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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
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Stay safe out there,
Your DayZ Team
griffinz
DayZ Hero
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Content Count
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Joined
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Everything posted by griffinz
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For free huh... Can you redo my av and sig? I post a lot here, be good advertising. Basically in theme with this website, and must show NZ and zombies...or NZ and a battle-hardened survivor (Av doesn't have to show NZ, but keep in theme with the sig). Let's see what you can do
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ok, worth a shot
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anyone try my solution above?
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US servers may still be going through the update phase?
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Do you have the latest patch? (1.4.9)
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Social structure and cosmetic improvements for beta?
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OK. Lots of people (including myself) gets this CBA error. But we can still connect. It may be a communication error. Try other servers (US, EU, FR, RUS).
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Clan warfare, in open terrain, without safe-zones, and uncontrollable variables. This game is turning in to Eve Online...but with gameplay!
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It will be something else. Make sure your DayZ mod version is 1.4.9 Also make sure you have Arma II:Combines Operations Read the mod installation instructions
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Unable to join servers - CABuildingParts
griffinz replied to Slivo's topic in DayZ Mod Troubleshooting
You should always read the requirements when you get something new. Always. -
It's just a mod load-up thing. It will be fixed soon enough, but it won't affect your game
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Not mission, "missing". You don't need it
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Awesome' date=' if only they didn't run like Usain Bolt [img']http://1.bp.blogspot.com/-1htI54Ad54s/T3RXi4rGbMI/AAAAAAAAEEE/X4zJgpwdD34/s1600/The+man.jpg
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success creating fire place... but it's not created at all.
griffinz replied to choam's topic in DayZ Mod Troubleshooting
Oh, that's not me in my avatar :D -
Official bandits cannot eat or drink
griffinz replied to Nova (DayZ)'s topic in DayZ Mod Troubleshooting
I have 1 kill me...twice. And possibly more that I never saw -
Zombies have next to no eyesight (by definition in this mod). I think yes they should run to where they heard the shots, and if you dont make yourself gone quick, they will nab you. ...still wont be easy, as your running could set them off...or bumping in to 1 on your way out
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That goes against the Arma way...the only surreal thing in this mod is the zombies
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I do not envy the DayZ staff right now
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success creating fire place... but it's not created at all.
griffinz replied to choam's topic in DayZ Mod Troubleshooting
Just place fireplace again and go prone, crawl in a circular area to flatten the grass, and you will find it -
They all sound ok, except the inventory slots. In reality, those items are small and can easily be slapped in to a pocket, which is why they are in that inventory section. I know Arma can support multiple lifting (as seen in ACE mod)
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success creating fire place... but it's not created at all.
griffinz replied to choam's topic in DayZ Mod Troubleshooting
You can only place a fireplace once. If you dont pack it up, you cant create another until you go back to the player slot selection screen -
success creating fire place... but it's not created at all.
griffinz replied to choam's topic in DayZ Mod Troubleshooting
The fireplace will be hidden in the grass around where you places it, 3-5 meters away -
the .zip that says "1.4.9"
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Skipped 1.4.7 and gone straight to 1.4.8! Now that's progress!
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Have you played the original ArmA 2 campaign? The US were involved in a war in Chernarus' date=' so chances are there were still US Soldiers around when the outbreak started. [/quote'] Im sure a lot of people here only just started playing Arma for the mod... *cough* (<- 3 years and counting)