clothes maybe easy weapons and traps, but it shouldnt be limited in MMORPG way, that you need some kind of points. All you need to build something is the resources. "5) Radio:" Id like to see that they maybe add two or three radiostations that you can compose a message at and to listen to that message you need a walkitakie or something. This would be fun because it sets up for a lot of wierd senarios. maybe some friendlies wanna set up a camp and get the message out maybe some bandits set a trap and so on. "6) Map:" Not really much to say here, i like the being able to draw on the map and maybe those notes stays on the map so when you get killed and looted the player who looted you can see what you have written on the map, like if you have marked your camp or something. "7) Misc: - Close combat should be improved (possibly not overpowered)" This will be improved "- No unlimited sprint (what about a Specialization for stamina? The player with this specialization can run more)" No specialitys and yes keep the unlimited sprint. "- No currency, just bartering" No currency is needed i agree, because the items in the game already has it own value. "- visual and sound effect for thunderbolts in situation of heavy rain" Isnt there already? "- addition of actions like playing guitar around a fireplace or play cards with your mates during dead moments (I know this sounds weird or stupid, not all of you will be agree so let me know what do you think)" I´d love this like in the S.T.A.L.K.E.R game you would see a guy playing a song by the fireplace in the camp, just awesome. (but you gotta fint a guitarr ;)) But no card games atleast not for a very long time, i dont want developers to concentrate on minigames really :) "- improved phisics (further versions should fix this)" Indeed "- more player characters (same as above)" Yes "- Remove flying vehicles: in a post-apocalyptic world, a player would logically escape from the island as soon as possible. This doesn't have sense if someone wants to play this game" Sure thats true, but how far could you get on a tank? And helicopters is awesome, dont remove them. "- Possibility to block windows and doors using wiooden beams or other objects like a wardrobe, couch or armchair" this would be cool :) but maybe the result of this would end up in very much buildings being blocked by players who die inside? all those enterable buildings just wouldnt be enterable anymore. Maybe if the furniture had some durability it would be better. Sorry if this is a long post, but i really wanted to answer to everything, and i apologize for my english it isnt perfect. Edited my post so that my answer to his topic were in "bold" and his previously comments are in "italic"
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