Well I have played DayZ maybe 30 hours. It's not very much ofcourse, well depending what you compare it to. I killed my first player yesterday. Game didn't get any funnier after doing that. I was actually pretty ashamed. Because when I went to loot him, he was unarmed and a fresh spawn with just painkillers and bandage. Nobody won in this situation. I mostly play with friends, so my activities in DayZ vary from gearing up myself or my friend, looking for food and medical supplies and ammo. I don't google where to get best/specific items so mostly I don't have that much idea where to go for them. And I think that is fun, that I explore the world myself. There are still lots of places in north I haven't seen. I don't try to be better than others by raising kill count. I just try to survive as long as possible. Also I have met only 2 friendly players so far, another one of them I actually helped from sticky situation, he was running away from horde of zombies. Me and my friend killed those zombies and grouped up with this friendly survivor. He was really glad that we did, since we were the first ones who didn't shoot him on sight. But why would we? He was unarmed and in trouble, helping someone and making him feel good is much more fun than camping unarmed players with sniper and making them feel like shit. That being said, I do enjoy that there is PVP. It's about half of the excitement in DayZ. But still, I think people should consider what they gain with every kill. Do they kill to help themselves or do they kill just to fuck up the other player. About zombies, yes they are mostly a mild nuisance. But still I need to avoid them like a plague, I just can't go on shooting them, It will alert other zombies ofcourse and with limited ammo I can't shoot them all. And it's not very fun to run on the hills chased by zombies and then sneak back in the city again. And in buildings with only one exit, they really are a threat. Oh and atleast zombies won't alt+f4 when they are under fire.