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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by ArrThePirate
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So these idiots are SUPER famous where??? That's it, the U.S. Enjoy the noob rain americans :D
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DayZ Maintenance ~ Should be functional again
ArrThePirate replied to Vipeax's topic in Mod Announcements & Info
Day Z Development @dayzdevteam Full services now restored to DayZ -Rocket Day Z Development @dayzdevteam Full services now restored to DayZ -Rocket Day Z Development @dayzdevteam Full services now restored to DayZ -Rocket Day Z Development @dayzdevteam Full services now restored to DayZ -Rocket Day Z Development @dayzdevteam Full services now restored to DayZ -Rocket -
DayZ Maintenance ~ Should be functional again
ArrThePirate replied to Vipeax's topic in Mod Announcements & Info
http://twitter.com/#!/dayzdevteam http://twitter.com/#!/dayzdevteam http://twitter.com/#!/dayzdevteam http://twitter.com/#!/dayzdevteam http://twitter.com/#!/dayzdevteam http://twitter.com/#!/dayzdevteam Last tweet (1 hour ago): Day Z Development @dayzdevteam The central node has been down again for the last few hours due to the attacks. It is ongoing we're working to fix it as soon as we can. 4 hours ago: Day Z Development @dayzdevteam Services have now been restored thanks to solid efforts from Ander and Viper. Although there may be additional outages at any time. -Rocket 4 hours ago (aprox.) Day Z Development @dayzdevteam Experiencing a sustained network issue with our central server that appears to be a major DDoS attack. Most users will not be able to connect. -
DayZ Maintenance ~ Should be functional again
ArrThePirate replied to Vipeax's topic in Mod Announcements & Info
From the official Dayz twitter: Services have now been restored thanks to solid efforts from Ander and Viper. Although there may be additional outages at any time. -Rocket -
hehe, wish granted
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Better yet' date=' will dead bodies actually stay were they are for more than 10 seconds? Sometimes its fine, other times it not. [/quote'] This. I thought the 'Flies' without bodies was a bug that had nothing to do with an actual dead player but I died in Komarovo and tried to retrieve my stuff a few minutes later and all I found in the place was the fly noise and nothing else.
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Hotfix Build 1.7.1.5 Rolling Update
ArrThePirate replied to rocket's topic in Mod Announcements & Info
Something is definitely going on with food and drink. I tried, maybe 4 different servers yesterday, visited a few barns, deer stands, a grocery store and several houses and I just found 1 can of sardines, got another one from a zombie and that's it, drink were more common, I would say the ratio is 6-7 (cans of drink) to 1 (can of food). All this in 3-4 hours. -
Hotfix Build 1.7.1.5 Rolling Update
ArrThePirate replied to rocket's topic in Mod Announcements & Info
If you experienced the loss of ammo clips after logging off or disconnecting, please put a comment on this bug report: https://dev-heaven.net/issues/33998 -
Hotfix Build 1.7.1.5 Rolling Update
ArrThePirate replied to rocket's topic in Mod Announcements & Info
Any kind of ammo disappears when is less than full. Example, shoot three bullets with an AK-74, disconnect and the clip will be completely gone, it also happens with pistols and shotguns. -
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To the player who stole stuff from my tent...and then put his stuff inside, for me to steal everything, tents are not rare loot spawns, you didn't happen to find a tent with cool assault rifles, skins and lots of tools. Next time you find a tent, make sure to take everything and place it somewhere else :D (Yes, I took all your stuff and moved it somewhere else)
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Hotfix Build 1.7.1.1 Rolling Update
ArrThePirate replied to rocket's topic in Mod Announcements & Info
3DP is being removed anyway' date=' so this bug will resolve itself. [/quote'] There's a reason why 1st person only servers are not full all the time: preference. People like 3rd person view and so they try to join (even veteran) servers with this feature enabled. If people like it, there is no reason to remove it. inb4 thees is a harcore gamez not for CoD noobz, etc, etc, bullshit. -
Hotfix Build 1.7.1.1 Rolling Update
ArrThePirate replied to rocket's topic in Mod Announcements & Info
DAMN YOU ROCKET, I WAS ABOUT TO SLEEP!!!!!! Now, where's my coffe mug :dodgy: -
Debug monitor removed and colorblind players
ArrThePirate posted a topic in DayZ Mod General Discussion
Wouldn't it be a good idea, for when the debug monitor is completely removed and for colorblind folks, to have icons that do not only change color but also get 'empty'? Don't really know how colorblind modes work but maybe this is a better idea that implementing a full mode for colorblind people. Thoughts? -
Hardcore fanboys Vs General gamers
ArrThePirate replied to Genki Dama's topic in DayZ Mod General Discussion
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Certainly that was my experience in the first 40minutes I played of the new update' date=' on a fresh character. [/quote'] No offence, but 40 minutes is nothing, not even 8 hours. At least give it a week and ask how people feel the new gameplay, I really doubt the patch just magically changed players' minds and now everyone is an angel from the rainbow kingdom. I played this morning for about two hours and the only thing I noticed is that the kills by zombies were almost even with the player killls, so make no mistake, the asshollery has not gone anywhere.
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Holy super zombies batman!! After all these changes to zombie behavior Rocket should rename the game to 'CrawlZ' And at least the zombies arms should be redesigned to look way longer if they can hit you from two meters away.
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Do not make DayZ mainstream noob friendly
ArrThePirate replied to disastr's topic in DayZ Mod General Discussion
Perma-ban for excessive retardation. I try to avoid the use of memes or the regurgitation of words or phrases said by famous people but...this made me fukn LOL. Anyway. I don't think the people who play this game are some kind of MASTER GAMING SUPER HARDCORE RACE who plays exclusive games. If DayZ keeps growing, there's gonna be inevitable for many many noobs to at least try the game, but I don't think the game will be watered down to appeal a bigger group of people and that's exactly what makes it so interesting and fresh. I think we all agree right now that the changes this mod needs are just adjustments to polish some game content and mechanics and new features, but I don't think anybody wants this game to be easier. -
20 words or less: Super-Low Humanity Detection
ArrThePirate replied to rocket's topic in DayZ Mod General Discussion
NO I've never been close enough to a Bandit to be able to hear anything. Bullets always get to me first. Unless you make it audible from 5-10 meters away, I think this is useless. -
20 words or less: Spawning without a weapon
ArrThePirate replied to rocket's topic in DayZ Mod General Discussion
I'm not over-anything. I have been killed several times by idiot PKs that don't give a damn about my loot and I've been shot at many other times just for 'being' in a place, any place, not just Cherno or Elektro. You would be inclined to help? Good. Others don't and won't, that's the point of being a griefer. -
20 words or less: Spawning without a weapon
ArrThePirate replied to rocket's topic in DayZ Mod General Discussion
NO Especially after these changes are announced for the next patch: * [NEW] Infected visibility increased (but limited by LOS) * [NEW] Infected attack range increased (but limited by LOS) * [NEW] Infected can cause greater damage when they hit you * [NEW] Infected see based on eye direction, not on body direction as before This, plus the risk of being gunned down by retard PKs camping the coast would mean that you are just a defenseless moving target. It makes sense to leave the MK if the zombies are now harder to fight and evade (when sneaking up).