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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
griffinz
DayZ Hero
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Content Count
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Joined
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Everything posted by griffinz
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Rocket: Please Fix All Exploits as soon as you can and then RESET EVERYONE'S GEAR
griffinz replied to -Cdn-Chard's topic in DayZ Mod General Discussion
This is alpha, things will be reset eventually -
Rocket: Please Fix All Exploits as soon as you can and then RESET EVERYONE'S GEAR
griffinz replied to -Cdn-Chard's topic in DayZ Mod General Discussion
Why did he not think of this before? I'll just pass you're idea on to him, servers should be down soon for about 1 hour, and all exploits will be gone. -
As a fellow kiwi I'm highly disappointed that you posted this in the complete wrong sub-forum.
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how many people have you brought/introduce to dayz?
griffinz replied to BaitedHook's topic in DayZ Mod General Discussion
6-7 IRL, probably helped nudge a few online -
So many damn veteran servers!?!?
griffinz replied to Mr Muggles's topic in DayZ Mod General Discussion
Arma = simulator, not hold-hands corridor shooter. Welcome to the salt-mines, kiddo -
The entire mod fails on this detail?
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Be aware, I'm going to start banning.
griffinz replied to WildGunsTomcat's topic in Mod Servers & Private Hives
Admins are free to ban DCers when caught (as was discussed around a month ago) -
DayZ Staff are overlooking administrative abuse...
griffinz replied to Spartan36's topic in Mod Servers & Private Hives
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Will pass it on
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Global bans not working as intended, and letting down the BIS ethos.
griffinz replied to 7-75 callaghan's topic in DayZ Mod General Discussion
Maybe not from one of you DayZ kiddies sure. But we are community veterans. There is a marked difference. At the very least' date=' I expect a DayZ team member to hear him out, there was clearly a flaw in the first setup that detected hackers. [/quote'] I'm an Arma community veteran, and I have 2 things to say to you and your friend: 1. A veteran should know when something is wrong when the item is invisible. It has been a long-known fact here in the world of DayZ that invisible items = hacked = ban if use. 2. You or your friend should have read the countless posts from the dev team stating that global bans are issued by BattleEye, not BiS. It is your responsibility to contact BattleEye and present your case. Both of these issues could have been solved with a search of the forums. Frankly I am disappointed that you come here and belittle the DayZ community, when you could have easily learned about these circumstances. -
I would also like to point out that if you are sick of the black and red forum colour, you can go to your "User CP" (at the top of the page), "Edit Options", and under "Themes" choose "white". It also changes some other layouts
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Rocket, don't turn this into a zombie apocalypse simulator, but a video game.
griffinz replied to hazychestnutz's topic in DayZ Mod General Discussion
I remember when I first started playing this game. It was a pitch-black, moonless night. I didnt have the resources and information available that most of you all have now. ...I have never felt such disorientation and terror in that first night of playing. I envy the new players and how they still have a chance to feel this way. I can't believe that some of their first reactions are "this is too hard, I need to go to the forums and tell them to make it a bit easier". It is such a unique experience I had, that I havent felt since playing Doom when I was 7-8 years old. -
Thanks for dropping in, Pirata Nervo :) Like I said, we are working on a new website/forum, so we probably won't make any of the larger changes to these forums.
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Done. Thanks for asking politely.
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Like I said, workin on it...don't need people saying "shoulda woulda coulda" thank you very much
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Workin on it. Keep in mind this website was implemented when DayZ had about 100 players. This, like everything in DayZ, is alpha stage. In-case anyone was wondering; it was a web-server clock issue, no hacks.
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DayZ Staff are overlooking administrative abuse...
griffinz replied to Spartan36's topic in Mod Servers & Private Hives
Firstly, abusing a forum admin, not the smartest move, I have given you a warning. Secondly, we have a whole sub-forum dedicated to reporting cheaters. -
DayZ Staff are overlooking administrative abuse...
griffinz replied to Spartan36's topic in Mod Servers & Private Hives
You realize in-game and forums are separate entities? Moderators have no control over players in game. -
The new "Hotfix" just ruined my game.
griffinz replied to Higgypig's topic in DayZ Mod General Discussion
Alpha -
Seriously what happened Rocket?
griffinz replied to robersdee's topic in DayZ Mod General Discussion
You've missed the point...he's barely planning anything (when it comes to game-play), he's listening to you guys and making adjustments. -
Here's what's wrong with your mod
griffinz replied to Rgbcoaxical1's topic in DayZ Mod General Discussion
Closed. I say again; we welcome criticism, in fact we encourage it. This is a good example of how not to deliver it. -
Seriously what happened Rocket?
griffinz replied to robersdee's topic in DayZ Mod General Discussion
Here's a tip, and I really hope you all read this; All the experimenting is happening now. When this game becomes an official release down the track, it will be the feedback we get now that shapes what kind of game it will be then. Stick at it, make your criticisms constructive, and help shape the game to come... -
Here's what's wrong with your mod
griffinz replied to Rgbcoaxical's topic in DayZ Mod General Discussion
Just to clarify; he had made a good list of criticisms, he just expressed it in the worst way possible. You're allowed to slam the shit out of this mod, just don't be a 12y.o about it. -
If you get seen by a Zombie, you are dead.
griffinz replied to CalleV23's topic in DayZ Mod General Discussion
It's almost as if you have to co-operate with other survivors instead of shooting them on sight. benq, if I was confronted with an individual who was infected with a virus that made them super strong and violent and I didnt have a weapon, yea I'd probably bite the dust. -
dark is TOO FUCKING DARK -> dayz devs listen ffs
griffinz replied to seannybgoode's topic in DayZ Mod Suggestions
The darkness was increased to prevent the exploitation of gamma/brightness